I love the powerglove...it's so bad.
Anyways, there's a nice article on NextGen.biz where they interview different people in the industry for their response, and does so in a completely unbiased way (takes both the good and the bad). Very interesting:
Michel Ancel
Game Designer, Ubisoft
Creator of Rayman, BG&E and King Kong
I feel just like a child with a new toy, opening millions of new doors of possibilities. More than an improvement, this way of playing is creating a new dimension. It’s simple, when Nintendo unveils its hardware, every member of the team starts imagining crazy ideas.
Whole article:
http://www.next-gen.biz/index.php?op...=1084&Itemid=2