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Revolution Controller Not Cookie Cutter?
Saw this on IGN
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I hope Nintendo doesn't get to "wacky" with the next console/controller. It will be nice to have something different then the standard "A,B,X,Y, D pad, etc.." and hopefully it can conform to work for nearly all games. The downside for the 'cube controller was that it wasn't the greatest for fighting games (except SSB:M, it was perfect). And hopefully developers will actually take advantage of whatever funky thing Nintendo tries this time :p instead of little gimmicky games. |
Re: Revolution Controller Not Cookie Cutter?
Eh, I see this as good and bad...while its obviously great that Nintendo is the only Company with enough guts nowadays to innovate something new controller wise, many people will probably find it simply too "crazy" to take seirously, therefore hating the controller before it's even tried. Most people I know cant stand the Cube controller, and most likely for no other reason that it's slightly different 4 button layout. Sad thing really, nobody welcomes innovation anymore.
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Re: Revolution Controller Not Cookie Cutter?
We've been talking about this on some of my other forums...
Some of us believe that Nintendo might try to incorporate their touch-screen interface into the revolution. Imagine that you have a super smooth sleek controller, with felt pads shaped like finger tips as your "buttons", and one large oval one as your new movement pad. I think they should add two triggers on the back, though, so that FPS's are more immersive. |
Re: Revolution Controller Not Cookie Cutter?
Watch as it turns out Nintendo's just left out the d-pad (thus leaving only the analog stick) and only rename the buttons to something other than A or B.
I would laugh. *is laughing at simply the idea* *well...more like chuckling...* *anyway...* *shrugs and walks away* |
Re: Revolution Controller Not Cookie Cutter?
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Actually, I could see them somehow making a 3 button combonation to somehow work with 1 of their launch titles really well, but not work for any other game at all. Yea, that wouldn't surprise me. But I hope that the controller is cool, functionable, and easy to use. |
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I want an "F" button for every time I try to move the "C" stick.
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Re: Revolution Controller Not Cookie Cutter?
Hehe +rep DropCGCF! :D
Have you forgotten about what this Nintendo guy said (can't remember who it was)? It will be like the thing in Minority Report. So everybody's expecting motion sensoring. :) |
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First thing I thought of when I read this was they were gonna use some form of touch controlling...
The only thing that worries me is that they will try to create something so new and different that it's hard to control the kinds of games we know and love... But even Nintendo couldn't make such a stupid mistake, right? But there's obviously much more potential for controlling games beyond an analog stick and buttons... Like a controller for shooting games that's actually shaped like a gun that you point and shoot things on screen with... Oh wait... |
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I just hope it doesn't require vetran gamers to relearn controlling. We have an advantage over younger gamers as we've been playing with the same styles of controllers for nearly two decades now. Something completley new, would put us on the same learning grounds as young newbies.
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most people dont like the gamecube control because nintendo only thought of themselves and THIER games when making it. Its not that people dont lwelcome innovation, because they do, 100%. Its more that they dont welcome things labled as 'innovation' and forced into thier faces. IMO, it sounds like nintendo is once again going to distance themselves from third party developers with another whacky controller. which no doubt will be good for the game thier designing it around. but i dont will be good for some other games. Hopfully it comes out different and something really good. but somehow i dont feel that it will. Nintendo is WAY too hung up right now on making things and forcing them to be innovative instead of just letting the innovations come on thier own. i really really REALLY hope they arent going to force touch screen in peoples faces. i dont mind if the controller has a touch screen, but dont replae the buttons with em. that would be awful. i want to feel an actual button when playing, not a smooth screen. |
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Would it be guts or stupidity if MS or Sony tried something innovative for once? :p
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Re: Revolution Controller Not Cookie Cutter?
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Why would it be any different? and i know your tryin to push that they dont do anything innovative. but IMO all 3 do the same amount. nintendo just pushes it more and says everything they do is innovative.... look! i put on a sock today! INNOVATIVE! |
Re: Revolution Controller Not Cookie Cutter?
I was kidding, a smidge :D
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Re: Revolution Controller Not Cookie Cutter?
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I think MS would sue Nintendo if Nintendo claimed to be innovative by wearing a sock....but perhaps, if Nintendo wore said sock on its head, MS couldnt sue them, or bash them. And then theres Sony...they've been wearing the same socks for years. ;) |
Re: Revolution Controller Not Cookie Cutter?
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true. but as long as its the best sock still. no need to change it. (if we're talking about controllers that is.......socks themselves um always need to be changed. they tend to smell) |
Re: Revolution Controller Not Cookie Cutter?
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If we never changed our socks, we'd still be stuck using an Atari 2600 Joystick with 1 button. Changing socks brings new things to the table. New things can sometimes be not very good at all (Virtual Boy), or they can sometimes revolutionize the Industry. (The analog thumbstick) Seirously Sony fans, do you guys really want to be using the same controller that you were using back in 1994? Its been 10 years and Sony has not really updated their controller. Somewhat pathetic if you ask me. And dont start ranting about how they added a thumb stick, that was only because Nintendo made it the Industry standard that it is today. |
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Sony's controller works though.
Who cares if they havent changed it? They havent needed to yet. They layout is near-perfect, everything is easily accessable. I can see them adding a button or two onto the back though. I dont know why they would though...they already have 9. |
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Maybe sony will shape the new one a little more differently. As of now, I can honestly say that the Xbox's controller S is the most comfortable control I've ever held so maybe Sony can change the shape along those lines. The button layout great though. More curvyness is what I'm asking for I guess.
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Re: Revolution Controller Not Cookie Cutter?
I dunno about this one... I think controllers should remain the same layout with some new features added to them.
To me the SNES controller was Nintendo's best controller... and GameCube was the worst controller... |
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this one .Why? Are you a student? I want to become smarter than humans.When was this exactly? |
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Yeah......I liked the Xbox S controller and the Gamecube controller more then the sony controller.........
And I prefer a joystick for my fighting games, although I'll take the PS2 controller over every other controller for fighting games. =/ |
Re: Revolution Controller Not Cookie Cutter?
I will hold to the firm belief that Logitech's wireless Xbox controller (version 2 - smaller) is the best controller ever conceived. Working at Gamestop I see what works and what doesn't. When something doesn't work, they bring it back. And I have yet to see a defective Logitech anything. They make the most solid third party accessories available, and this time around their third party stuff easily rivals the first party.
It will be interesting to see what Nintendo comes up with. I really like the Gamecube controller. |
Re: Revolution Controller Not Cookie Cutter?
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there is a HUGE difference between changing something when its needed, and changing something just for the sake of changing it. Sony changed thiers during the original playstations life cuz it was needed, adding analog sticks. and when its NEEDED they'll change again. your analogy is completely flawed. a closer one would be back when atari was out, having them continually changing thier controller putting thier one button on the bottom, or on the left side, or on the right. back then thoes games didnt need changing, when games came along that did. controllers changed. right now and the forseeable next generation. there is no need for a change in the controllers. the next generation of games is not going to bring anything that the current ones cant do. the next step in the gaming will bring the next step in controllers cuz thats when its NEEDED. |
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Re: Revolution Controller Not Cookie Cutter?
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If you are good at games, you're good. Look at Super Monkey Ball, don't try to tell me veteran gamers have an advantage there, there is only one control, yet how many of us are really good at that game? The fact is today's gamers are growing up playing games that are a lot more advanced than what we used to play, so unlike us, they will master the 3D games at an early age, and yes, you will start getting beat by kids. Doesn't matter how long you play, doesn't make you better. And getting your ass beat is no reason to not want some innovation in this industry. You can get your ass beat now, just go to Twin Galaxies, or play the SMB Elite. Oh, and for the record, Sony's controller is a joke. The analog sticks were thrown into a poor location, they are being used as a secondary control in an era of 3D games, and they have no analog buttons. |
Re: Revolution Controller Not Cookie Cutter?
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if by poor you mean perfect then yea. :p sorry but they're not in a secondary position. they're in the primary, for anyone who is used to a sony controller your thumbs go there natrually. and i find it a much more comfortable position then up top where the dpad is. smart move by sony. as for analog, if you mean thoes shoulder buttons like DC and GC that you have to pull down half a mile to hit the bottom, then THANK GOD!! i hate thoes buttons, most un useful thing ever made for a controller. but if you just mean analog, presure sensistive, then i think almost all the buttons are on it. |
Re: Revolution Controller Not Cookie Cutter?
Null, I sense bias in you.
You cannot honestly say that the sony controller is the best controller out there. I think that the Xbox controller beats it easily. Having the analog stick up near the top and the Dpad below is much more comfortable and natural than sonys design. The sony design definetely is better than Gamecubes in functionality, but the sticks could be in a better position and it could overall be a little bigger and more comfortable. And, back on the new controller, I have no idea what Nintendo is going to try to pull off, but if it ends up messing up third party companies games by being a bad design, then you can kiss Nintendo's comeback goodbye. |
Re: Revolution Controller Not Cookie Cutter?
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How is what you said about the Xbox controller Not Bias? Compared to what Null said about the Sony ones? :confused: |
Re: Revolution Controller Not Cookie Cutter?
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Have you tried playing fighting games on Cube? I know some people would say hey if you want to play fighting games you can buy an extra third party controller, but I just don't agree with that view. Is it really that hard to come up with a controller that's innovative and yet caters to third parties? |
Re: Revolution Controller Not Cookie Cutter?
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everyone has thier preference tho. I understand where you get the bias comment tho. so i take no offence to that. Honestly, i dont get to defend sony often. only on this message board really. Normally im defending nintendo cuz they're they ones getting picked on more often. But i'd always think Sony has the best controller. i've thought about buying adapters to use my PS2 controller on my xbox and GC. Already use the adapter to use my PS2 controller on PC. |
Re: Revolution Controller Not Cookie Cutter?
I personally think that the PS2 controller is the most comfortable. And I also think that the Gamecube controller was modelled after it. The only thing the GC controller did was switch the analog sticks position so that both analogs wouldn't sit in the middle. Look at it.. the d-pad is where the left analog stick would be on a PS2 controller.. and I really don't like it there.
I like how sony didn't NEED to change their controller to make games more functionable. When the PS2 first came out with the same controllers I was psyched because that meant you could use your old dual shock controllers instead of buying new ones to support multiplayer. Thats what I like about the PS2... almost everything about it supports back to it's predecessor. The controller was a success for the PSX and it stays that way for the PS2... its just too comfortable. And out of Xbox and GC... I'd say the Xbox Logitech S is more comfortable...The GC controllers are just weird. The N64 controller was weird enough but it was a cool controller and wasn't that bad to get used to. But the GC controller....the button layout is too eradic, and has no linearity. Two shoulder buttons that are bigger than the controller, and one that feels like it isnt even a button sometimes. Then a big ass green button and a small ass red button with two angular X and Y buttons. With the big button in the middle, you lose focus quickly on the others... which was a bad idea. Don't get me wrong... Nintendo's controller success in my opinon lied with the SNES and the N64.... these cube controllers are just too weird. |
Re: Revolution Controller Not Cookie Cutter?
The PS1/2 Controller was modeled after the SNES controller ;) and the SNES controller was partially modeled after the NES controller ;)
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