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					Originally Posted by  TheGame
					 
				 
				The problem is Consoles are mainstream and PCs just aren't. 
			
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 Expanding on that even further, we live in a day and age where very little is revolutionary.  It's easy to credit a person back when Pac-Man was the first game to have a story-line, and John Carmack was able to develop the first side-scrolling PC engine.  They were huge breakthroughs, and considering only a handful of people were in the business, someone did it first, and it's easy to point a finger at.
These days, no matter how new it may seem, it has most likely been done before, or some failed indie project, or some no-name PC game that no one ever played.  Game designers get their ideas from other games, just like movie directors learn from each other.