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Batman: Arkham Asylum Thread
Here's what I have so far. I have about 6 pages to read through though
Batman: Arkham Asylum 1 Player Action Game, Playstation 3, Xbox 360, PC Publisher: Eidos Developer: Rocksteady Sudios Release: 2009 - Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick. - Packed with Batman's most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock - Story is written by Paul Dini (Batman: The Animated Series, Detective Comics) - Wildstorm is crafting the authentic yet distinct new look for all the key characters - Gameplay places just as much focus on Batman's role as a detective as his combat prowess. - Game isn't being rushed to tie in with any TV/Film marketing cycles. - Game runs on Unreal Engine 3 - Most of the game is played through an over-the-shoulder perspective - You're going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn't want to spoil. - Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game. - Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds - Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill). - Arkham was chosen as a location because of its limitations including the fact that it's an island prison. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. Don't think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary. - Eidos' Batman license includes all 70 years of comic book fiction so they're pulling from all of that. COMBAT - Boss Battles won't necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses. - Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw. - Combat is only one element of the game so the developers didn't want a bunch of button combos that you'd forget because you'll be doing other things besides fighting. - During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time. - Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with (Think Killer Croc, he's 10 feet tall in the game and super tough) - There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn't last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim's yells and then stalking the guards as they go to inspect. DETECTIVE - Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets. - Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database. - They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints. OTHER - Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option. - Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell. GRAPHICS - Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler's cell, A sewer etc. Lots of great lighting going on. - Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee's Hush redesign as opposed to some of the more human renditions of him. - Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome. - They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc. - You can control Batarangs from first person mode. From the new Gameinformer. He is the hero that we want in our games. But will this be the game he deserves? |
Re: The Dark Knight Comes to the Virtual screen
I do like Arkham. Living Hell is one of my favorite stories...although very little Batman in it. 2009 huh? Small chance I'll have a PC that can run this by then.
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Re: The Dark Knight Comes to the Virtual screen
Dude... haven't you guys heard? Batman is horrible. Didn't you see The Dark Knight? Awful! No one would ever want to play a Batman game.
(i'm being sarcastic, it sounds like it could potentially be awesome.... unfortunately like all previous Batman games) |
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Re: The Dark Knight Comes to the Virtual screen
Main thing I am hoping is that the controls are nice and fluid.
If they are awkward even the slightest I will be completely taken out of the game |
Re: The Dark Knight Comes to the Virtual screen
I haven't played a good Batman game in a hell of a long time.
I was so glad someone didn't decide to make a game for TDK like they did with Batman Begins. The Joker looks...interesting. Reminds me a lot of Jack Nicholson's Joker. Good news that Paul Dini is making the story. |
Re: The Dark Knight Comes to the Virtual screen
Guess who's doing the voices! :D :D :D |
Re: The Dark Knight Comes to the Virtual screen
I really really hope this doesn't suck
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Re: The Dark Knight Comes to the Virtual screen
Bruce whats his name and Mark Hamil?
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It's the voice actors from TAS. Kevin Conroy (The Batman, sorry Mr. Bale) And yeah Mark Hamil sounding like a different Joker. |
Re: The Dark Knight Comes to the Virtual screen
Only set in Arkham or not?
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Re: The Dark Knight Comes to the Virtual screen
Wow.
I've never liked the look of a batman game before (let alone never played one), but this one looks like I might have to get it. It looks and sounds awesome. |
Re: The Dark Knight Comes to the Virtual screen
http://www.videogamer.com/videos/bat...r.html?type=hi
New trailer. Game looks interesting. Didn't know Arkham was that big. :lolz: |
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Re: Batman: Arkham Asylum Thread
Man I can't wait
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Re: Batman: Arkham Asylum Thread
Bane joins the fight! |
Re: Batman: Arkham Asylum Thread
FRICK!
The game got delayed from June until... well the end of the summer which is oddly vague. http://forums.eidosgames.com/showthread.php?t=88232 Quote:
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Re: Batman: Arkham Asylum Thread
They had a PS3 kiosk set up at my local Best Buy with a demo of this game.
From what I can tell, in the demo you just fight progressive waves of tougher baddies. But it was really fun - I'm probably going to pick this up. The combat felt so perfect. You could use triangle to counter, and the game gave you alerts on when a guy was about to hit you. So you could be punching the crap out of someone, then catch a guy's foot who is trying to kick you under your arm and them slam your elbow into him. You can also utilize your cape to stun enemies, and if you run at someone and press triangle you could jump over them and hit them from behind. Not to mention it looks awesome, and I think you may actually take damage to your suit as you fight. After this one brawl I had a tear across the chest of my bat suit. |
Re: Batman: Arkham Asylum Thread
Demo is out, im downloading it right now.
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Re: Batman: Arkham Asylum Thread
I'll be downloading this as well...
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Re: Batman: Arkham Asylum Thread
This game is awesome, makes you feel like the dark knight himself. I had little expectations to get this game, but now i think i will!
The controls are so easy to learn, but feel rewarding to execute. Mark Hamil is awesome as usual. |
Re: Batman: Arkham Asylum Thread
I just played through the demo.
I think it's awesome. :) |
Re: Batman: Arkham Asylum Thread
Demo was good. Reminded me of a less complex Metal Gear Solid game with Batman.
The conveniently placed gargoyles were suspicious, though. |
Re: Batman: Arkham Asylum Thread
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Anyhow, what takedowns have people done? I finally got the takedown through the glass ceiling in the final room. Also a huge fan of the upside down one, always thought he dropped them but he actually hangs them by their feet. |
Re: Batman: Arkham Asylum Thread
HAHAHAHA after you hang guys up with the upside down takedown you can use a batarang to cut the cord and drop the guy onto the floor and knock him out!
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Re: Batman: Arkham Asylum Thread
Another thing I have to make a comment about is the voice work.
I have always said that Kevin Conroy is my Batman, and its nice to see him back in the role again. Mark Hamill sounds a bit different as the Joker, but I guess this Joker is a tad darker than the previous one. And of course, Harley Quinn's voice actress return.. though Harley... er developed in certain areas. :lol: |
Re: Batman: Arkham Asylum Thread
Shows off some of the other environments so its good to see it won't all be close quarters and indoors. And when get home.. well shall wait |
Re: Batman: Arkham Asylum Thread
Okay finding new ways to freak people out is awesome.
I used the Inverted Takedown to tie one of the goons up. His friend came over to check out what happened, and guessed called a 3rd one over. The third one actually goes underneath the body so decided would cut the batrope, and the 1st body actually falls on top of him. Takes him out and freaks out his friend big time. |
Re: Batman: Arkham Asylum Thread
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Re: Batman: Arkham Asylum Thread
Edited for spam.
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Re: Batman: Arkham Asylum Thread
Those spammers are getting freakingly good these days... :wtf:
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Re: Batman: Arkham Asylum Thread
Two updates
First is for the Canadians, seems like Walmart and a select few stores will be selling the game for 39 bucks on launch day... don't know why but that is one hell of a deal. http://www.walmart.ca/Canada-Feature...=1082&tabId=22 Second new trailer, which doesn't deal with the game at all, more the story of the asylum. http://videogames.yahoo.com/events/b...videos/1343159 |
Re: Batman: Arkham Asylum Thread
http://xbox360.ign.com/articles/101/1016701p1.html
9.3 from IGN holy cow I didn't expect such a high score. Some more reviews are pouring in http://www.computerandvideogames.com....php?id=221874 9.2 http://www.joystiq.com/2009/08/21/re...arkham-asylum/ Quote:
9 http://www.1up.com/do/reviewPage?cId=3175696 A- |
Re: Batman: Arkham Asylum Thread
Thought this would be a cool vid for people who don't know stuff about Arkham Asylum to check out.
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Re: Batman: Arkham Asylum Thread
GT's review Good to see its north of 10 hrs, though they show one too many boss battles. |
Re: Batman: Arkham Asylum Thread
I'm happy to see it's getting such great reviews. I could tell it was going to be good from the demo, but I didn't think it would get this kind of reception. :)
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Re: Batman: Arkham Asylum Thread
Has anyone done the B + Y takedown yet? You need at least 5X multiplier. You smash the guy to the ground and then grab his angle and twist to break his leg!
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Re: Batman: Arkham Asylum Thread
After playing the demo, this is a definite buy. I love the mix of hand-to-hand and stealth combat, both done quite brilliantly. It shows that you don't have to have an interminable list of buttons mashed to have strong combat, but instead some time sensitive and thoughtful reaction based gameplay to create a really entertaining and deep experience without the frustration of your avatar never doing what you really wanted it to do.
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