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Re: The Fall Of The Modern Gaming Era
Old 01-22-2005, 11:59 AM   #14
DeathsHand
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Default Re: The Fall Of The Modern Gaming Era

Quote:
Originally Posted by dropCGCF
Game companies are all too restricted by licences nowadays. Everyone plays Madden because of it's "realism". I always played Blitz because it was simple.
And Madden always sells a bazillion copies, how does that show something negative in the gaming industry? I mean strength-wise, let's not get into the arguement of them repackaging the same thing every year... Just because you want simplicity, doesn't mean everybody does...

Quote:
Originally Posted by dropCGCF
Games were creative back when. Now everyone thinks by using the Apocalypse engine, they can make a "new" Tony Hawk. Two were enough.
And yet for every creative game there was back in the day, there were still 100 different rip-offs of each one as well...

Quote:
Originally Posted by dropCGCF
Hasn't anyone noticed that the DC failed? They tried too many things at one time. Sure, the idea of a VMU was great, but most Americans don't have spare time to raise a Chao.
Or you could chalk that up to the system being made by Sega (coming off their failed Genesis add-ons and Saturn) at a time when PS2 was looming on the horizon...

The VCU was a neat idea, but the small, blocky, black and white LCD screen sucked ass and after having the system for like 2 months the thing's battery died (and wasn't worth replacing) and it beeped every ******* time I turned the system on...

Quote:
Originally Posted by dropCGCF
Gamers are going to get fed up and stop buying games. I had to decide for a long time whether or not I wanted Halo 2. And I was shockingly dissapointed by the ending.
So you're saying you were dissapointed by a modern game's ending while praising the day that game's ended with a black screen and colorful flashy letters that said "The End, Thanks for playing!"?

For everyone who was dissapointed by Halo 2, a thousand more thought it was amazing... I personally havn't played it...

Quote:
Originally Posted by dropCGCF
Games like DDR are widely popular around the world because they can be understood in any language, and their settings can be made so easy that children can play them right. Donkey Konga hits it. My sister can play it and win on easy levels, and I play the hard ones. Everyone's happy. Nintendo gets more money.
Well there ya go, DDR and Donkey Konga are modern games are simple (or not so simple, depending on the difficulty) RECENT games that people are enjoying... But hey I didn't hear you point out that there have been 50 billion versions of DDR with pretty much no changes except new songs...

You know what other games are insanely popular world-wide? You can be sure that Final Fantasy XXVIII will sell millions... Along with the latest Gran Turismo, to name a couple...

Quote:
Originally Posted by dropCGCF
Games like Halo, MGS, and Mario 64 truly were inspiring. Halo 2, MGS 2 , and Mario Sunshine were the same thing, with "advancements". Whoops, I guess someone forgot to develop "fun" into those games.

I thoroughly believe the "Golden Era" of gaming ended when 128-bit systems entered into the fray. I'm not fooled when EA hides crappy gameplay with astonishing graphics.
Zelda: LttP takes the same formula as the first zelda game and advances it... People love that game...

Super Mario World takes the same formula of SMB3 and advanc... oh wait, no, it's pretty much the same thing, but people still love it...

Castlevania 1 = Castlevania 3 = Super Castlevania IV =...

I don't think gaming back in the day was as creative as you think... At least not in a way that makes it seem like Retro gaming = UBER CREATIVE!! / Modern Gaming = Carbon copy cut-outs...

Since the gaming industry started there have been franchises that have produced "advancement" after "advancement"...

And anytime anybody has hit gold with a certain formula in gaming, other companies want to find their own way to use it... Wether it was back in the 80s, 90s, or today...
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