Thread: Xbox Revealed
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Re: Xbox Revealed
Old 05-13-2005, 01:33 AM   #37
thatmariolover
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Default Re: Xbox Revealed

Quote:
Originally Posted by Rareware
...Characters will be made up from around 5000 polygons, and the game's environments will put anywhere from 100,000 to 300,000 polygons on screen.
Source: http://videogames1.mtv.com/pages/new...php?id=6124333

When I heard that, I instantly remembered something I had read about Eternal Darkness when I did a review for the game back at Nintendose. The main characters are comprised of over 5500 polygons. I'm kind of confused why Rare would even bother releasing that number for their next generation game, as it really makes them look kind of stupid. I mean, at 300,000 polygons on screen at once drawn at 30 frames/second that's only 9 million polygons per second. That's low end current generation. I double checked and it turns out I was right. Sources for the character model polygon count.

Sources:
http://www.planetgamecube.com/previe...=profile&id=57
http://www.nintendojo.com/previews/N....php?990235434
http://www.eurogamer.net/article.php?article_id=2326


Oh, and by the way, there are a ton of really nice long trailers of the Xbox 360 game over at http:www.gametrailers.com. I just found them.

Last edited by thatmariolover : 05-13-2005 at 01:54 AM.
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