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Magus113's Blog - 6/15 - Where will Kojima go from here?
After only finishing up to act IV of Metal Gear Solid 4 (stupid finals) I have seen some truly epic things in video games. My question is, where will Kojima go next?
We all know of Zone of the Enders (although I don't know of many people who've played them), and of course Policenauts. Who can forget Snatcher (which is one of the only Sega CD games I've heard of that are worth a crap)? Games with great production values and stories, but I don't think many people know. Sure, this might be the end of the Metal Gear Solid saga, but I really wonder what Kojima has lined up for us next. He has a lot to live up to, especially after this last fine work of art. |
Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
It'd be really cool if he made a new ZOE game.. The second one was full of win
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Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
F yeah! MGS4 = fapfapfapfapfapfap
Such an epic game. |
Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
It would be pretty sweet if he started off a whole new series that was multiplatform.
New characters, new world, new stories |
Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
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Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
I just want a new Snatcher or Policenauts. Especially Snatcher.
He did say he was interested in the PSP as a platform, after noticing his son and his mates were mad-crazy about Portable Ops. I'd like to see another MGA, as well. Oh hell, anything would be awesome. |
Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
There's definitely going to be a Kojima/Suda51 game. I want to see the SHIT out of that.
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Re: Magus113's Blog - 6/15 - Where will Kojima go from here?
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As for Pylon's idea with the PSP, that sounds great. It'd definitely increase sales if more Metal Gear and/or other exclusive Kojima titles came to the handheld. I don't know about Metal Gear Acid. It was an interesting story, but the gameplay was very slow, and it kinda had a bit of big learning curve for me. That and the fact that you couldn't backtrack from your actions was annoying if you messed up, although I know they fixed that in MGA2. |
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