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Hardware/Software Trends for First 18 Months
Now all of these can not be taken serious since it does come from a Nintendo presentation but even given a huge margin of error, it would still be pretty impressive.
http://kotaku.com/5010214/nintendo-w...irst-18-months First 18 months Software: Wii: 50.000.000 PS2: 42.000.000 360: 30.000.000 XBX: 28.000.000 PS3: 20.000.000 First 18 months Hardware: Wii: 9.500.000 PS2: 8.500.000 360: 5.200.000 PS3: 4.200.000 Tie Ratio: 360: 5,77 Wii: 5,26 PS2: 4,94 PS3: 4,76 Granted this only covers the first 18 months of each console so that 360 has an additonal 12 months to be added to the total. But still given similar time frame, the Wii does well for itself. And even though mentioned in the article shall point out that Wii Play does count, but Wii Sports/VC doesn't. |
Re: Hardware/Software Trends for First 18 Months
Wow, very nice!
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it'd be better with better games; why aren't they available?
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Re: Hardware/Software Trends for First 18 Months
North America?
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Re: Hardware/Software Trends for First 18 Months
I have a hard time believing these numbers. Is this Nintendo simply aggregating the NPD numbers or did they pull some wizardry?
Edit: Is Wii Sports considered in the software sales / attach-rate? |
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And like I said even if there was a HUGE mathematical error, the gap is pretty wide. Now mind you, this is also a tiny window of time, but we do know the Wii has outsold the 360's software since December of last yr on a month to month basis. |
Re: Hardware/Software Trends for First 18 Months
Hey look, it's another poorly disguised "Praise-Wii" thread.
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Re: Hardware/Software Trends for First 18 Months
sales sales sales
edit GDit not again with the gang rap |
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I am simply relying sales figures here. Quote:
Also I'm assuming the numbers are of course rounded. |
Re: Hardware/Software Trends for First 18 Months
Question: this does't include virtual console sales, does it? I assume not, because then they would add XBL games too.
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