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DarkMaster 12-13-2006 12:18 PM

Zelda GCN
 
Has anyone picked it up? Sure is strange going through the game mirrored, east is west and west is east, Link is left handed, pretty neat. I'm not sure which version of the game I prefer yet, but I can say that I definitely missed having full camera control with the Wii game.

Using the c-stick to move the camera is sweet, but then aiming isn't as intuitive as using the wiimote. Both games look fantastic, but I think the Wii version has widescreen? Not sure, but as a GCN title, Zelda TP is absolutely gorgeous.

Anyway, curious to hear the thoughts of anyone else who's played both versions.

KillerGremlin 12-13-2006 03:08 PM

Re: Zelda GCN
 
I'd like some Gamecube feedback, and some contrast between the two, because i need to decide which version i want....

Dyne 12-13-2006 04:00 PM

Re: Zelda GCN
 
Quote:

Originally Posted by KillerGremlin (Post 206616)
I'd like some Gamecube feedback, and some contrast between the two, because i need to decide which version i want....

Buy the Wii one because fishing is awesome.

bobcat 12-13-2006 06:16 PM

Re: Zelda GCN
 
Quote:

Originally Posted by KillerGremlin (Post 206616)
I'd like some Gamecube feedback, and some contrast between the two, because i need to decide which version i want....


One difference is that the GC version's disc is significantly smaller than that of the Wii disc.

We can call a Wii disk a Wiisk

Do they use the term Wii-mail, coz i use it all the time

Neo 12-13-2006 10:29 PM

Re: Zelda GCN
 
I'm trading in my Wii version for the GC version. I officially cannot stand slashing with the Wiimote. It's tiring and not as responsive as I would like.

DeathsHand 12-13-2006 10:54 PM

Re: Zelda GCN
 
Quote:

Originally Posted by Neo (Post 206626)
I'm trading in my Wii version for the GC version. I officially cannot stand slashing with the Wiimote. It's tiring and not as responsive as I would like.

I don't really find it tiring, but it definately doesn't seem as responsive as it should be... There's like half a second delay from the time you slash and link follows suit in ze game, and occasionally it won't pick up the swing at all...

But hey uhh...

Fishing is awesome.

...

I think I might pick the GC version up... Circuit City has it for $37.99 this week...

Ginkasa 12-13-2006 11:02 PM

Re: Zelda GCN
 
I'm not very far into it, but I think I prefer just hitting the B button, and aiming with a real remote is much steadier than my own hand. Being a purist, I also prefer playing it like it was originally envisioned instead of flipped around...


*shrugs and walks away*

Null 12-13-2006 11:11 PM

Re: Zelda GCN
 
anyone tried the classic controller with the Wii Zelda? i've heard the classic controller works on some wii games, and i cant seem to find any website that says if it does or doesnt, just that the gamecube controller doesnt work.

Teuthida 12-13-2006 11:47 PM

Re: Zelda GCN
 
I completely forgot about the GCN version. Perhaps I should get being Wiiless and all. Would you say the game can be beaten in 2 weeks?

Ginkasa 12-15-2006 05:26 AM

Re: Zelda GCN
 
Yes, depending on how much you play it.


*shrugs and walks away*

BlueFire 12-15-2006 07:24 AM

Re: Zelda GCN
 
Question: is the Wii controller that annoying?

thatmariolover 12-15-2006 08:43 AM

Re: Zelda GCN
 
Quote:

Originally Posted by BLueFire (Post 206646)
Question: is the Wii controller that annoying?

Took a little getting used to, but the amount of patience it takes is negligible in my opinion. After the first dungeon I was enjoying the swinging action and by the third it was second nature.

If you can find a copy to try, do it. But don't judge it on 30 minutes of pissing around. Real combat doesn't occur for a while into the game and it requires real combat to get you acclimated to the new system.

Null 12-15-2006 01:12 PM

Re: Zelda GCN
 
also, if you really slash your arm like a sword. it gets VERY tiring. all you really need to do is flick your wrist. its not really bad or tiring, i'd of prefered if they gave you a button to use to slash the sword, and still use the controller to point, because its really good at that.

this is kind of what i've always been worried about, nintendo FORCING you to use the motion sensing in times where its not needed. they did that with the DS for a while. but eventually stoped that.


but its not really bad and it doesnt ruin the game, i dont find it tiring. its just not needed when we coulda just pressed a button.

Null 12-15-2006 06:23 PM

Re: Zelda GCN
 
well reading through the gamespot review of the gamecube version, they had some interesting notes to make on the control comparison.....

http://www.gamerankings.com/itemrank...eviewid=750369



Quote:

but the Wii controls actually end up feeling more precise in a direct comparison. It's easier and faster to aim your arrows, boomerang, or other targeted items using the Wii Remote. It's easier to move the camera around with the Wii Remote, too. While the GameCube controller is more precise when it comes to swinging your sword, the easier aiming and faster access to the spin attack make the Wii version's combat controls superior, even though they have a few issues of their own.

Quote:

Also, in what has to be the weirdest change, the entire GameCube game is a mirror image of the Wii version. Actually, it's probably the other way around--Nintendo flipped the Wii version so that Link would be holding his sword in his right hand, which is the hand you're supposed to use to hold the Wii Remote. Link's a lefty on the GameCube, and the entire world is flipped around, as well. If you've played the Wii version, that'll trip you up a bit, but considering that the most likely candidate for the GameCube version of the game is someone that didn't get a Wii, this isn't a problem in any way. You can't go wrong with either version of the game, but if you're still trying to decide, the Wii version is just a bit better

im happily going to stick with the wii version.. aside from my only slight problem with it (the sword slashing) which really isnt that bad..... the other benefits of the wii version make up for it anyway.

Ginkasa 12-15-2006 08:28 PM

Re: Zelda GCN
 
I have to disagree with Gamespot's assertion that camera control and aiming is easier on the Wii.

Now, I could go on a diatribe about how the Wii version doesn't even have camera control, but I suppose I can just assume he was talking about the first person camera. But even so, I personally found it a pain having to use the control stick to move the camera in one direction, and then point the Wiimote to move it in another. Same with aiming.

I also find it easier to aim with the "steadier hand" of the GCN version, even without an aiming cursor. It comes more naturally to me, I suppose...

Of course, these are just opinions and they don't mean that Gamespot is wrong, but they do mean that Gamespot isn't necessarily right, either. Whichever version is better depends entirely on the person.

Oh, and BTW, you can do spin attacks virtually continuously on the GCN version, which you can't on the Wii. Just keep spinning the control stick around in circles and keep hitting B. No recharge "sching" time either. So, they are wrong on that point.


*shrugs and walks away*


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