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Re: Nintendo/Revolution Press Conference
Old 09-16-2005, 08:13 PM   #73
Jason1
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Default Re: Nintendo/Revolution Press Conference

Quote:
Originally Posted by Null

my question for FPS type games tho is this... with a mouse when you look say to your left, you can pick the mouse up and center it again, but if you move this controller to look left, and you want to center it, moving it to the right is going to make you look to the right in the game again. isnt it? what if i want to turn a corner and go straight again. how is the controller going to know im not trying to turn to the right again?
Whats to say it wont operate just like a traditional Analog thumb stick, only in 3d? That is, why couldnt the "Centered" Position be whenever you have it pointed toward the middle of the screen. That way, if you deviate in any direction from center, the "gun" will move likewise. There will of course be a point where the gun cannot be moved any further from center, meaning that in a FPS game, you wont be able to turn completley around using only the pointer, you'll have to use the analog stick extension for that. This also makes sense in that, if your facing an enemy that is toward the right side of the screen, you could not touch the analog thumb stick at all, and simply move your gun using the pointer. Your character didnt actually turn any, his arms simply aimed the gun in the desired direction. There's really no other way to describe it, it should make perfect sense, its genius really.
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