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Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-24-2005, 02:12 AM   #23
Perfect Stu
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Question Re: Xbox 360 vs. PS3 Spec Analysis

Quote:
Originally Posted by gekko
Xbox 360 and Revolution both use PowerPC CPUs and ATI GPUs. PS3 uses Cell CPU and nVidia GPU. Despite the power, PS3 has the hurdle of difficult development to overcome, where Xbox 360 and Rev both use similar processors, which makes for much smoother ports. Something to think about.

Can you elaborate on that? Developers have been saying how surprisingly easy PS3 is to develop for...

Quote:
GI: What can you say are the differences between developing for PS2 then developing for PS3?

Mark Rein: Everything.....

GI: In what sense?

Mark Rein: The PS2's emotion engine had our developers learning a new language of programming to begin development on a game. The PS3 uses OpenGL which we've been working with for decades, and the Cell architecture is accessible using C++ which is already a widely known programming language.


Quote:
GI: What do you think the future is for Playstation 3?

Mark Rein: Things can only get better from here. All the developers we've been speaking already love the architecture and the language PS3 is using, and they can't wait to utilize the cell chip further.
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Last edited by Perfect Stu : 05-24-2005 at 02:17 AM.
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