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Re: BaB Presents: Where'd Wii go Wrong
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Re: BaB Presents: Where'd Wii go Wrong
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In the end, current developers (and many consumers such as yourself) view them as separate issues. I think that the bottom line should be how to make games more immersive and entertaining. I think the payoff is just more obvious with glitzy graphics. |
Re: BaB Presents: Where'd Wii go Wrong
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Re: BaB Presents: Where'd Wii go Wrong
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I'm just curious, I know Strangler owns one. And Bond has played one like once or twice. But do you own or played the Wii? |
Re: BaB Presents: Where'd Wii go Wrong
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Re: BaB Presents: Where'd Wii go Wrong
Nintendo will have made such a crapload of money by then, that they're going to compete graphically again. And of course they have a hugely improved motion controller. The best of two worlds.
Of course Sony and Microsoft will offer us the same thing, so it will be a very interesting generation. |
Re: BaB Presents: Where'd Wii go Wrong
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Re: BaB Presents: Where'd Wii go Wrong
Since this thread seems to be dying down :(
I am curious to see what those who think the Wii was a bad move, think about Sony and Microsoft (rumored) move to motion controllers as well. Is it just a ploy to take away marketshare/mindshare from Nintendo or do these companies see motions as a legit future? |
Re: BaB Presents: Where'd Wii go Wrong
Ugh, Sony and Microsoft don't need to touch motion controllers. Sony implemented it alright I guess but it's only good on a smaller scale like in games like Army of Two where you flick the controller to reload, or in Ratchet where you guide yourself in the air. But they have proven that it doesn't work in a larger role, like in Lair.
Microsoft just needs to not worry about it period. They are too late to the Motion sensor party IMO. They're coming into year 3 of the 360's life and they just need to stick with what they started with. Edit: I totally read what you said wrong BaB... oops! :D |
Re: BaB Presents: Where'd Wii go Wrong
There's definitely a place for motion controls in gaming, I just don't think it will ever be the only option. I would never want to have to play a game like Madden with motion controls...if I want to move my arm in a throwing motion, I would much prefer to be throwing an actual football.
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Re: BaB Presents: Where'd Wii go Wrong
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As it stands, the Wiimote has the edge over a standard controller for a couple of games. It breaks even on a couple more. And for the rest, I think the majority of the world would rather have a good old fashioned controller. |
Re: BaB Presents: Where'd Wii go Wrong
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As for the Wiimote and its benefits/disadvantages over normal controllers. Yeah, I can see it, but as it has been for a while it is also about preferences as well. I mean even "traditional" controls can be a bit iffy. I like the 360 controller but never really liked the Dual Shock design. Quote:
As for the football example, I guess it really depends on how the motions work. I thought Madden Wii was fine but still not a football game fan. |
Re: BaB Presents: Where'd Wii go Wrong
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What the arcade lacked in depth, it made up for in multiplayer and gimmicks, like rail shooters which are fun for about 30 minutes until you realize how boring they are, and racing games where you get to use a steering wheel and a pretend clutch, which is surprisingly just as satisfying as a controller if not slightly less satisfying because it does not respond in a manner realistic to how driving actually is. The shift to motion control adds a layer of interaction that will indeed be revolutionary for a select few games. But, to what degree can you truly interact and at what point does this interaction compromise game design or depth? Sure, you can swing your Wiimote to simulate hitting a baseball bat, or you can make the gesture of rolling a bowling ball, or you can flick your wrist. But, if you break down the motions you can do with the Wiimote, there's only a few. Flick your wrist, twist it, throw it, shake it....And making the motion of rolling a bowling ball or hitting a baseball bat with your Wiimote is never going to fill the void of not holding a real baseball bat or rolling a bowling ball. For sports games or party games like Wario Ware, the Wiimote has potential ad infinitum. I even think that for games like Grand Theft Auto the Wiimote could be put to good use. But the Wii is just too underpowered to pick up titles like Grand Theft Auto. And with three platforms (PC, Xbox360, PS3), why would Rockstar go out of their way to develop a modified version of Grand Theft Auto to work on the Wii? But still, for me, and this is strictly person preference, I would prefer a standard controller over motion control for platformers (Mario Galaxy), first person shooters (Metroid), fighting games (Super Smash Bros.), Adventure games (Zelda), and for Football, Soccer and Basketball sports titles. RPGs have very low appeal to me so I can't comment, and Strategy games belong on the PC where you can use hotkeys and bindings. The Wii will never ever ever EVER further the First Person Shooter genre. Already, that is one genre that the Wii has made zero impact on. The Wii will probably leave very little impact on the racing genre, especially for serious racing game fans. The Will will not leave any impact on the fighting genre, Super Smash Bros. remains a Nintendo exclusive. I doubt the Wii will impact platfomers very much or adventure games. The Wii will innovate sport and party titles. And that innovation is done. You can't really further it. Motion on a home console has been done, so where do we go from here? How innovative can you get? Twist your Wiimote? Flick it? Repeat and make a sequel? Does there need to be a Wii Sports sequel? The one where you do the same stuff from the first one only slightly different? I mean can't you see how the Wii is kind of gimmicky? It's going to leave very little impact on all the genres that people tend to gush over. Meanwhile, everyone else is going to remember their Halo 3, or Grand Theft Auto 4, or whatever immersive, graphically orgasmic, in-depth game that rocked their single player world for 40+ hours. I don't think there's very much innovation behind the Wii at all. For most games, it's just another way to do things, only with less graphical horsepower, and more physical work. And forget third party titles. But, obviously the Wii's appeal has worked because people are pooring in the money. But I can't call the Wii revolutionary, not yet. Because, personally, I could see Sony and Microsoft doing something similar to the Sixaxis for future consoles, but I can't see them abandoning the controller. The Wii is an awesome horizontal step. |
Re: BaB Presents: Where'd Wii go Wrong
Wow that was well written, detailed and I almost feel bad replying. I don't really disagree with you on most points.
But on the same hand, think would be a disservice not to reply. And this thread is on its last leg as well. :p Quote:
The Wiimote offers that sort of visceral feeling that you get from the arcade, and it is a fun experience. It is weird to think about but it is nice to stand up and play sometimes. Quote:
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The same way 2 buttons or whatever takes you far. Look at something like Wario Ware that takes a core 12 motions (think being a bit generous but w/e) and gives raise to about 200 different types of games. The same thing could be done with any type of game. The motion for throwing a bowling ball? Use it in an FPS as a way to throw a smoke grenade along the floor. Swinging a baseball bat? A variety of melee weapons in a sandbox game? I don't think anyone sees the Wii as filling a void from its real life counterparts. But why is the Wii the only console held to this standard? Should Guitar Hero fill a void of playing an actual guitar? Should Madden make me feel like the next NFL superstar? We play games (or making an assumption here) to escape into a different realm from our own. It is why sci-fi games are so popular or why so few FPSes are even set in the current day. Quote:
I mean honestly, it would make more sense to waste efforts on a Wii version than a PSP version. And it doesn't have to be just GTA. Scarface. Godfather and Bully have all shown the Wii works well for sandbox games. Now someone just needs to step up to the plate and create an exclusive one for the Wii. Quote:
But that isn't to say there isn't room in those genres for motions. Just be smart about it. I am not saying EVERYTHING needs to be motion controlled, but the stuff that makes sense. Quote:
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I do hope that Galaxy has an influence on other platformers. Hell I am begging for the flood of half assed Galaxy games. I mean if they are half the game Galaxy was would till be pretty damn good. Quote:
I've used the bazooka example in Medal of Honor Heroes before and well the core idea is like surround sound it makes more sense for the sound to travel from your ear than behind you. Also something like No More Heroes with the pre-fight trash talking phone call is cool. Quote:
And as I mentioned before, if it will leave very little impact why are Sony and Microsoft in the market for motion? Quote:
And I will state this as I have before, if there is one game that will be remembered from this generation. 10... 20 years down the road. It will be Wii Sports. It single handedly changed the face of the industry. Quote:
If it is piss poor motions like TMNT where you just shake to do combat that is just retarded. Or they can make a bit of sense and add something like actually picking up and tossing back a grenade in CoD 3 or whichever was on the Wii. Or snapping someone's neck by twisting the controller in Godfather or by simply making a move such as Link's spink attack and Mario's spin more accessible. Quote:
The Wii has motion controls and a weird shape but it isn't that far off from a normal controller. The biggest issue is it really doesn't have a second analog stick. But other than that it has potential. Quote:
What the hell are the Ps3 and 360? |
Re: BaB Presents: Where'd Wii go Wrong
Just like in the past........Nintendo Invents the D-Pad, its copied. Nintendo invents the shoulder button, its copied. Nintendo invents the analog thumb stick, its copied. Nintendo invents the rumble pack, its copied. Nintendo invents the (working) wireless controller, its copied.
And now the Wii. I guarantee you it will be copied by sony and microsoft in the future. I believe it is the future of gaming wether some people like it or not. Nintendo is the only company with the balls to innovate, its occasionally hurt them but at least they are trying to make strides. Saying that Nintendo is moving the industry backwards is laughable. Nintendo has done nothing but move the industry forward since the early 1980s, and thats exactly what they continue to do. |
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