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The Next Zelda (speculation thread)
Hopefully we'll see the next Zelda at Eł, it's very much due.
What are you guys expecting? My thoughts: -It will be a side-quest story, so not involving Ganon (and maybe Zelda). -It will use the new MotionPlus technology for very satisfying swordplay. Maybe a few items and puzzles that really make good use of the expansion. -The MotionPlus expansion comes with the game, just like with Wii Sports Resort. -It's supposed to be out at the end of this year. It will be delayed till spring 2010. -I hope it will involve transforming into different animals (wolf, sea lion, climbing goat, maybe even an eagle?) -I wouldn't mind a sea to explore, next to a big land area. |
Re: The Next Zelda (speculation thread)
I would love if they could blend 2D and 3D and do portions of the game in both. It could even fit into the story in a roundabout fashion.
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Re: The Next Zelda (speculation thread)
I think it'll be more of the same that Twilight Princess was, but instead of the "dark world", it will be more of a time traveling like Oot.
The sword fighting won't change at all. |
Re: The Next Zelda (speculation thread)
I refuse to speculate. There's no point in getting your hopes up because you'll always be disappointed, especially with Nintendo games.
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Re: The Next Zelda (speculation thread)
Awe come on. Phantom Hourglass really took advantage of the DS. Twilight Princess was just a Cube game ported to the Wii, with tacked on controls. If anyone can get M+ swordfighting right, it's Nintendo. They've already had practice with the upcoming Wii Sports Resort.
I do consider an option for easy-mode controls, without M+. Will be less fun of course. Also: is there anything that hasn't been done in Zelda? We've had so much time travel, it wouldn't be refreshing anymore. Any ideas? |
Re: The Next Zelda (speculation thread)
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Also, I don't think it will be a side quest story as it will be the first Zelda made from the ground up for the Wii. I don't see it being a sequel to any of the other games, and I also assume that the main plot will involve a device you control with motions similar to the Wind Baton in Wind Waker. |
Re: The Next Zelda (speculation thread)
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One thing I already considered a year ago is a dancing aspect. Link's Awakening had some (simple) dancing. :) Wouldn't it be cool if they took some of the Retro Studio guys to work on the environments? But I guess that's pretty unlikely. And TP already had some good art. Oh, one thing I hope they won't do (but I'm pretty sure they considered) is making it a 3rd or 1st person 'shooter', like Link's Crossbow Training. |
Re: The Next Zelda (speculation thread)
I am not sure because I have not read a lot. But, I can say what I would like to see.
-more exploration of different worlds (not so much focus on either land based or surface of the water -complex use of sword play and other instruments -lots of dungeons |
Re: The Next Zelda (speculation thread)
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Re: The Next Zelda (speculation thread)
Nice, I totally disagree about Voice Acting. But he brings up good points.
Also, why the HELL would you care about where Zoras sleep? |
Re: The Next Zelda (speculation thread)
On the DS: You drive a train.
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Re: The Next Zelda (speculation thread)
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10 - Motifs I called this themes. Like the time travelling + music in OoT, masks in MM, wind in TWW, animals in TP. I still vote for animal transformations for the next Zelda. Combined with something new. 9 - Not a happy ending I wouldn't mind one, but I don't need a bad ending either. I thought TP's was already kind of sad. 8 - Unnecessary Fetch Quests Can't argue with that. They should be optional and/or more fun. 7 - Epic boss Some of TP's coolest 'bosses' were the fights in the overworld, versus the boar-mounted moblins. I'd like to see more of that. Not just a small room with a creature that couldn't even leave if he wanted to. 6 - Greater evil The point here is that they need to shake up the story a bit. Ganondorf is getting old. 5 - Expanded towns I completely agree, Majora's Mask's Clock Town was the best Zelda town ever. TWW's also felt pretty lively. The one in TP were just so dead, it made me feel lonely. 4 - I want magic and more magic! Agree. :) Maybe make magic the theme/motif of the next Zelda? 3 - Get rid of MIDI Agree. Sadly even SMG wasn't fully orchestrated... 2 - Items, useful ones I loved the optional weapons in ALttP etc. 1 - Voice acting Best solution is to go with a Midna kind of speech, which doesn't make sense and is easy to create, but does add to the experience/liveliness. Banjo Kazooie also had it. And no trains please. |
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