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Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-24-2005, 01:00 AM   #22
gekko
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Default Re: Xbox 360 vs. PS3 Spec Analysis

While I am not the tech expert, I do read things and pretend I understand it. From what I've learned:

1) Cell processors are extremely powerful when used with more than one. They are designed to do work in 2, 4, 8, and even 16 processor machines. PS3 has 1, and won't be getting nearly what they should out of the processor.

2) Cell processors do single-precision floating point operations, so while Sony boasts huge FLOP numbers, so while they try to say it's 27 times more powerful than PCs in floating point calculations, it really ends up being 2.7 times more powerful.

3) From everything I've read on multi-core processors, there's no advantage except for heat. Since making faster 90nm chips was becoming way too hot, they instead put in multiple lower-clocked cores that ran cooler, so higher speeds were achieved.

But like I said, I am not the tech guy. If you need any more explanation than what I gave, fine the original article and figure it out, because I know no more. There are so many factors that need to be considered, unless you're a complete tech nerd and know the exact details of PS3 and Xbox 360's setup which you can't tell from paper specs, it means nothing.

What I do know...

Xbox 360 and Revolution both use PowerPC CPUs and ATI GPUs. PS3 uses Cell CPU and nVidia GPU. Despite the power, PS3 has the hurdle of difficult development to overcome, where Xbox 360 and Rev both use similar processors, which makes for much smoother ports. Something to think about.
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