Re: Wii's Crappy Games
You could easily compare the Wii to the PS2 in terms of games.
The PS2 has an enormous library of games, but how many of them are actually good? 10% at the most, with another 15% or so being above average. The Wii is hitting similar numbers, but doesn't have the large library to back it up at this point. The bottom line is, most consoles are doing or have done well because they had a host of dedicated fans waiting for sequels and the next big original hit from their favorite developers. I am a Nintendo fan, but I admit to thinking the Wii is being fueled on the same momentum.
Back to the PS2 for a quick example, Metal Gear Solid 2 wasn't ready for launch, so they packaged a playable demo in with Zone of the Enders (which was a decidedly disappointing title in and of itself - at least in my opinion). This move was later mimicked by Microsoft with the Halo 3 Beta and Crackdown. These releases surround disappointing games to fuel the hype that is keeping their console selling well until the next big title hits.
What I would suggest is bringing back the Nintendo Seal of Quality in the way it was back in the day. Only games that were good, and not filler or buggy, would be awarded the Nintendo Seal of Quality on the front cover of the title. They could then work with retailers to promote these titles and educate people buying games about what the seal means. The next step would be to offer developers who acquire the Seal on their title better profit cuts and lower licensing fees - making it more expensive to produce crappy titles.
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