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-   -   The Next Wii Zelda (Now With Added Rumors) (http://www.gametavern.net/forums/showthread.php?t=19833)

TheSlyMoogle 06-03-2009 04:04 AM

The Next Wii Zelda (Now With Added Rumors)
 
http://e3.gamespot.com/story/6210517...geted-for-2010

As far as I can tell from everything I've been looking at this is all that was said about a Wii Zelda. Sorry to get you too pumped!

Angrist 06-03-2009 02:10 PM

Re: The Next Wii Zelda
 
Looks like they're not far in development... What have they been doing in the last few years??

TheSlyMoogle 06-04-2009 08:06 AM

Re: The Next Wii Zelda
 
Thumb up ass comes to mind?

BreakABone 06-04-2009 11:06 AM

Re: The Next Wii Zelda
 
As I said in the other thread and mentioned to KG, Nintendo treats their Zeldas like a very special event and I don't see them throwing out another one just because the fans need it.

I assume they have gone through several concepts and just haven't finalized one yet. I also assume, they are finally gonna do away with the OoT template which has been driving the series for about a decade.

KillerGremlin 06-04-2009 02:47 PM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by BreakABone (Post 251977)
As I said in the other thread and mentioned to KG, Nintendo treats their Zeldas like a very special event and I don't see them throwing out another one just because the fans need it.

I assume they have gone through several concepts and just haven't finalized one yet. I also assume, they are finally gonna do away with the OoT template which has been driving the series for about a decade.

Not only that, but like we already pointed out, with a new Super Mario Bros. game coming out and a sequel to Mario Galaxy, Nintendo is going to be pulling in crazy money. Add in a Zelda on the DS and I guarantee you they will be making a large profit.

Releasing a Zelda on the Wii means that it will lessen the impact of the two Mario titles and definitely diminish Zelda sales on the DS. Some desperate Zelda fans might actually buy a DS for this new Zelda title. It wouldn't surprise me if DS sales saw an increase around the launch of Spirit Tracks.

Right now Nintendo is probably on cruise control, because the sequel to Galaxy looks like it uses the exact same engine as the original. I doubt development was too hard for that game.

Nintendo has cleaned the sales floor this generation, I see no reason why they would change their strategy. I bet if we see Wii Zelda it will be right at the end of the console's life so Nintendo can try to squeeze out a few final Wii sales before unveiling a new console.

Also, Twilight Princess wasn't exclusive so it was a Cube/Wii title. That meant no real pressure integrating Wii controls. I'm sure Nintendo feels some pressure to make a kick ass Zelda game that successfully and innovatively implements Wii motion control. If the game falls short in that area Nintendo will be crucified.

Angrist 06-04-2009 04:51 PM

Re: The Next Wii Zelda
 
Hm I guess you're right. Within 1.5 years we'll get 2 Mario platformers and 1 Metroid game. That's pretty big, we don't 'need' Zelda to keep us busy.

But then again, look at the time between Zeldas:
LoZ: 1986
AoL: 1987
LttP: 1991
LA: 1993
OoT: 1998
MM: 2000
TWW: 2002
TP: 2006

2009/2010 would be a great timing for a next main Zelda. Especially when you consider TP was probably held back for the Wii.
I think it takes longer because they're not too sure what direction to go with it. Holding it back artificially, just not to have too many games in a short time? Madness.

BreakABone 06-04-2009 05:44 PM

Re: The Next Wii Zelda
 
I don't think its about having Mario and Zelda in their place, they released Wind Waker/Sunshine/Prime all within like 8 months of each other.

And TP/Prime 3/Galaxy were all released within a year of each other.

Quote:

IGN: At your developer roundtable this week, you showed off a single piece of artwork from the next Wii Zelda game. This piece of art has not yet been released publicly, but we noticed that Link appears to have grown to full adulthood. He looks older than he did in Twilight Princess. Is that a correct assumption?

Shigeru Miyamoto: Well, the story setting for this Zelda is, of course, in a completely different era and Link is older than he was previously. More approaching adulthood. There is one hint. Maybe from the art work you can see that he's not holding a sword.

IGN: Has he lost his Master Sword?

Shigeru Miyamoto: [Laughing] I just wanted to make sure that you understand we are making it. That's all I'm going to say on that subject.



IGN: Does the game follow the story progression of Twilight Princess or is it something completely different?

Shigeru Miyamoto: I can't go into details except to say that it's something completely different.

Angrist 06-04-2009 06:26 PM

Re: The Next Wii Zelda
 
On that picture he was shown back to back with a woman. No sword. 'Something completely different.'

It's a dating sim.

BreakABone 06-04-2009 11:33 PM

Re: The Next Wii Zelda
 

The illustration that was shown.

Angrist 06-05-2009 04:01 AM

Re: The Next Wii Zelda
 
Hm...............

Ric 06-05-2009 08:55 AM

Re: The Next Wii Zelda
 
That picture reminds me of the Great Fairy in The Wind Waker. The one you have to use the whirlwind song to get to.

I take it this is 'the concept picture' that was mentioned by on one of the links.

BreakABone 06-05-2009 12:24 PM

Re: The Next Wii Zelda
 


Xanny sent me this link.

manasecret 06-05-2009 12:35 PM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by BreakABone (Post 252078)


Xanny sent me this link.



Ah, interesting! But they got it mixed up.

Look at that art and imagine if Link had the sword stored on his back, with the point of the sword pointing down to the ground. It looks like to me the shape of the girl matches that perfectly. The hilt and handle match her head and neck, the protective V of the hilt matches her cloak (which also puts the diamond in the exact same spot), and her long legs match the length of the sword.

Then again, I see how the textures map up on their matchup. Perhaps she is not meant to be a literal one-for-one representation of the sword like I'm thinking.

Angrist 06-05-2009 12:40 PM

Re: The Next Wii Zelda
 
Very interesting. So this time the 'helper' (like Navi, Midna, etc.) is a living sword?
Can she also transform in other weapons? A whip (like in Spirit Tracks), a morningstar, a magic wand??

Also, some people have suggested that Link is standing in front of a portal. Maybe a portal to the fairy world. Perhaps he's lost the Master Sword? Maybe the Master Sword will be made in this game??

KillerGremlin 06-05-2009 02:33 PM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by manasecret (Post 252079)
Ah, interesting! But they got it mixed up.

Look at that art and imagine if Link had the sword stored on his back, with the point of the sword pointing down to the ground. It looks like to me the shape of the girl matches that perfectly. The hilt and handle match her head and neck, the protective V of the hilt matches her cloak (which also puts the diamond in the exact same spot), and her long legs match the length of the sword.

Then again, I see how the textures map up on their matchup. Perhaps she is not meant to be a literal one-for-one representation of the sword like I'm thinking.

Yeah gotta agree with Mana here. If that chick is the sword her legs are the blade and her head is the handle.

Just what Link needs btw, a talking sword....
"Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here! Hello Link, Link Hello! Link can you hear me! Link press A! Link over here!"

Nighthawk 06-05-2009 02:42 PM

Re: The Next Wii Zelda
 
Link has no sword in that pic. maybe he'll be using a spirit (or maybe multiple spirits? ) as weapons?

Angrist 08-20-2009 09:16 AM

Re: The Next Wii Zelda
 
So here's some cool stuff they could do:

- Flashbacks whenever you get a new weapon. Let's say you find the hookshot. This might be a new Link, so it's the first time he sees the weapon. But as soon as he touches the hookshot, you get to see flashes of Link to the Past, OoT, MM, TP. Link slowly realizes he has some connection with the previous heroes of time.

- A dungeon in the sky, but this time done right. You know that fairy tale about a bean that grows into a sky, where a giant lives? Make a dungeon of that. Link plants a bean in the beginning of the game, which slowly grows over time. In the end it's big enough to get to the dungeon.
Twist: the giant is a regular man who dreams the whole dungeon. The more you defeat him, the more he and his house shrink. When you're done with him, he's just a regular villager and the whole dungeon is gone.

- Animal transformations which are learned from those animals. Would be cool if Link could transform into a wolf, a seal, an eagle, maybe a goat and definately a big heavy triceratops-like animal. In the dungeon described above there is an eagle on the roof who teaches him the eagle form, which is needed to progress in the dungeon.

Edit: Maybe I should just turn it into my own fanfic.

BreakABone 11-05-2009 09:03 PM

Re: The Next Wii Zelda
 
Well not much, most of it doesn't even make sense, but from Mr. Miyamoto.

Quote:

And the new Zelda for Wii is beyond that. On developing the recent Zelda for DS, I found out that one of Zelda's core appeals is its uniqueness. Of course we are preparing gorgeous graphics for the sake of users' anticipation for a grand role-playing adventure. But what I believe is very important is the realistic, actual feeling players have experienced themselves; the feeling to have really been on an adventure, to have explored the unknown terrains, to have solved the puzzle through trial and errors, to have themselves grown through various experiences! In that sense, a personal sense of creativity is becoming important among us. We have assembled one of the most creative team for the recent Zelda for DS, and we want to be as creative as possible for upcoming Wii Zelda.

And on a more tangible note, we are utilizing Wii MotionPlus. What has been disclosed so far is that we are finding the most efficient way to utilize Wii MotionPlus to realize the realistic and actual feeling of fighting with the sword. As for targeting, we are utilizing the pointing system of Wii Remote on the previous title. This time we are planning a more convenient and comfortable pointing system.
http://www.nintendo.co.jp/ir/en/libr...0qa/index.html

BlueFire 11-05-2009 09:47 PM

Re: The Next Wii Zelda
 
Zelda will probably be my next purchase for the Wii.

That totals up to...

Twilight Princess
Brawl
...
Yep.

Angrist 11-06-2009 10:21 AM

Re: The Next Wii Zelda
 
Sounds good.

Typhoid 11-06-2009 08:16 PM

Re: The Next Wii Zelda
 
I'm going to periodically guess the new sub name of the Zelda Wii game.


Zelda: The shovel of luminescence.

Typhoid 11-10-2009 08:07 PM

Re: The Next Wii Zelda
 
Zelda: Whip of destiny

Angrist 11-11-2009 03:29 AM

Re: The Next Wii Zelda
 
Nono, if anything, names have become more retarded, not cooler. Wind Waker, what's a wind waker? Phantom hourglass... why not ghost watch? Twilight princess.... Shadow princess might have sounded cooler.

So it will probably be something like...

The Legend of Zelda: Exlamation Characteristic

BreakABone 11-11-2009 09:39 AM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by Angrist (Post 259917)
Nono, if anything, names have become more retarded, not cooler. Wind Waker, what's a wind waker? Phantom hourglass... why not ghost watch? Twilight princess.... Shadow princess might have sounded cooler.

So it will probably be something like...

The Legend of Zelda: Exlamation Characteristic

Actually in that case I think Phantom Hourglass works better than Ghost Watch... that's just so awful.

And what would you have called Wind Waker?

thatmariolover 11-11-2009 09:53 AM

Re: The Next Wii Zelda
 
Legend of Zelda: The Dark Veil

Princess Zelda is married to Ganondorf.

Game over.

Angrist 11-11-2009 10:18 AM

Re: The Next Wii Zelda
 
Maybe it's just that I had never heard of an 'hourglass' before. In Dutch sure, but not in English. Here we called it a 'sandwalker,' isn't that so much cooler? :D
And I also never liked the word phantom. The Phantom Menace sounds to me like some stupid name that a 9 year old came up with.

manasecret 11-11-2009 11:23 AM

Re: The Next Wii Zelda
 
I like Twilight Princess, I guess because I like the word 'twilight' (vampire movies aside).

BreakABone 11-18-2009 02:52 PM

Re: The Next Wii Zelda
 
Quote:

Zelda producer Eiji Aonuma has told ONM to expect surprises at next year's E3 as Nintendo prepares to reveal an overhaul of the critically-acclaimed series.

When asked how different the new Zelda title will be when it arrives on Wii next year, Aonuma replied: "It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise."

"So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version."

Aonuma also confirmed that alongside full MotionPlus support, we'll be able to see more of what his team have been working on at next year's E3. "I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising," he added.
http://www.officialnintendomagazine....e.php?id=13313

Angrist 11-19-2009 05:07 AM

Re: The Next Wii Zelda
 
Thought-controlled games using the vitality scanner!!

And that is such a terribly teasing comment. We can't wait for Eł. :(

manasecret 11-19-2009 10:26 AM

Re: The Next Wii Zelda
 
Such a tease. We're gonna show you stuff that will blow your mind... in seven months. Nintendo, the king of the hype.

BreakABone 11-19-2009 12:23 PM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by manasecret (Post 260226)
Such a tease. We're gonna show you stuff that will blow your mind... in seven months. Nintendo, the king of the hype.

Actually, that would be everyone else this generation.

I assume Nintendo would not mention Zelda Wii if people didn't keep asking them about it. :lolz:

BreakABone 11-19-2009 02:05 PM

Re: The Next Wii Zelda
 
Even more talking,

Quote:

"You will have to wait until next year when we can elaborate on this and many other things. But what I can tell you is that yes I have read some of the speculation, and some of it is right! That is all I can say at the moment." - Eiji Aonuma
Quote:

"We're taking advantage of MotionPlus. It's become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people." - Eijii Aonuma

"We're making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year."

manasecret 11-19-2009 03:33 PM

Re: The Next Wii Zelda
 
Quote:

"We're taking advantage of MotionPlus. It's become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people." - Eijii Aonuma
Zelda: Wii Sports Hyrule

Typhoid 11-19-2009 06:52 PM

Re: The Next Wii Zelda
 
Zelda: Cardio Blast

Angrist 11-20-2009 05:21 AM

Re: The Next Wii Zelda
 
They changed the flow of the game... I wonder how that will work out. Maybe less dungeons, more other action?

TheSlyMoogle 11-20-2009 07:12 AM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by Angrist (Post 260258)
They changed the flow of the game... I wonder how that will work out. Maybe less dungeons, more other action?

They need to get back to making the dungeons actually fun... How about that?

Jason1 11-20-2009 12:41 PM

Re: The Next Wii Zelda
 
I wonder if we will finally see voice acting...I have mixed feelings on that one. But I am excited for what they come up with. When Nintendo try's something different it is usually pretty incredible.

BreakABone 11-20-2009 12:45 PM

Re: The Next Wii Zelda
 
Quote:

Originally Posted by TheSlyMoogle (Post 260262)
They need to get back to making the dungeons actually fun... How about that?

I've enjoyed the dungeons in the last two games.

I hope when they say change the flow though, they don't mean a central dungeon like in PH and Spirit Tracks.

Quote:

Originally Posted by Jason1 (Post 260272)
I wonder if we will finally see voice acting...I have mixed feelings on that one. But I am excited for what they come up with. When Nintendo try's something different it is usually pretty incredible.

Yeah because everyone remembers the awesome voice work done in Mario Sunshine....

Angrist 11-20-2009 04:20 PM

Re: The Next Wii Zelda
 
No voice acting please. At least not with full lyrics.

Maybe gibberish like Midna had. :)

BreakABone 11-23-2009 11:03 AM

Re: The Next Wii Zelda
 
He sure is talking more and more,

Quote:

The Difference between the two platforms (Wii and DS) is big. The experience with Spirit Tracks, trying to enhance an already 'near-perfect control,' is what pushed us on learning how to rack our brains. With Wii it is the same, we want to make the most of its controls. We want the player to control the game in the best possible way. On Wii, the camera is more realistic. Graphics are more realistic, too, and controls have to be, therefore, much more realistic.
Quote:

Any present Zelda is technically superior. Everything goes faster, more fluid... but to best Ocarina of Time, a great change –comparable to what happened back then- must be introduced. And that'll be rather complicated.
http://www.revogamers.net/noticias-4...-Zelda%27.html


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