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Eidos to Pull GCN Support
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Re: Eidos to Pull GCN Support
eidos is still around?
huh, *shrug* |
did they ever make a cube game? who gives a flying fok...
games they made: Backyard Wrestling (PS2, Xbox), Chain Gang (previously known as Spanx, PS2, Xbox), Deus Ex: Invisible War (PC, Xbox), Commandos 3: Destination Berlin (PC), The Italian Job(PS2, Xbox, GameCube), Lara Croft Tomb Raider: The Angel of Darkness (PS2, PC), Republic: The Revolution (PC), and the next iteration in the Thief (Xbox, PC) series. good thing i dont care.... :rolleyes: |
Who's Eidos?
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They released hitman:silent assassin long after the xbox, ps2, and pc. You can't expect the same sales from a 6 month old game that's been badly ported. |
Re: Eidos to Pull GCN Support
Yeah they just dont understand that if they dont make a quality game then its not going to sell!!! The only good game that has come through them is timesplitters 2.
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Well, As if Eidos could loose anymore respect. Now they wont be the publisher of TS3 on any console, by choice apparently. So you TS fans on cube can be assured that it will make its way to cube.
http://www.gamespot.com/ps2/news/news_6074591.html Seems too dumb if you ask me. Im think Free Radical (owners of the game) probably didnt want them too. |
Re: Eidos to Pull GCN Support
won't matter in the slightest. cube owners only buy Nintendo, Sega and Capcom games.
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Not too worried about eidos, not like they make any good games anyways.
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EA (Madden, Medal of Honor, Def Jam Vendetta, Bond, SSX3) Namco (SCII) Konami (MGS Twin Snakes) LucasArts (Rogue Leader, CloneWars) Free Radical (Timesplitters) Volition (Red Faction) Square (Final Fantasy) Maybe I'm the only one, but I own or plan to own many games from these developers/publishers for my Cube, and I'm a multiple console owner...:unsure: At any rate- what software did Eidos have planned for GCN IF Hitman 2 went platinum? Not a damn thing, and the console would've lacked support Regardless due to the company's "tradition" of avoiding Nintendo, AKA "competition in making games". -Official Ninja of [coming soon]... |
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Actually, that's pretty accurate.
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*checks his cube games...* hey, he's right! Hell, i own a cube and PS2 and still went with the PS2 version of Soul Calibur 2. |
Well, I remember all the efforts Nintendo made to make the GCN easy to program for and cheap. Seems like that isn't enough when companies always bring their games to their console after doing them for other consoles.
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Re: Eidos to Pull GCN Support
I got an Atari game for my cube ;)
By far the bulk of my GCN purchases were Nintendo games... followed by Sega, then EA. |
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