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Re: Nintendo/Revolution Press Conference
Does anybody know how the 'pointer' works? I think it contains 3 transmittors that are being 'read' by the thing you put on your TV. But my question is, does it have to get a visual? Is it like infrared, where anything in it's way will break the connection?
I highly doubt it, but why then does that pointer have that glassy thing on the front? Why will we have to place the reader on or near our TV and why isn't it just built in the Revolution? It's funny that the pointer doesn't even contain ANY gyroscopic technology. :D |
Re: Nintendo/Revolution Press Conference
It uses bluetooth signals. It has a shorter range then say...the Wavebird controller but you shouildnt be like more then 30 feet away from TV anyways :p
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Re: Nintendo/Revolution Press Conference
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im rather confused on this myself.... i just read something a bit ago and the site said... "A glossy section of the top of the controller houses a transmitter--much like any remote would have--that was used extensively in the demos we saw. The signal from the unit is picked up by sensors you'll place near your television, which will then reflect your actions on the screen. " isnt that pretty much exactly how the powerglove worked? im hoping that site is just mistaken. (bout placing sensors near your tv i mean) |
Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference
Read above please
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Re: Nintendo/Revolution Press Conference
http://www.next-gen.biz/index.php?op...=1084&Itemid=2
Well, I think this is a good read. Like the title states, there is some skepticism and what have you, but there is also a lot of praise for Nintendo, in atleast trying to think outside the box. |
Re: Nintendo/Revolution Press Conference
well its not just about them thinking outside this box. this is something they almost have to do. if they just release another console like 360 and ps3, and try to compete that way, more then likely it would just end up like it is now. somehow they have to take a risk (good or bad) and go a different route.
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Re: Nintendo/Revolution Press Conference
Uh oh, guys!
Someone has already stolen Nintendo's innovative idea! LOLOLOLOLOLOLOLOLO!L1L!lO And so on... |
Re: Nintendo/Revolution Press Conference
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Power Glove rip-off! ![]() DeathsHand and Non-Dusk are one and the same!!!111!! |
Re: Nintendo/Revolution Press Conference
I love the powerglove...it's so bad.
Anyways, there's a nice article on NextGen.biz where they interview different people in the industry for their response, and does so in a completely unbiased way (takes both the good and the bad). Very interesting: Michel Ancel Game Designer, Ubisoft Creator of Rayman, BG&E and King Kong I feel just like a child with a new toy, opening millions of new doors of possibilities. More than an improvement, this way of playing is creating a new dimension. It’s simple, when Nintendo unveils its hardware, every member of the team starts imagining crazy ideas. Whole article: http://www.next-gen.biz/index.php?op...=1084&Itemid=2 |
Re: Nintendo/Revolution Press Conference
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Except the original power glove detected the motions with sound, whereas this one works with infrared (I think) sensors, and in 3D space... Somewhat more similar to the Rev controller than the original was... It's also like 3 years old... I'm just trying to rain on the Nintendo fan's "GO GO INNOVATIVE NINTENDO!" parade... As a follow-up to my intellivision D-pad and Vectrex analog stick post... Because it's how I get my kicks... |
Re: Nintendo/Revolution Press Conference
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http://lostgarden.com/2005/09/ninten...-strategy.html Here is another interesting article.. or so I've been told. |
Re: Nintendo/Revolution Press Conference
So do you guys think this is going to take off and become successful? Will 3rd parties flock to design games around this controller?
Consider the recent trend of releasing a game on multiple consoles in order to increase your profits. Why would a company develop a game that can never be ported to another system? Companies may show interest in it now but when all is said and done will they actually make games for it? I suppose that at least some of the games could be complete games in their own right in that they are not designed around the use of a specific controller. An FPS with a wand may also work fine with a standard controller. I see many companies playing the waiting game to see if Nintendo can actually make successful games for the Revolution. Once they realize what is possible they may be willing to give it a go. |
Re: Nintendo/Revolution Press Conference
Cube didn't get much 3rd party stuff to begin with. There's the extra "shell" for ported games.
I think it'll be alright. |
Re: Nintendo/Revolution Press Conference
There's not going to be any problems. There's a simple law of business that everyone knows and that's that people love to buy new, unheard of products. Develeopers will swarm around this device because they know it's going to be raking in piles of cash. Only a loser company wouldn't make it their first priority to make games Revolution compatible. And to those companies, I offer a big giant laugh followed by an "in your face".
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