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Re: Wii's Crappy Games
Old 01-04-2008, 12:36 PM   #8
Bond
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Default Re: Wii's Crappy Games

Quote:
Originally Posted by BreakABone View Post
I like how you look at the smaller picture.

One Godfather Wii was a port of a game you can get on the Xbox, Pc, 360 and I believe PS2. So its been around the block a few times.

For a relatively port friendly game, I think it did well. Did better than Ps3 version released at the same time anyhow.

Now Zack and Wiki is no one fault but Capcom's. They didn't advertise the game nor had enough faith in it to produce many copies. It is still a tough game to sell and we damn sure know its not from great sales.

The Gamecube and the N64 are interesting cases, but there are 3rd party games that do well.
I looked at the smaller picture because you used those two titles are examples.

Quote:
There is an old argument that a lot of people will throw fits about but realy. Nintendo is one of the world's top game developers so when you are making a game on their console you are fighting a 20+ year heritage and quality that many can not reach.

You don't really have that problem on the 360. Outside of a few games like Halo, there are very few first party games that do well. PGR 4 bombed pretty bad. No one wants to talk about PDZ much. Fuzion Frenzy 2 never existed. Stuff like that. So 3rd parties have an easier chance to shine. I am not saying their games aren't great, but if they put similar effort into a Wii game and gave it the type of backing, who knows.

Also, I know these are brands but Sonic and the Secret Rings, Resident Evil 4, Umbrella Chronicles, to some extent Red Steel (though I believe that is more launch game syndrome) and Guitar Hero 3 prove that there is a marketplace for 3rd parties to sell. They just need to put some goddamn effort into it.
This is my point.

On the Xbox 360 you're looking at about this kind of spilt: Microsoft Games Sales - 25% Third Party Games Sales - 75%

On the Wii you're looking at a (liberal) split of: Nintendo Games Sales - 50% Third Party Games Sales - 50%

There's simply a large piece of the pie for third party developers on the Xbox 360, as well as the Playstation 3. And when that is the case, and as a developer you are going to receive more backing on the Xbox 360 and Playstation 3 - the choice is clear.
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