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Re: Canyarions idea thread: How to make Eternal Darkness scarier
Old 02-22-2004, 05:58 PM   #20
thatmariolover
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Default Re: Canyarions idea thread: How to make Eternal Darkness scarier

I think that the game just wasn't dark enough. For being named Eternal Darkness, the game was excessively bright and colorful. Everywhere. Red and black should usually be the primary colors in a scary game. And the palest skin you can make. Skin that shines in the moonlight.

Eternal Darkness ruled. But it definately felt like they were going for story telling and not so much scare factor. I want twisted, sick, and wrong while still providing the deep story that ED had (I want it all, baby). Silent Hill games are very good at shoving the terrifyingly impossible right in your face, but not as good at story telling (IMO). Animation is key with enemies, as well. The way they move (Nurses in SH3) definately provides a freak factor.

I don't know. ED was definately awesome. It also could have been much better. I really don't think Denis intends to create another Eternal Darkness game, though. He's finishing up with Twin Snakes. He says that if he and Konami do another game, it will likely be original (I think that's what he said, right?), and he's got Too Human to think about.
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