DeathsHand |
07-04-2002 07:31 PM |
Quote:
Originally posted by Joeiss
Did you read Moyamoto's quote? He claims that : "in a demo, the game is under development and never reflects really what you will feel with the final version of the game."
So what good is a Nintendo demo if it is not anything like the game? Or, how will people know what the final product will be if they play a "reflection" of the final copy on a disk?
I don't know if your "unsure" smilie meant in your post... I am just assuming that it meant that you were not agreeing with me, and stating that demos are good. If I am wrong, then, well, ignore this post. ;)
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A lot of demos are usually complete enough to reflect the final product well enough to have someone decide if they want to purchase it or not... look at the RE2 demo... the item placement is mixed around, you take a slightly different path through that area of the game in the final version, but you get to check out the gameplay mechanics (although it's the same as RE1 :p ), the enviornment, some of the enemies, one of the characters, and the demo sorta leaves you hanging cuz it ends with some MYSTERIOUS FIGURE shooting at you so you might be like "Whoa dude I wanna play the full game"...
If you release demos when games are like 30% done, then they won't reflect what games are like... and that's probably what Nintendo would do...
Guy1: "Hey the game is 80% complete!"
Guy2: "Ok, well release some screenshots from the build that was 40% complete just for... I dunno but just do it!"
:D
Havn't you ever gotten a demo disk on like PS2 or PSX? Sometimes the games are already out when the demo is released I think... they're still demos... the game is 100% complete, and now you can sort of test it along with other games and see if you wanna buy it :p
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