usually they end up making it for a game like that because they're either stuck on how much they personally love that game, or because they started it and want to finish it still... or because its much easier for them on that game... i think this is a bit of all that...
Quote:
Originally Posted by KillerGremlin
i meant steam, source is pretty good, although i dislike how valve uses steam to charges 20 dollars for every new source mod....but i guess that give developers some mola
speaking of source, i know TFC2 is the shiznit right now, but this is just too f*cking sweet to not see:
http://www.youtube.com/watch?v=if3Qv2tHyfA
i can't wait
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its not really vavle doing that, (aside from thier own games) but its the people who make the mods asking for permission to sell em on steam. valve is just allowing it. and in some cases its good, others it kills the mod.
but none the less.. steam isnt bad... got some bugs and stuff they're still working out. but its so much easier for the most part. dont have to go wait in line in sites like fileplanet for updates and such, (i know theres others, but dont have to look at all with steam) I quite like steam actually.
and btw, dont ever... EVER call it TFC2, E V E R!!! its TF2. TFC was just a remake of the original, TF2 is not a sequal to a remake.. its a sequal to the original.
and would be hard to say which has more people doom 3 or halo... both are very very small. quake 3 is the more popular game on the doom 3 engine, and even it has a very small community. halo is odd because it has a somewhat small community of people making mods for it still.... yet and almost non existant community of people to actually play thoes mods.