We finished our article.
Title:
Virtual Worlds as Tourist Destinations: Current and Future Possibilities for Cybertourism
Abstract:
This article describes the phenomenon of virtual worlds, environments that do not exist in the physical world, but only in cyberspace. Some of these virtual worlds, like the ones of Massively Multiplayer Online Role Playing Games (MMORPGs), offer such experiences that a comparison with tourism can be made. First of all, several characteristics and different forms of virtual worlds will be discussed. The main focus will be on why virtual worlds can act as tourism destinations, with arguments based on theoretical ideas and literature research. Additionaly, several consequences and future possibilities of cybertourism will be looked at. The conclusion includes some suggestions for further research.
Keywords: cybertourism, virtual tourism, virtual worlds, MMORPG.
If you're interested, read the article in the attachment.

Please do comment on it! We have this dreamy hope of publishing it, but then we'll need to improve it. Thanks and enjoy!
