Quote:
Originally Posted by Professor S
Nintendo is expecting you to buy a giant DS. A system based on a gimmick. And you know what, the Nintedroids in this hemisphere probably will.
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this was one of the things i was worried about, that they'd pull a DS, and force this feature into every game, even where its not needed, just so they could show off the feature.
however the more i think about it, the more it seems they almost have no choice, without using that feature, they have a serious lack of buttons and piss poor pacment of them. so this feature pretty much needs to be used in every game. and i dont know if i like that at all...
some games it works, tennis would be neat, however might grow tiring after a while. however, hockey, i have no idea how this would be used in hocky without messing it up, crash mentioned somthing about passes and shots being random in current hockey games, which isnt true, if you turn off auto aim you can aim your shots, and passing was never random, and even more not random now with 2k6's icon passing. But aside from swinging this controller for a shot, i dont see how i could play hockey games on it. and thats just one of many types of games one would wonder how to use with it.
i'd honestly rather this cool feature of been a seperate thing you could buy for certain games, rather then basing the whole system off of it.
Xantar mentions the GC controller plugs, yes, but theres no mention that thoes will work on games outside of backwards compatable games. and even then, GC controller isnt the one i'd want to use for other gametypes. gamecube has that problem now that its controller layout isnt as good for all types of games.
And Xantar, for the motion sensing on FPS games, thats what i was asking, did they mention anything like that a way to lock it or turn it off for a moment so it doesnt sense a movment? or is that just an if and maybe speculation?