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Well, there goes that.
Propaganda Games just fired its Turok team. I'm super depressed. Even my old bosses were fired. And yes, Turok 2 has been cancelled.
So much for wishing to graduate so soon.... |
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I assume for economic reasons?
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But yeah, that is terrible. This is just been a hell of a month. I believe last estimates has jobless in the States at about 200k for the month. And everyone is being hit hard now. |
Re: Well, there goes that.
Yeah, this economy is effed. Sorry for the loss, man. It's strange when I feel grateful to be a self-employed college dropout. I'm still not making much money, but at least I can't fire myself. Well I could, but I don't want to.
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Just saw this on GAF and wanted to come back here and say that it sucks Dyne. You know I had a hell of a time playing Turok with you and was anticipating the sequel. :(
Good luck. |
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Sorry. :(
There will always be more dinosaurs in need of hunting. |
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Sorry, Dyne.
Don't give up, though. |
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:(
Just remember that down times such as these always create new opportunities! |
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Propaganda kind of sucks anyways.
Maybe someone better will hire the Turok team and make a sequel. Or does propaganda own the rights to Turok? |
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I actually liked Turok >_>
Much more than I thought I would, anyway. I mean, it wasn't top tier or anything but I thought it was pretty decent. Sorry to hear about the layoffs, though :-/ |
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The truth kind of hurts, but this decision was likely due to the fact that Turok failed to meet expectations either in sales, and apologies, artistically as well. In the end, its a business, and when your profits don't exceed your investment, people lose their jobs regardless of how well the economy is going. |
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TML, the market is still doing VERY well, regardless of who is profiting.
http://www.usatoday.com/tech/gaming/...me-sales_N.htm Its the industry's responsibility to stay relevant in a changing market, and sales were up BIG even in a down market last year. People are still out there buying games, and the one's that don't sell fail and those who develop those games will suffer. IMO, even if this game was released in a hot economy the sales would have been lackluster at best. It never got any industry buzz and and the consumer base honestly never cared about this game even in development. Thats not necessarily all the devloper's fault, but the publishing side never really ot behind the product and there was no grassroots support. To me it doesn't matter who makes the games (large or small company), it matters that there is still a market for them so there is no reason to blame the market for a a game that failed. Not only that, but development teams are blown up like this all the time in the videogame world, even in good economies. The industry tends to be task oriented. They made a game, it didn't sell, and they lost their jobs. There is no reason to find some convoluted explanation. Its simple math. |
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Thanks for the thoughts, guys. Also, the official word is that no Turok II had ever been announced.. so my work is safe. :)
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Also, curiously, they only fired the artists and level designers. The expensive programmers were kept. It goes to show you, I'm in the right field. This doesn't exactly mean the end of my career, but it hurts my plan B, which was to get back in Development Support again. But I didn't know if they'd want to lower my wage back down to Dev Support level again since my programming salary was so high. But I might have an opportunity in June again for another Coop.. cross your fingers. :) |
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