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50 Most Important Games of All-Time
Lists are always fun because no one can ever agree with them.
But fun to discuss GamesRadar has put together a list of what they consider the 50 most important games of all-time, which of course doesn't mean the same as best games of all time What do you think of the list? Quote:
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Re: 50 Most Important Games of All-Time
Wtf is Spacewar!?
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Re: 50 Most Important Games of All-Time
I wonder what makes Halo 2 more important then the original, and why no sports games are listed (Madden, Tecmo Superbowl, NBA Jam)
And I'm assuming Spacewar is one of the first, if not the first video game lol. But I've never heard of it either. |
Re: 50 Most Important Games of All-Time
Halo 2 is there because it set the standard for xbox live games. Not for its campaign. Thats my guess anyways.
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Re: 50 Most Important Games of All-Time
Ocarina of time should be much higher.
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Re: 50 Most Important Games of All-Time
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And SpaceWar is consider the first video game. |
Re: 50 Most Important Games of All-Time
From the Website:
The second Halo is the weakest game of the original trilogy but, bizarrely, it’s arguably the most important. While Combat Evolved was Microsoft’s Xbox system-seller, allowing the PC giant to gain a foothold in the console market, it was the follow-up that popularized online gaming on consoles, finally fulfilling the promise that earlier titles like Chu Chu Rocket had shown back in the Dreamcast era. While Halo 2 was by no means the first game to include modes like King of the Hill and Oddball, these multiplayer variants helped to set the game apart from other, more vanilla shooters that just offered deathmatch or team deathmatch modes. Without Halo 2, Xbox Live might have never found its footing. 1. Spacewar! (1961) Programmed by Steve Russell in 1961, Spacewar! pitted two players against each other, each controlling a tiny ship that spun around a gravity well in the center of the screen. Both ships had limited ammo and fuel, as well as a "hyperspace" ability that could be used as a last-ditch attempt to avoid an enemy's shot--pretty complex for a game running on a computer only marginally more powerful than a sun dial. What, you haven't played Spacewar!? That's fine, we won't hold it against you. It's not like you have a Programmed Data Processor-1 computer sitting in your basement or anything. But despite being relatively unknown in 2013, it's unarguably significant to the history of video games for one, important reason: It's the very first one to gain any semblance of popularity. Like, ever. Spacewar! wasn't a replica of a real-world sport, either--it was its own thing, and that originality inspired development of future games like Computer Space, Tank, and Combat. It laid the foundation for our industry, and earns its place as the most important game ever made. Though there were some experimental game-type-things before it, Spacewar! is the one that's most directly related to the foundation of the game industry. |
Re: 50 Most Important Games of All-Time
I feel like I might have played the Atari 2600 version of SpaceWar!. Then again a lot of games for the system looked like this.
![]() Oh, I was thinking of Combat: ![]() |
Re: 50 Most Important Games of All-Time
I wonder why Tennis For Two isn't on that list. It came out 3 years before SpaceWar!
It's fun to go through that list and realize you know all those games, and in most of the cases know why it's on that list. :D Well, the top 25 at least, above that it gets tricky. Interesting to see E.T. the Extra-Terrestrial (1982) in the list. One of the games that caused the game bubble to pop around that time. This game must have taught the industry a lesson. I didn't really understand what Warcraft III's doing there, but apparently it's because of its map editor and the MOBA genre it spawned. :) |
Re: 50 Most Important Games of All-Time
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