Thread: Xbox Revealed
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Re: Xbox Revealed
Old 05-13-2005, 03:15 AM   #38
DeathsHand
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Default Re: Xbox Revealed

Quote:
Originally Posted by thatmariolover
When I heard that, I instantly remembered something I had read about Eternal Darkness when I did a review for the game back at Nintendose. The main characters are comprised of over 5500 polygons. I'm kind of confused why Rare would even bother releasing that number for their next generation game, as it really makes them look kind of stupid. I mean, at 300,000 polygons on screen at once drawn at 30 frames/second that's only 9 million polygons per second. That's low end current generation. I double checked and it turns out I was right. Sources for the character model polygon count.
Yeah, and Leon from RE4 has something like 10,000 polygons...

While I'm sure they could easily fit more into each character (and everything else), the difference between ED/RE4 and PDZ is that deathmatches can have up to 50 players at once, and it can handle having all of them on the screen at once, or so one of the rareware guys said on that MTV show...
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