Quote:
Originally Posted by Canyarion
And thát's where I come in. "Pretty good" is (admit it) not good for a Zelda game. Sure, it had style, I was never the loudest complainer about that, but I dó complain that the game is not good enough. Dungeons were (though long) too few, the puzzles were too easy, the moving around was unsatisfying and annoying, rewards were stupid because you never knew who gave you what (stupid charts)....
Ok, enough TWW bashing for today. 
The only thing that stands out in The Wind Waker compared to the other Zelda games is the story.  Not that it's a great story (compared to the average RPG), but it was better than OoT and MM...
I have very high hopes for The Twilight Princess. 
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I personally feel that the style of the game put it head and shoulders over the other games in the series. I really loved the look of the game.
Also being one of the few that was not directly related to the events of another (Majora's Mask follows OoT and Link's Adventure follows Zelda) but Wind Waker was a new start that still made many references to the OoT.
Also I loved some of the dungeons and the final boss albeit a tad easy was sweet.