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-   -   Game Informer: DualShock 3 (http://www.gametavern.net/forums/showthread.php?t=11251)

MuGen 03-17-2005 11:52 AM

Game Informer: DualShock 3
 
According to GameInformer March 2005 issue SCEI reps concluded specs of the DualShock 3.

Quote:

The new Playstation3 DualShock3 controller will feature a wireless connectivity to the PS3 using Bluetooth technology. It will have 2 Bluetooth ports and 2 connectable controller ports, allowing for 4 player multiplayer action. The DualShock 3's rumble technology features all new titanium power coil design with 6 new micro-motors to power independent motion shocks.

IMS - Independent Motion Shock allows for the Shock to run on a single motor according to the game being played. For example, you may fall in a Basketball game, and feel the whole controller rumble. Or you may be taking a shot, and someone fouls you, only the lower right motor will rumble.

Bluetooth - A short-range radio technology for Internet and mobile devices, aimed at simplifying communications among them. Developed by Sony Ericsson, IBM, Intel, Nokia, and Toshiba, this connectivity will allow for less wire tangle and more functionality, in that the Bluetooth's range is 30 feet within 360 degrees of the port.

Enhancements - The new DualShock3 has not changed in design. They have added a trigger button on the right hand grip of the controller, and the 4 button layout remains the same, with dual analog control. Shoulder buttons remain untouched, as the only thing seemed to be added to the controller was a trigger button. We saw only the prototype of this model, but blueprints suggested that the DualShock 3 would adopt the 6 button layout utilized by most arcade games.
I'm excited all over again...I'm finding new things everyday when I get off of work in my GI magazine.

Canyarion 03-17-2005 12:11 PM

Re: Game Informer: DualShock 3
 
Now let's wait for GM to tell us it's fake. :p

Null 03-17-2005 01:08 PM

Re: Game Informer: DualShock 3
 
wireless controllers = bad. but as long as i can still plug normal ones in with a wire like they should be then all is good and i dont care if it includes wireless.

Controller = same design, GREAT! i hope the final version remails like that.

adding trigger button, i dont see the need, but cant really complain about a new button, im sure it'll have a use in some games.

and IMS sounds good.

MuGen 03-17-2005 01:10 PM

Re: Game Informer: DualShock 3
 
I'm sure that the wireless controllers will come with cradles to recharge them. but other than that wireless controllers can be a hassle at times.

I need to see a picture of this....this was in a page of it's own, but only spawned pictures of Playstation glorified characters..... Poo to them

Jonbo298 03-17-2005 01:11 PM

Re: Game Informer: DualShock 3
 
6 individual rumble motors? Hopefully its not hard to adapt and program each thing for PS3 games.

But it sounds good overall.

GameMaster 03-17-2005 01:14 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Null
wireless controllers = bad. but as long as i can still plug normal ones in with a wire like they should be then all is good and i dont care if it includes wireless.

I beg to differ, kind Sir. I've had great experience with my Wavebirds. The battery lasts forever and the responce is just as quick as plugged controller. I actually prefer the feel of the Wavebird as its shape differs slightly from the corded controllers.

Perhaps you invested your money in a wireless controller that didn't bear the Official Nintendo Seal of Quality? :nono:

Null 03-17-2005 01:18 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by GameMaster
I beg to differ, kind Sir. I've had great experience with my Wavebirds. The battery lasts forever and the responce is just as quick as plugged controller. I actually prefer the feel of the Wavebird as its shape differs slightly from the corded controllers.

Perhaps you invested your money in a wireless controller that didn't bear the Official Nintendo Seal of Quality? :nono:


your right, i didnt :( well. unless nintendos wavebird has that seal. does it?


anywho, wireless sucks. wireless mice suck, wireless keyboards suck, and wireless controllers suck. i mean where exactly do you need to go with them?

the repsonce time isnt actually as good as one with a wire, you just dont notice the difference. doesnt mean there isnt one. ;)

and even though batteries last a while, thats still more then i'd have to spend with no batteries at all. one with a recharge station would be better, but still un needed. add a longer wire and thats better then ANY wireless controller.


wireless = teh suk



Quote:

Originally Posted by Jonbo298
6 individual rumble motors? Hopefully its not hard to adapt and program each thing for PS3 games.

But it sounds good overall.


is it hard for them to program surround sound? different sound coming out of each speaker? pretty much the same idea behind them.

GameMaster 03-17-2005 01:23 PM

Re: Game Informer: DualShock 3
 
I agree with the wireless keyboards and mice. Although it might be nice if you have one of those media PCs in your family room. If they didn't require batteries, I'd probably use them.

But I've concluded that using a Wavebird actually saves a consumer money. Because old fashioned corded controllers actually use more electricity than the consoles do.

Null 03-17-2005 01:29 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by GameMaster
I agree with the wireless keyboards and mice. Although it might be nice if you have one of those media PCs in your family room. If they didn't require batteries, I'd probably use them.

But I've concluded that using a Wavebird actually saves a consumer money. Because old fashioned corded controllers actually use more electricity than the consoles do.



you might be correct if you pluged the controller directly into the wall, but once the console is on, it sucks in the same amount of power no matter what you got plugged into it. its not going to suddenly use more voltage cuz of a controller.


Also even if that were the case, you'd still be spending more with a wireless because you have to spend on batteries, then the electricity used to power the reciever you plug into the console.

(but as i said, uses the same amount of power)

GameMaster 03-17-2005 01:34 PM

Re: Game Informer: DualShock 3
 
I suppose that might be true...

But might I remind you that corded controllers are a general safety hazard. 40% of all tripping related accidents in homes that contain video games are caused by corded controllers. That figure was cut down to a mere 5% once Nintendo introduced the Wavebird.

I'm not here to publicly mock you, I'm just offering you some points to consider and think about tonight before you go to sleep.

The Germanator 03-17-2005 01:38 PM

Re: Game Informer: DualShock 3
 
I do like controllers with wires better, but I so agree that the main reason that many of my consoles have been knocked to the ground is because of the controller wires. So many times has a clumsy friend or parent nearly ruined one of my systems because of those pesky wires...People just have to be careful.

MuGen 03-17-2005 01:48 PM

Re: Game Informer: DualShock 3
 
Well you can't completely rule out Wireless technology considering the next-gen will rely heavily on it. (WiFi, Bluetooth)

Wireless controllers are good for untangled game stations and reach. But then the battery thing still remains, and if solved by recharge stations, then I see no other problems with wireless.

I mean, do you use a cellphone Null? Thats wireless eh? LOL :D

Null 03-17-2005 01:59 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by GameMaster
I suppose that might be true...

But might I remind you that corded controllers are a general safety hazard. 40% of all tripping related accidents in homes that contain video games are caused by corded controllers. That figure was cut down to a mere 5% once Nintendo introduced the Wavebird.

I'm not here to publicly mock you, I'm just offering you some points to consider and think about tonight before you go to sleep.



While you are correct; The safety hazard does exist and is there. which is actually 43.2% of all tripping related accidents. This accidents are not caused by the cords themselves.

A world wide study at the Boston Senior University, (yes, BS-University) proves with a 98.5% accuracy that it was indeed not the fault of the wire, but that the wire was too short. The study shows that nearly 70% of all controller wires are too short. At the top of this list was Nintendo who provided a mere 1 foot of controller wire. Nintendo was asked about why they provide such a short wire but declined to comment.

Oddly enough, it was nintendo themselves who started the so called wireless revolution of controllers on consoles after the number of tripping accidents nearly doubled in 2001. Coincidence? You be the judge.

However, in strangly related news, the number of Lost controllers has risen 24% since the indroduction of wireless controllers. The number of reported injuries of batteries being droped on toes as risen a staggering 67%, 12% of these reported injuries, the toe had to be amputated.

Which leaves me with my final question, How many more 9 toed kids do we need to see before these wireless controllers are recalled about put away for good?


;)

MuGen 03-17-2005 02:05 PM

Re: Game Informer: DualShock 3
 
1 foot? geeze....

Null 03-17-2005 02:07 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Kyuzo
1 foot? geeze....


yes, is it any wonder so many kids these days have vision problems?

MuGen 03-17-2005 02:13 PM

Re: Game Informer: DualShock 3
 
my problem comes from viewing the monitor for long periods (design reasons)
but yeah.. 1 foot.... my goodness, and with 1 fott the wire goes up if stretched, 'ere go causing a tripping incident. I like my 6 foot Playstation 2 controller :D

I also recently gave Dark Samurai an Extension cable for his GC controller too...

Jonbo298 03-17-2005 02:22 PM

Re: Game Informer: DualShock 3
 
Have you used the Logitech MX700/MX1000 Wireless Mouse yet Null? *creams*

All my concern was the fact that you have to take time to figure out where each thing in a game will go to which motor which means more man hours. Its awesome and all to have 6 individual motors, I just fear that smaller studios are going to have a tough time getting good games out on time.

That was not a Sony bash even though it may sound that way Null. This is an overall feeling of the industry. The reason DS isnt getting as much support is because to use the Touch Screen, you have to spend the time programming the entire game to work with it and with the 2 screens, even more time spent.

MuGen 03-17-2005 02:28 PM

Re: Game Informer: DualShock 3
 
It's basically the same as programming vibration function into a game. Except this time, they choose from 6 pin point motors, to isolate the vibration. Unless the game gets complicated and it has to vibrate in more than 1 motor, for example in a shooting game when you get shot in the leg and the shoulder causing 2 motor vibrations.

But, other than those complex games, it shouldn't be a problem to program individual shock.

Null 03-17-2005 02:43 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Jonbo298
Have you used the Logitech MX700/MX1000 Wireless Mouse yet Null? *creams*

i have a MX500 but the MX510 is by far the best mouse ever made. higher refresh rate then both the 700 and 1000. and no betteries needed. :p

Quote:

All my concern was the fact that you have to take time to figure out where each thing in a game will go to which motor which means more man hours. Its awesome and all to have 6 individual motors, I just fear that smaller studios are going to have a tough time getting good games out on time.

That was not a Sony bash even though it may sound that way Null. This is an overall feeling of the industry. The reason DS isnt getting as much support is because to use the Touch Screen, you have to spend the time programming the entire game to work with it and with the 2 screens, even more time spent.
i really believe the console will do most that work. i see it as a surround sound system, the reciever is what devides the sound up and tells it where to go. the games i think will simply tell the 'reciever' in the console where contact was made, the console then sends the info to the controller. i dont see this taking much time at all for developers

Solid Snake 03-17-2005 02:44 PM

Re: Game Informer: DualShock 3
 
Programing a game to rumble at six different motors is much much less complicated than programing a game to run on two different screens. I think it would probably be a very slight increase in the amount of development that goes into a game.

As for wireless I don't really care for, but the Nintendo Wavebird I prefer over my regular controllers. Wireless can be good if done right.

The Duggler 03-17-2005 03:39 PM

Re: Game Informer: DualShock 3
 
Hey Kyuzo, what happened to your old sig?

Quote:

Originally Posted by Kyuzo
I like your new sig.... i'm keeping my current one until PS3 is unveiled at E3, then I will put back a better one.


Canyarion 03-17-2005 03:44 PM

Re: Game Informer: DualShock 3
 
That's why we almost always put our consoles on the floor. :)

And GM farked up Kyuzo's signature, I think that's why he picked a new one.

The Duggler 03-17-2005 03:57 PM

Re: Game Informer: DualShock 3
 
farked? what does that mean?

MuGen 03-17-2005 03:59 PM

Re: Game Informer: DualShock 3
 
I made the new one, because I was in the mood... LOL... and I guess this will be up until ps3 is revealed, yash?

Jonbo298 03-17-2005 05:48 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Null
i have a MX500 but the MX510 is by far the best mouse ever made. higher refresh rate then both the 700 and 1000. and no betteries needed. :p

*checks my mouse* hmm, its still using the same RECHARGEABLE batteries from almost a year ago. And plus, 1000 can go I think 27 days without a charge.

But nullify my concern because I knew it was gonna happen. I wasnt sitting here bashing Sony but meh

Null 03-17-2005 05:55 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Jonbo298
*checks my mouse* hmm, its still using the same RECHARGEABLE batteries from almost a year ago. And plus, 1000 can go I think 27 days without a charge.

But nullify my concern because I knew it was gonna happen. I wasnt sitting here bashing Sony but meh


i know all about the mice. i didnt say they were bad, but for online FPS gaming, a wired one is better. as i said, mx510, best mouse ever made. nothing wrong with the 700 or 1000, just unneeded concerns and more things to do. if i had a wire or without a wire, my mouse is a couple feet away from the computer, theres no point in not having a wire.

but main thing is as i said, higher refresh rate, better for gaming with a wired mouse. ;)


and i dunno what you mean about your concern or what this has to do with sony. *shrug* thought we were talking about logitech mice.

Canyarion 03-17-2005 06:04 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Nitram
farked? what does that mean?

I dunno, some kind of 1337 word I guess.

Thought it meant something like "messed up, ruined".

Crash 03-17-2005 06:34 PM

Re: Game Informer: DualShock 3
 
hmmm.. same design, new rumble... ooooh ahhhhhhhh



The PS3 is a BOMB!!!!!!!!!!!



Null 03-17-2005 06:38 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Crash
hmmm.. same design, new rumble... ooooh ahhhhhhhh



The PS3 is a BOMB!!!!!!!!!!!


dont fix what ain't broken ;) sooo, nintendo will be tryin to fix thiers then huh? :D hehe

Crash 03-17-2005 06:42 PM

Re: Game Informer: DualShock 3
 
i'm just still pissed that the DS has no good games out and the PSP has got like 4 that I really want!

Canyarion 03-17-2005 07:10 PM

Re: Game Informer: DualShock 3
 
The problem is in your head, my friend. You have to keep telling yourself that you like Nintendo games better. Try it, it works for us!! Hang in there, remember how long you've been a Nintendo fan. :love:

Stray_Bullet 03-17-2005 07:15 PM

Re: Game Informer: DualShock 3
 
Jonbo, I've got a feeling 6 is a small number when it comes to programming.

The Duggler 03-17-2005 08:09 PM

Re: Game Informer: DualShock 3
 
Thanks for the definition Canyarion. I guess Kuzyo just like to say stuff for no reason.

Quote:

Originally Posted by Null
dont fix what ain't broken ;)

Then why do a new console? :confused:

Null 03-17-2005 08:15 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Nitram
Thanks for the definition Canyarion. I guess Kuzyo just like to say stuff for no reason.



Then why do a new console? :confused:

its a saying, dont change what cant be improved.

controller is fine. they added a button and some stuff, i guess its improved. the design IMO is perfect tho.

console there are tons of things they can improve apon, how could you get confused between thoes 2 things? go back and play the NES if theres nothing they can improve on consoles. :p

The Duggler 03-17-2005 08:37 PM

Re: Game Informer: DualShock 3
 
Exactly. It's stupid to say that you can improve the console, but that the controllers are perfect.

Do you think PS10 will have the same controllers?

They will probably wait until nintendo revolutionizes controllers, and then copy them :p

Null 03-17-2005 09:01 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Nitram
Exactly. It's stupid to say that you can improve the console, but that the controllers are perfect.

Do you think PS10 will have the same controllers?

They will probably wait until nintendo revolutionizes controllers, and then copy them :p


Do you think PS10 will be playin games the same way we are now? pretty poor example ya came up with there man.

games change, then things need to be changed, its stupid to think just cuz graphics get better and consoles get more power that we all of a sudden need to change the controller. Sorry but no. Why should we have to get used to a different layout every time a console comes out when it does the exact same thing? Add and change stuff when they NEED to be changed, not change them for the hell of it.
nintendo has changed its controller every time, and ya know what, Sony's has stayed basically the same and been better each time. 3d games needed a analog stick, the change was made. thats when it NEEDED to be changed.
and yes, judging by controllers over the past years, nintendo is going to be the one to 'revolutionize' the controller. lol. it'll evolve on its own as the games change. dont kid yourself with that. and remember what the most copied controller design is. and theres a reason that it is the most copied. ;)

Stonecutter 03-17-2005 10:03 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Canyarion
I dunno, some kind of 1337 word I guess.

Thought it meant something like "messed up, ruined".


www.fark.com is a news server. Actually, it's the news server. When something gets posted on the Fark mainpage, it often receives so many hits because of its posting that the page's bandwidth is exceeded, and the page dies, thus it is "farked."



And now you know.

The Duggler 03-17-2005 10:39 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Null
Do you think PS10 will be playin games the same way we are now? pretty poor example ya came up with there man.

games change, then things need to be changed, its stupid to think just cuz graphics get better and consoles get more power that we all of a sudden need to change the controller. Sorry but no. Why should we have to get used to a different layout every time a console comes out when it does the exact same thing? Add and change stuff when they NEED to be changed, not change them for the hell of it.
nintendo has changed its controller every time, and ya know what, Sony's has stayed basically the same and been better each time. 3d games needed a analog stick, the change was made. thats when it NEEDED to be changed.
and yes, judging by controllers over the past years, nintendo is going to be the one to 'revolutionize' the controller. lol. it'll evolve on its own as the games change. dont kid yourself with that. and remember what the most copied controller design is. and theres a reason that it is the most copied. ;)

Sony's controller better each time? That's a question of taste and a lot of people would disagree.

How can a game be made before the actual controller for it is made? Explain that to me. Games change accordingly to the hardware. Not the other way around.

Sony copied everything from nintendo for their controller, d-pad, analog stick, shoulder buttons, rumble feature etc... Everybody know that.

Null 03-17-2005 11:26 PM

Re: Game Informer: DualShock 3
 
Quote:

Originally Posted by Nitram
Sony's controller better each time? That's a question of taste and a lot of people would disagree.

How can a game be made before the actual controller for it is made? Explain that to me. Games change accordingly to the hardware. Not the other way around.

Sony copied everything from nintendo for their controller, d-pad, analog stick, shoulder buttons, rumble feature etc... Everybody know that.


lol. you should really try picking a better argument, your forcing this one out of your ass it seems.

lets see, how can we explain it to you hmm? 2D games had thier type of controller, 3D games came out, THEN the analog. did we see the analog stick before 3D games? i sure as hell dont remember controlling 2D games with an analog stick. Huh, interesting. it appears the game made the controller change.
When we reach the next step in gaming, Virtual reality, are we going to be using these types of controllers? i'd find it doubful, when that type of gaming age is ready, the controller will adapt and change.

Do you actually believe that the controller changes first? some shmuck said hey, lets put the stick on the controller. then at a board meeting they all sat around and thought about how they could use this stick on the controller and base a game off it? *ureka! we'll make the game 3D! then it'll be useful!* Get real, they made the change BECAUSE of the game. not the other way around.


And yes, the ps controller was modeled after the SNES one, partley because nintendo helped sony make it. Thats like arguing that Nintendo copied the handle design from Sony cuz the PS controller came out before nintendo's N64 had handles on it. Who gives a flyin flip? they all do the same thing. one is just more versitle for different types of games.

MuGen 03-18-2005 11:16 AM

Re: Game Informer: DualShock 3
 
I've said it before and I'll say it again, Null delivers quite possibly the most sensibly arguements this day and age.

To anyone who still thinks that Sony copied the controller design from Nintendo, reality check. The original Playstation design was for Nintendo's SNES, as a CD-ROM add on. Nintendo helped Sony design the controller and basically dropped the idea and dug their own grave. Sony branched out and released the PSX on their own, and took the market by storm.

That's all there is to it. You can't say Sony copied Nintendo's controller, when Nintendo actually helped them with it. Nintendo just did the wrong thing by dropping the idea.

As for the controller? The Controller definitely changes and revolves around the way the games need to be played. The analog control was given to the controllers to control 3d environments and characters more fluidly. Like Null said, they didn't just put in the analog, taking a longshot that maybe a game would utilize it.

The DualShock3, Sony feels it needs to add a fluid feel to gameplay so they have IMS. They added a trigger button to give FPS' and shooters a better feel. But the gameplay dynamics will not change that much next-generation so Sony doesn't need totally revamped controller. They improved it, to make it match the technology of next-gen but it's not going to get overhauled and have a useless layout for next-gen thats just going to revolve around improved graphics and power.

Therefore... Controller design revolves around the gameplay dynamics of a game, and changes when needed.


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