When Great games are No Fun
I just bought what has to the best game that really don't like: Silent Hunter 3. Its a submarine simulator, with an emphasis on SIMULATION... as in you better have graduated from friggin' Annapolis and concentrated on subschool while you were there.
Don't get me wrong, the game is great. The graphics are good, the physics are incredible, and sound is fantastic and there are moments where I feel sheer delight when I split a merchant vessel in twain with a well placed torpedo. The problem is that hitting your target shouldn't be that fun because hitting yor target is crazy hard. Hard as in you better break out the compass and abacus to figure out a firing solution.
You can use your periscope to target automatically, but once you hit one target you better have already fired on them all because unless you dive you'll have more artillery in you than an Iraqi bunker.
The problem isn't with the difficulty in the opponent's, though. That is always welcome. The problem is with how cumbersome it is to manage every aspect of your vessel. From CO2 levels to sending status reports back home, you are in charge of it all... when all you really want to be in charge of is blowing **** up.
That and I was hit by ONE FRIGGIN SHELL and spent half an hour trapped on the bottom of the ocean. Couldn't surface, even when I blew the ballast. The game didn't end... I just sat there. Couldn't do a damn thing. No game over... nothing.
So yes, I have come to conclusion that great games can be absolutely no fun to play. has anyone else experienced the same thing with a game?
__________________
|