Actually, all those images were raytraced on the fly. There is currently no gaming hardware available (except an amped-up OS2) that can process that many graphical calculations in-game. Now, we may see them in a cut-scene or two, but right now only KI 1's graphics are accessable on GCN or Xbox in realtime, as far as texture throughput and specular maps are concerned.
-Offi.....
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