Quote:
Originally Posted by Typhoid
There are clues, actually.
Ever read the little stories (opposed to animal descriptions) in the beastiary?
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I have... And I did notice that every now and then they feature a highlighted loot word...
I've also noticed that some of the loot items they mention are fairly common ones...
But if that's how they expect people to figure out on their own how to make items, I'm not sure I agree with that design choice...
Scattering the subtle clues, not all of which are truly of importance, amongst 100+ double-paged entries made up mostly of useless information?
I dunno maybe I just haven't looked close enough... I'm not used to the bestiary playing any role in a game beyond being a tool for the completiest of the completists...