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WrestleMania XIX. Hnads-On Impressions, Screens and Movies
Yeah yeah, I know there is a WrestleMania XIX thread already started by me recently, but since the game was er "officially" revealed during the WrestleMania XIX event, I guess it was time to take a look at all the stuff that came out of the event.
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You can stockpile specials (like WrestleMania X8), but then you have to press A+B (not all the combinations are gone, No Mercy) to taunt or signal for your finisher, then you press A+B within a time limit to complete the move. It sounds bizarre and weird, but also offers some strategy, I mean if you are a coward once the person's name start glowing, run for the hills. Quote:
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Sidenote: Rick gave WrestleMania x8 something like a 6.0 in his review and I think he was also burnt by the game so to see him have faith in the game is cool. Quote:
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[quote]This single match demo allowed two players to duke it out in a timed grudge match between Rey Mysterio and The Undertaker. The point of the hands-on experience was to get a feel for the several new gameplay elements that the development team is designing in addition to appreciating the new graphical presentation. [/qupte] Quote:
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http://cube.ign.com/articles/391/391575p1.html http://cube.ign.com/articles/391/391570p1.html -Low-Res http://insider.ign.com/articles/391/391726p1.html -High-Res I'll add other's impressions from the game as well as other screens and movies later. |
All I know is.... whichever WWE Games come out this year will kick serious ass because of the Roster you can chose from. I mean damn, so many main eventers, so many possible matches that could possibly be a WM main event!
I dunno about XIX though, I think that how the season mode looks so far is horrible... just looking at the base story I allready prefer SD4's and Raw 2's idea more. I mean, if you are fired from the WWE doesn't that mean no real matches? I guess I need more info, but I still say stay away from too much Hardcore action. Overall x9 looks to be good, but defenently #3 out of the three future wrestling titles I'm looking forward to. |
It's funny. Everytime they talk about WMXIX or XVIII they always start by saying "We have AKI former devloppers so the game is more like No Mercy!" "no mercy that, no mercy this" But in the end we all know it's the same crappy yukes engine.
BTW - Today is V-Day! I can't wait to get my hands on Def Jam Vendetta. Now that's going to be a great wrestling experience a la AKI. |
woah, it's out today???
just the Ps2 version? I think I may need to go get it. |
Both versions. I'm getting the GC version tomorrow
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![]() Check out Taker's face to see the blood. ![]() ![]() Pictures from the season/Revenge/career mode. As you can see it mixes some gameplay from action games where you beat up no-name nobodies and end level bosses which look to be actual wrestlers. |
Ok first off........ I think that firing of the wrestler and then the wrestler having to work his way back up the ladder is a cool concept.
However, I don't think they should have executed the way they did.......come on, offices? contruction sites? I'm sure they could have found some other way to get the wrestler rehired, like having a friend fight a match for him and if the friend wins the match the particular wrestler gets rehired, or maybe Vice would give him one more chance and says he's hired if he wins a handi cap match..........oh well only time will tell if their concept will work. Ok next off, I don't know about the grappling system, it seems like a hybrid of Smackdown and No Mercy, I'm not totally sure I'm going to be happy with this style.........I think they should just go back to the old no Mercy system, it was prefect ( well atleast I thought so) The people in the crowd..........I don't care about them......they can make them as detail as they want, what i want is the wrestling atmosphere .........especially the crowd noises........If someone interfers with your match and he's a bad guy, I want to hear the crowd boo, Or if your going back from a beating, I want to hear the crowd cheer, you know things like that. The size difference.........hmmmmmmmmm...........if they pull it off right it might bring a lot of depth to the game........I always wondered how small guys could Body Slam the Big Show. What they could do is change the moves according to suit....for example if A and up is to body slam someone ........on Big Show that move would turn into a drop kick to the knee or something. But I'll see how it turns out The actual damage thing ....when you get hit on your leg too much and you start to limp sure works for me The high polygon models is something I'm cool with once the frame rate is constant and the gameplay is the bomb. And I hope this time that get the Music intros right, but all in all this game has great potential and they seem to be stepping int the right direction, I'll be looking forward to it . :D |
It seems like every wrestling game is either missing a bunch of cool things because it's a new engine, or they didn't have enough time, or if they have the extra things, the gameplay just sucks. No Mercy was one of the few to have it all. :D
But I'm hoping WM XIX turns out great, but in all honesty I doubt it'll be much better than WM X-8 was. "It's funny. Everytime they talk about WMXIX or XVIII they always start by saying "We have AKI former devloppers so the game is more like No Mercy!" "no mercy that, no mercy this" But in the end we all know it's the same crappy yukes engine." Ranzid was exactly right. |
1 question.Is it being made by the people who made No Mercy or just some of them?
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Anyhow, the story mode sounds bizarre, but I think if executed properly like they state in the interview, it will be an extremely cool mode. What we wanted to do was sort of maintain what you expect from the WWE, maintain all of the other kind of game mechanics whether it be Hell in a Cell, or a cage match or really blow that out and take the action outside of the ring where we are really accustomed to playing and put the user in new environments that are very specific to the WWE but at the same time, give you the opportunity to experience the stuff you haven’t experienced before so whether it be interactivity,whether it be mission specific based objectives, which again revolve around Hell in a Cell, cage, table matches, all those different mechanics but actually going through each of those in an environment with a objective within the environment and overall mission environment objective, and then sort of your entire mode environment. So uh try to factor in all the turns and twists, the double crossing you would expect from the WWE, its really to on its own, fantastic environment, fantastic game play mechanics, but really that kind of falls flat on its face if you don’t have a compelling reason to be doing all of this and getting excited about accomplishing your various tasks, so we feel we’ve done sort of a great job at bringing everything together presenting it to the user so have a lot of fun this mode. I mean if they are able to incorpate some of the elements from other match types like HIAC, table macthes, ladder and whatnot into the environments themselves, I think it may be rather interesting especially if those areas are also accessible in the exhibition mode. Quote:
The grappling system is a mix of SmackDown's/WrestleMania's grappling system which basically goes straight into a move, and No Mercy's grappling system with the strong grapple which actually goes into a grapple animation and you are able to walk around and whatnot. To help balance this, weak grapples are faster, less powerful and harder to reverse while strong grapples are slower, more powerful and easier to reverse. So it's like the AKI games in the sense that you got to wear down your oppenent before going for strong moves. Quote:
The game will feature bone crunching sounds and whatnot, but also some crowd noises. The crowd will boo, they will cheer, they will jeer and whatnot. They will also count along with the 3 count and get into the match. Quote:
Rey will notice Taker is taller than him by looking up when he fights him and minor stuff like that, but also in gameplay, if Rey goes for any power moves, Taker will overpower him so Rey relies on quicker moves such as arm scissors, arm drags and high flying moves. Quote:
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Anyhow, I don't think that WrestleMania XIx is trying to be No Mercy 2, I don't think it's trying to be SmackDown 5, I don't even think it wants to be WrestleMania x-8 2. I think it wants to be WrestleMania XIx, it just seems to borrow some of the best features that work in other games and mix it with their new ideas. |
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