Mr. Mjolnir
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Location: Austin, TX
Now Playing: Re:4 Wii
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Nintendo Plan of Attack
PSP, the one thing many thought would spell the defeat of Nintendo and the permanent reign of Sony to the gaming world. GBE the ultimate plan of attack for Nintendo to regain the near gaming-monopoly it held in the SNES era. Hold that thought and try to comprehend the genius planning that Nintendo went through to come up with a plan of this immense brilliance, risk, sacrifice, and threat.
1999, next Gen R&D at Nintendo had begun. After taking unexpected losses to the Sony Playstation, and seeing the sheer dominance and popularity of the ps2 was gaining Nintendo knew they couldn’t regain what they had lost in one generation. Enter the plan to take the gaming industry by storm. Launch the system in a variety of colors, something ps2 didn’t have, market in purple and black, and advertise as a family system. Some thought such a move was suicidal, but there was much more to come. Still having a virtual monopoly in the handheld market Nintendo decided to slow-play their hand and hold of the release of the “Nitro”, instead releasing a weaker and cheaper, GBA. With the success of GBA Nintendo decides to implement an expansion of controller pak-like connectivity as seen with the N64 and Pokemon stadium. This would offer something that ps2 didn’t have. Nintendo knew the connectivity wouldn’t take off right off the bat. But it would become a known, and heard of idea. Something they could use 2 generations later, people would know the concept, and Nintendo would market it in an outstanding way.
Phase one
E3 2004. Around a mass hyped PSP, Nintendo had the first step in its master plan up its sleeve about to be shown. The Nintendo DS. Until then most were skeptic, but seeing the new and innovative features of the DS. Many companies realized an untapped potential of the system.
Phase two
Market the DS as a “third pillar”; assure the public that the GB line will continue and that the DS would not be the next game boy. Many speculated that this would simply be a way for Nintendo to retreat should DS become a failure against PSP. Not all was as it seemed Nintendo had far more up its sleeve than anyone could have possibly imagined.
Phase three
Enter: Evolution and Revolution. Bold names for a company on “The brink of defeat”, as some analysts would say. Nobody truly knew what to expect, or, better yet knows what to expect. With the DS out for only a year Nintendo announced what would be, the biggest news in handheld history, every. Releasing 2 systems within one year of each other, many speculate DS owners to get fed up with Nintendo and move to PSP, some as myself, see that things will play out in a different manner.
Phase four
The revolution will house a wireless Internet connection capable of connecting to multiple DS and GBE units at once. The Revolution will be able to acquire Internet via wireless router, or normal Ethernet, as to appeal to gamers of all broadband situations. Now, PSP throw in the towel here come the 2 final punches. HDDS: hard disk DS. A mini hard disk inserted into the DS’s GBA slot capable of allowing 20-50 gigs of memory for, music, media, firmware updates, Nintendo’s own PDA software and more. The Revolution will be used, as a wireless hotspot where such downloads, as well as online DS gaming will take place. Here’s the knockout blow, The GBE. Nintendo originally had been developing a handheld gamecube since the Gab’s final days. However it was far too expensive to shrink the hardware to the size of a GBA at a reasonable price, until now. Gamecube is already the smallest system, running on mini-DVD format, anyone wonder why? Because Nintendo was waiting to drop the bomb, PSP comes out, Nintendo keeps GBE on the low pro, and when Sony least expected it BAM cheap portable gamecube. Crushing PSP in processing power and game library with over 500 games to date .It will be the next GB entry in Nintendo’s “three pillars”
Beating PSP to a pulp is what Nintendo has in mind and from what I can see, I'm liking the looks of things.
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