![]() |
Re: The new Zelda
I was talking more about the tone of his voice, but whatever, i love both ideas, just no voice acting, and it will be fine.
|
Re: The new Zelda
The problem with voice acting is that the people in the game that talk to you won't be able to use your name. I name my link "Justin"... if there was Voice acting nobody else in the game would be able to say my name.
|
Re: The new Zelda
They did voice acting in GTA3 for everybody else but the main character, and that worked out fine...
I think at least the other characters in the game should talk... just as long as they get decent voice actors... Or maybe do a FFX kind of thing where the main characters talk (minus Link), but a lot of the common townsfolk and stuff still use text... |
Re: The new Zelda
Quote:
Quote:
-EDIT- Oh, and Link runs alone... he doesn't have 5 other people with him talking all the time :p |
Re: The new Zelda
Quote:
And yes, Tidus talked, but Link doesn't have to... Zelda, Ganon, any other main characters (like there was Ruto and the other sages and such in OoT, and a few more important characters in various towns) still can... While town folk that say stuff like "OOOO LOOK AT THAT CYOOTE HAT U R WEARING!!" can just come up in text... Unless they feel like getting some random lady who is a decent voice-actor to say that line... And I don't see how Link being the lone fighter makes a difference either... |
Re: The new Zelda
Maybe they should make it so that they interupt Link just as he's about to speak
Ex. NPC 1: " What do you make out of this situation, Link?" Link: "eh..." *interupted* NPC 2: " Link? There's someone here to see you" See how that works out? Here's another example Ex. NPC 1: "Link, are you sure that you can handle the hordes that are coming?" Link: " uh.... " *interupted again* NPC 2: "Don't worry Link we are here to fight with you!" It all works out, but they shouldnt have him try to talk all the time, just in some intantces (sp?) when he's just about to talk. |
Re: The new Zelda
Quote:
|
Re: The new Zelda
Quote:
Hey hey I know, just use that program macs use to speak text... So it'll be like Voice actor: "Please, you must save us"Computer:"...Alex..." I have an idea! How about the whole game just sticks to text :sneaky: |
Re: The new Zelda
Quote:
|
Re: The new Zelda
Quote:
And Jeepnut's slave has the right idea... that's pretty much what I was trying to say :) |
Re: The new Zelda
Voice acting or not, Link should NOT have his speach EVER represented by text or voice. Never.
I wouldn't everybody else with voice acting though. They don't necessarily HAVE to say his name. Never once in FFX (or X-2) did anyone say "Tidus," but it still worked. They could do the same thing. Or everybody who doesn't like "Link" could suck it up and live with it. *shrugs and walks away* |
Re: The new Zelda
Quote:
SO IT COULD WORK LIKE THAT FOR ZELDA IT COULD WORK! |
Re: The new Zelda
They did the exact same thing in Neverwinter Nights. While I don't want Link to speak, the NPC's could easily be given voice actors. It's not hard to write dialogue that conforms to that style.
|
Re: The new Zelda
I don't want any voices. I want the dialogue and voices to be just like that in Wind Waker.
|
Re: The new Zelda
Miyamoto doesnt want link to have a voice. But he didnt mention no voices at all.
A lot of game do no voice for the main character only. Jade Empire, GTA, KOTOR, etc. |
All times are GMT -4. The time now is 12:20 PM. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern