Re: Perfect Dark, not until 2005
Ha... nice to see someone responded while I was gone.
Your post wasn't laid out very well, so I'm going to take it one topic at a time:
1) What the topic is about and who started the "bitching"
"And to finish my "bitching" let me remind you what started your "bitching". One guy says he doesn't like the Conker's model and you go on saying he has hard feelings towards rare and is a fanboy."
Maybe you should take a second look at the begining of the thread... I wasn't swaying it off topic, others were. I called nobody a fanboy, and my first post to even look off topic came at the end of the second page where I was just saying what I had seen over time.
2) Rare and new surroundings
You underestimate how hard making a switch like that is. Rare was loved in the N64 days but they were never a developer who could toss out high end games fast... period.
As for SFA, it's delays had nothing to do with Game quality, It was coming up on the end of the N64 generation and they decided to change it to gamecube... so all the work they put into it was ripped down and built back up on GCN. Then, after that, Nintendo decided to change the game to have a Nintendo licenced character in it... did they do this because it wouldn't sell without Star Fox on it, or because they were about to sell Rare and wanted to keep it exclusive? We'll never know... On top of that undenied Rumors of Rare being sold were circling around the net before Star Fox was even released. If Rare knew they were getting sold wouldn't they want to wrap up there last GCN projects? Thus rushing a game that was delayed out.
Also, Rare didn't know who they were getting sold to, and had no reason to start to learn and perfect development on Xbox. Upon getting sold they had the option to port or rebuild games from the ground up, looking at the amount of time Kameo is taking I think they are rebuilding.
Don't compare someone like factor 5 to Rare... Rare never was one to just unload a ton of great games without long development cycles, and in there prime (on N64) they were slower than they had ever been. You are expecting them to adapt to a whole new company and hardware in less than 2 years when it took them more 2 years to make a game on hardware they understood and had masterd (N64)... yes, you are expecting too much. If Rare was getting games out fast they wouldn't be the same Rare they were on N64.
3) Nintendo/Rare comparision
"The difference between the Nintendo example and the rare example is that Nintendo takes a lot less time to develop games and they haven't really let me down on a game I was really anticipating (Unlike SFA). "
No, the difference is that you simply like Nintendo's games more than Rare's and Nintendo has yet to go through the same situation as Rare...
"I am giving them a chance to redeem themself with PD (Had you read my last post closely you would have noticed) so I don't see why you are saying I'm not giving them a chance"
I wasn't refering directly to you when I said people aren't giving Rare a chance. But at the same time I am... Your wounds may run deep with Rare, but mine don't. SFA and GBG are games I'm turning a blind eye to because I didn't expect them to be good, I wasn't anticipating them, and those games in no way could have influenced my opinion on Rare.
You, on the other hand, were expecting SFA to somehow be better than previous Rare Adventure games? It's your fault for expecting too much. SFA still got decent scores, and from what I have played it felt just like a Rare game. Like Breakabone said, Rare is hit and miss with there adventure games... some people love (BanjoK, JFG, and Conker) and some people hate (BanjoT and DK). SFA was neither crap nor great, and I didn't expect anything more than what I got out of it.
Expectations are the base of opinions, so in my opinion your expectations were way too high. I mean, what exactly made you think SFA would be great? The second they put star fox on it I could tell there would be problems.
4) Microsoft used as a scapegoat for Rare bashing
There was only one person in the forums I remember who used to bash Rare left and right, and that was gekko. But everybody hated gekko. There was no major foul talk about Rare here until they were sold to microsoft, and that is a fact. I can see that as a lame excuse all you want, but everything points toward people looking down upon Rare more now that they are with MS.
Like I said before, I prefer to wait until there flagship titles come out then bitch about them now like you are. I don't care if they lost 99.9% of there developers and if SFA and GBG were the worst two games released in gaming history, until they screw up Pefect Dark, I'm not judging them. But that's me, you can set your unreasonably high expectations wherever you want them.
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"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
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