DeathsHand |
02-15-2002 04:08 PM |
Quote:
Originally posted by Angrist
BTW, wouldn't we have preferred a Mario-style control instead of a Tomb Raider one?
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I wouldn't have, the mario style seems to fit more for like faster paced games where you have a targetting system or another way of attacking... like punching (mario)... or... other stuff (jak and daxter)... or crazy action gun crap (Devil May Cry)...
RE is a bit more slow paced and you aim yourself (unless they make it so you auto-face the enemies like they have in the past RE games, but you still do some of the aiming yourself), and the rotate left and right instead of move left and right according to where the camera is works perfectly fine, IMO...
especially when you get a ton of different camera changes like you do in games with pre-rendered backgrounds... if you wanted a mario style, you'd have to keep changing the position you push the joystick each time the camera changes, whereas in RE if you are running down a hallway, even if the camera changes, you just keep pressing forward...
It's just as easy to learn and just as easy to use... I don't see why so many people would want it to change to a mario style control thing :unsure:
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