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Bonus Round: State of the Industry
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Re: Bonus Round: State of the Industry
Interesting.
Also interesting how most people seem to deal with Nintendo as a whole different category. They don't mention the million sellers that Ninty has each year. Maybe the next part has that? |
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If the Wii did not exist, sales of the PS3/360 would have increased. Same if Ps3/360 don't exist in the Wii's world. Say segmented audience all you want, it is still drawing from the same pool of humans. |
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Frankly, I don't understand why you are so passionately against this view... segmenting industries can be very profitable for businesses (it can also be very risky, of course). Nintendo has done so quite effectively. |
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I'm not sure that I agree with you there BB. Sure, they are drawing from the same pool of humans, but that's like saying HDTVs are competing with the same pool of humans as regular TVs.
There are a LOT of people out there who don't own HDTVs, don't care to ever own HDTVs and never will. Likewise, there are people who don't own 360/PS3, don't care to ever own them and never will. But they do own a Wii. And likewise, I don't know many gamers who say they bought the Wii instead of the 360/PS3. I know a ton who bought a 360 instead ofa PS3 or visa versa. I'm sure there are people out there who chose a Wii over the 360/PS3, but I don't think they are a strong majority of public opinion. |
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That's like saying if no cars or trucks existed, Jeep/Hummer sales would go up tenfold. Well of course they would, it's the only option. But Bond has a completely valid point. Nintendo markets to children and their parents. Sony and Microsoft market between those two age ranges. |
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I have no idea what the video is. Unfortunately when I'm at work, all these videos come up as big white boxes. I was just commenting on the comments, really.
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I removed my prior statement, really don't care to get into this.
To answer Angrist's question, for the most part the first section seemed to focus on 3rd parties especially EA and Activision. |
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Well all I have to say is Michael Pachter is a handsome man and he's in the video game industry? Well now...
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I think what REALLY this whole thing comes down to is that the video game industry thought it was invincible to a WORLD WIDE ECONOMIC RECESSION/DEPRESSION.
All they are saying is that they didn't sell to meet their "expectations". How they come about those "expectations" is beyond me but I'm sure whatever they are, they assume they are going to do BETTER then the previous year regardless of analysis. But especially since Nintendo wasn't mentioned, these are premium games at a luxury price. When 2 out of every 10 Americans is out of work, you can't expect to have as much selling. Everyone is saving up for MW2. |
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I wasn't talking about Nintendo vs. PS360. I was talking about cloning succesful PS360 games vs. cloning succesful Wii games.
Modern Warfare sells millions --> we get hands full of MW clones. Mario sells millions --> where are the Mario clones? They seem to ignore this topic. Perhaps it's because Nintendo franchises are hard to clone because of character fame? |
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Its not so much that expectations changed as much as it is, the goal post for success got pushed back further. Just looking at the top 10 games of all time. Roughly back at the end of 07/08 this is what the top 10 games of all time looked like Quote:
And now you have the current list, Quote:
Which means that there have been a ton of HUGE selling games this generation. I believe the first generation with multiple 20 million selling games. But you'll also notice that the list is pretty much just EA, Activision and Nintendo. So the spread isn't really even for all, and they are all looking for that one mega hit. Quote:
People always point to Wii Play/Sports/Fit as the reason the Wii does so well. When stuff like Smash, NSMBW, Mario Kart and galaxy do EXTREMELY well. But sure they will get into 3rd party lack of success on the Wii sooner or later. |
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With the lack of Nintendo covers, I put it to this.
Nintendo makes GOOD GAMES with characters that, for one reason or another, seem to chime with us well. Probably because when we were kids, we loved playing Mario so the nostaglia continues into our older age and is helped by the game still being frakking good! And then it helps that while we're getting our nostaglia nuts off, the kids younger then us are getting their minds indoctrinated by Mario so they can grow up to be us. And so the cycle continues. Who doesn't like Mario? The people who started playing games when the PS2 came out. But even still, I think the industry is fine. Smaller companies will die out if they don't find that mega hit. Bigger companies will fire people when they are trying to increase profits. But that's kind of like any industry, really. |
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Earl should ask Nintendo for compensation. :ohreilly:
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Hey don't forget the Dutch department!
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Part 2 is up, So far don't agree with the first part at all, because I can see developers abusing the system. |
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Jason Rubin responds to some of the responders from his appearance, and I have to say I like the dude. He makes some fair points and explains himself well. I also tend to agree with what he is saying here.
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I think it's an interesting subject... But I think the thing he didn't stress enough is what he meant by not "buying prestige". The game that comes to mind to me, of course, is world of warcraft.If you would have asked me before the last expansion came out, if someone being able to buy a high level character is unfair.. I'd have said yes.
Then I saw how achivements and death knight worked out. I personally think if more emphasis is put on 'prestige' and completing certain tasks at every level... opposed to just trying to reach a certain level, then buying your way ahead doesn't really bother me. As long as they don't cross the line into it being an unfair advantage and imbalancing the game as-is...there's no reason not to allow it. Lets say in a simple game, like SSB:Brawl. If Sonic was made a special character that you have to complete a 5 hour endurance quest for, and people could buy him for $30 it wouldnt bother me. It'd bother me if sonic was grossly over powered, and it took even more time to obtain him.. and if the game was imbalanced in such a way that buying him gave people a competitive edge. As long as the people who don't buy into things get more oppertunities to get achivement points and trophys etc (aka prestige), then there's no reason to lose sleep over it. Buying weapons, cars, etc don't bother me, as long as the game is balanced to start.. |
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Go figure, I agree with The Game. Somewhere hell is freezing over with flying pigs.
Here is the most recent segment, I wish these things weren't weeks apart. |
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The final part of the discussion
Mostly touches on the music genre and what developers need to do to shore up those investments, and touch on Natal/future of interface. And as a Bonus, recent episode of Pach Attack |
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I don't feel like they really touched what's really going on in the industry. Maybe it's because it took 3 weeks to watch it.
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Over a 40 minute discussion, and little mention of the big 3 company. Hardly any mention of indie developers and the downloadable scene, but the stuff they did touch on made sense. The industry is in trouble, people can point to the recession and the terrible economy, and that is part of the problem, but really, I believe the industry jumped a generation ahead of where it needed to be. Somewhere in the transition from PS2/GCN/Xbox we lost the B games, the games that weren't AWESOME Triple AAA affairs, but they weren't exactly shovelware/crap, and I think that's because video game budgets spiralled so much out of control, that everyone needed to make every game a hit to sustain any type of profit. Sure there are some developers that still maintain that, but fly so far under the radar. I mean its good and bad for the gamer, we are getting more Triple A affairs than ever before. I mean I sometimes call the 360 the "Game of the Month" console as one game comes out firing on all cylinders for it to be completely forgotten the next month, but the fact that it has so many hits speaks to the console, but it also doesn't help especially if your first month is bust. I mean Bayonetta/Darksiders/Dark void will all be forgotten by end of this month because they released in the month of Mass Effect, I have no idea if any other game came out around Bioshock and the same with this month. Anyhow, just rambling, no one will really read nor respond. |
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