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Re: Nintendo/Revolution Press Conference
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there was others that worked just as well and replaced the original. they just wernt made by the same company, thats the only difference. i say they were, nintendo themselves said they were. if you can find back where they intereviewed nintendo about the analog stick, they explained how they came to that result, they had made the 3d mario game and said they needed a better way to control him rather then the D pad. and im sure for shoulder buttons it was needed to find a way to get extra buttons that wouldnt be too complicated, there ya go. these types of innovations came on thier own. they were made when they were needed. this new controller comes from nitnendos ODD thinking that controllers are getting too complicated, and too many buttons. i dont find anyone complaining that controllers are too complicated, many would like a couple more buttons infact. this controller would be a blast to try out on certain games, but im sorry, i know for a fact i'd grow tired of it. somtimes i'd want to just lie back on the couch and play, not wave my arm all around. maybe depending on where i am i dont have room to swing it like a bat to hit the baseball. this remote would be a great idea..... as an accessory, i think nintendos at a stronge dissavantage now by basing thier entire system on it. |
Re: Nintendo/Revolution Press Conference
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In any case, I would rather have Nintendo trying new things and have some of them ending up as mere gimmicks than try nothing new at all. Quote:
Seriously. Hand your controller over to someone who hasn't played very many videogames in their life and watch how quickly they lose interest. I remember a few girls at Swarthmore who were actual basketball players. They quickly lost interest in basketball videogames because there was too much, "Wait. Which button is pass?" Quote:
I'm not saying I love it and know that I will have a blast playing with it for hours on end. But frankly, I trust first-hand accounts a whole lot more than I trust your unfounded opinion. You should too. |
Re: Nintendo/Revolution Press Conference
Fans are already designing addons they expect to see... pretty nifty:
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Re: Nintendo/Revolution Press Conference
![]() damn, you can do a lot with this thing. |
Re: Nintendo/Revolution Press Conference
I find it odd that the attachment wouldn't make use of any of the buttons on the free-hand controller...what with the repeating buttons and all...two D-pads, two A's. I just hope the button layout won't use that cube's one like IGN's mockup.
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Re: Nintendo/Revolution Press Conference
Oh my, that gun one looks awsome...although, how would you move? I mean, it would be perfect for a duck-hunt update or something of that sort, but wouldnt work for an actual FPS...
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Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference
For a really good read with Jim Merrick:
http://www.gamesradar.com/news/defau...sectionid=2504 A lot of good stuff discussed. |
Re: Nintendo/Revolution Press Conference
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sorry, didnt mean to insult your mother with what i said. :rolleyes: when did i say the entire world? i said everyone i know. read more, assume less. the controllers get handed over to ppl who dont play games at all ALL the time. kids are growing up on playstation and xbox n64/gamecube controllers. they never played before, i dont see them losing interest. and yes i can know for a fact i'd grow tired of it, as i said, and all the reports are saying, its great fun, and i said it would be great fun to try. will i grow tired of it after a while tho? yes, i dont want to have to use a motion sensor all the time. for some games once and a while it would be fun. you find it funny how i can express my opinion without trying it? i find it funny how you can throw full backing into it, and feel they can do no wrong without trying it. |
Re: Nintendo/Revolution Press Conference
I will not be satisfied until I can play games purely with my brainwaves. The freehand is a good deal closer to real immersion; a mere stepping stone towards what games will become. I say to Nintendo: thank you.
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Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference
The classic controller is important for us for our virtual console games. When I'm playing my favourite game - the N64 version of Goldeneye - it's built for that kind of controller.
Could you imagine playing Goldeneye with an N64'esque controller "shell" and having butter smooth framerates and not the lag we all experienced back in the day? That alone is enough for me to download the games :D :D |
Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference
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haha, you know exactly what im talkin about, because im not the only one whos pointed it out. but ok. we'll just stop then. ;) |
Re: Nintendo/Revolution Press Conference
I have a feeling this is going to be incredibly successful in Japan.
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