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Typhoid 04-06-2012 11:12 PM

Re: Mass Effect 3 Ending Discussion
 
This will become a very, very slippery slope.
Jesus Christ, what have they done...

Combine 017 04-06-2012 11:49 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Typhoid (Post 282627)
This will become a very, very slippery slope.
Jesus Christ, what have they done...

Ya, next we will make Valve make the next Half-Life.
Then we will petition Halo to show the Chiefs face.
And after that, make every game have the same style of multiplayer as call of duty.
Ahahahahahaaa!

BreakABone 04-07-2012 12:12 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Typhoid (Post 282627)
This will become a very, very slippery slope.
Jesus Christ, what have they done...

I don't think its a slippery slope.. I mean no one.. complains about them changing the ending of Fallout 3... or have we seen petitions on this level before...

And don't think there has been a franchise.. as ambitious as ME .

Combine 017 04-07-2012 01:02 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by BreakABone (Post 282629)
I don't think its a slippery slope.. I mean no one.. complains about them changing the ending of Fallout 3... or have we seen petitions on this level before...

And don't think there has been a franchise.. as ambitious as ME .

They changed the ending of Fallout 3? I thought they just added to it with dlc.

Ginkasa 04-10-2012 04:06 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Combine 017 (Post 282630)
They changed the ending of Fallout 3? I thought they just added to it with dlc.


Originally your character died at the end of the game which meant you couldn't explore the Wasteland or complete any additional missions afterward. It could also be a bit of a plot hole. Your character died of radiation poisoning because you had to walk into some radiation to do something (I forget). You would be forced to do this even if you had a Super Mutant companion who could totally do the thing handle the radiation without dying standing right next to you.

Eventually it was changed so you miraculously survived or something (its possible you could also choose to have that Super Mutant companion do it; I can't remember). This change was tacked on to a piece of DLC that also added a bunch of stuff, so...

Swan 04-12-2012 08:49 PM

Re: Mass Effect 3 Ending Discussion
 
The Better Business Bureau has gotten involved....or at least just talked about it

http://www.gamespot.com/news/mass-ef...ys-bbb-6371157

Typhoid 04-13-2012 03:20 PM

Re: Mass Effect 3 Ending Discussion
 
Rant rant rant.
Bitch please.
This makes me want to contact the BBB on all of those shitty movies I saw that advertised as "The best movie of the year/summer/spring/winter/fall/action movie/comedy/buddy cop movie". Or all of those crossword/Sudoku books that advertise "hours of entertainment", first of all - it didn't take me hours, secondly I would hardly call it entertainment.

Quote:

first line she examined was a promise that Mass Effect 3 players will be able to "experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome."

uhhh...so I guess they're completely invalidating the first two games as part of "the beginning, middle, and end" of a story, and are simply referring to Mass Effect 3 as all of those - as if you hadn't previously played two games of choices prior to this, which do indeed change this game. Do they drastically alter the game? No. But you definitely get to experience a different outcome every time, so long as you play it differently each time.
Because last time I checked, they said you could "EXPERIENCE the beginning, middle, and end of a story in ME3" not "ALTER the beginning middle, and end of a story in ME3".
I don't know about you, or the cunts complaining to the BBB about it - but when I played this game I sure as shit saw my first 2 games' of choices unfold. Promise 100% met.

Quote:

Of the line, Stephens says BioWare did not deliver players the ability to fully craft their own unique experience. "There is no indecision in that statement. It is an absolute," she said.
Bitch, please.
Mass Effect 3 is not a standalone game, or story. Just as the context of only seeing Star Wars Episode 5 has no merit without seeing any other fucking movie.
And how do you expect millions of different people to all have a 'unique experience' when playing the same game? Riddle me that, you fucking anal-reamer. If anything the fact that people were not satisfied at the end of the game is a unique experience for these people, because not everything ended how they expected, nor wanted.


All of the sand that everyone [seriously taking action towards something] has been pounding over this game is seriously pissing me off - because they're succeeding at complaining enough to change a game. The consumer/viewer is telling the artist that the art is wrong. Does that only seem retarded to me?


This is just so fucking childish.
It pisses me off that young people these days just complain and complain until they get their way. Screw someone elses work, screw art. Let's find some other cunts online who hate something as much as I do, and bitch and moan about it until we can slowly pick apart and demolish the way the video gaming industry works.

Ginkasa 04-13-2012 03:43 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Typhoid (Post 282692)
It pisses me off that young people these days just complain and complain until they get their way.



I think this means we're getting old :lol:

But seriously, I agree. Its not so much that I think they're wrong in regards to the game didn't meet the expectations or the hype. I just don't think it deserves near as much attention or energy as its been given. The fact there is/was a "movement" regarding the ending of a video game is just ridiculous.

Bond 04-13-2012 04:02 PM

Re: Mass Effect 3 Ending Discussion
 
That blog from the BBB is clearly maintained for the sole purpose of generating positive PR for that organization.

The marketing jargon that was used by Bioware to promote ME3, and similar wording that Typhoid cited, is all puffery as defined by the FTC ("term frequently used to denote the exaggerations reasonably to be expected of a seller as to the degree of quality of his product, the truth or falsity of which cannot be precisely determined").

This is ridiculous.

Angrist 04-13-2012 04:13 PM

Re: Mass Effect 3 Ending Discussion
 
I don't know where I stand on the topic.

On one hand: yeah it's pretty weird that a game developer has to change his game because the fans didn't like it.

On the other hand: a) It apparently works, the developer has to think about his image, and b) the fans know the developer is capable of doing much better and they suggest they use their potential.

Instead of comparing it to art, compare it to a car that you drive and you know a way to improve it. Or a comic you read and you have a great idea for a volume.

Or what about all those directors that come up with multiple endings to their movies? Think of The Butterfly Effect. There's the "director's cut" ending which not too many appreciated. Then there's the alternative one which the director made the standard ending in European cinemas: people felt better about that ending and the director gave in. It's good business for him.
The director's cut can still be found for people who prefer it.

Typhoid 04-13-2012 04:16 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Instead of comparing it to art, compare it to a car that you drive and you know a way to improve it. Or a comic you read and you have a great idea for a volume.
A car is not a story that is worked on by people who are proud of what they have accomplished, and want to share their idea of an amazing science-fiction Universe with everyone.
I'm not comparing the game to art. it is art.


But okay, let's put you in that comic-book writers' shoes.


Say you write a comic. You're - let's say 4 years into it's creation. Suddenly on the last few comics you start getting fan complaints that they didn't like what you were making. So you think "Oh, that's a shame that they didn't like what I created, and have poured time into."

But now imagine that those loyal fans that you had who love and read your comic attempt to take legal action on you so you legally have to alter your own creation.

Quote:

I think this means we're getting old
Fuck, tell me about it.
I catch myself legitimately saying "Kids these days", and "damn kids". Yesterday I told kids to get off my lawn. I was not joking.

Angrist 04-14-2012 12:27 PM

Re: Mass Effect 3 Ending Discussion
 
What about the movie comparison?

Typhoid 04-14-2012 04:12 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Or what about all those directors that come up with multiple endings to their movies? Think of The Butterfly Effect. There's the "director's cut" ending which not too many appreciated. Then there's the alternative one which the director made the standard ending in European cinemas: people felt better about that ending and the director gave in. It's good business for him.
The director's cut can still be found for people who prefer it.

I see what you're getting at.

Mass Effect is built with those multiple endings in the game. All of those alternate deleted scenes that you're talking about are part of Mass Effect already. Just like they are part of the Butterfly Effect. The Butterfly Effect has a static story. 1 path, 1 movie, 1 ending. Mass Effect has many paths spread over 3 games, and variations of 3 endings.

The director of Butterfly effect giving in on his own is different than if he legally had to do it, and wasn't planning on changing his creation. How many writers/directors have changed the ending of their movie post-release because of bad feedback (in modern times)? I assume it's probably just The Butterfly Effect and less than a dozen others.. There are exceptions to everything, though.



The creators of Mass Effect shouldn't have to change anything in their game for a few reasons:

1: They made it. It's their choice. Not the consumer. The creator. This isn't the food industry.

2: The alternate routes are part of the game. Don't view 'Mass Effect' as 3 individual games. View it as 1 large game on 3 discs. 1 movie-story in 3 parts. Does Mass Effect 3 give you lots of choice compared to the other 2 games? No. Not really. Mass Effect 3 is the ending of a movie. It's the big fight scene right before 20 minutes before the credits. It's the Skywalker reunion. It's the sum of all of your previous 2 games of choices.

3: Who's to say they weren't planning DLC for after the ending was released. (Maybe they legitimately weren't, but being Bioware, and EA - I assume they had a plethora of DLC ready, or planned from day 1) Why suddenly on this game is the ending "the ending", but with other games people accept that DLC will be probab;y released after the game - but this time nobody thought logically like "Yeah, they might release DLC. They love DLC" and said "What, THAT was it? What the fuck. I didn't like that. I can't believe there isn't more than that. What a joke. I'll complain until they change it so I like it better."


Because at this point it doesn't matter who liked the game, or the story, or ending they presented. It only matters if they can shut up the spoiled kids who've never been told "no". Squeaky wheel gets the grease. In all of that what is being entirely lost is that there are people who completely love the game and the series for what it was. People that have nothing to complain about other than the other people complaining about it.

Angrist 04-14-2012 06:16 PM

Re: Mass Effect 3 Ending Discussion
 
Maybe I missed the part where they legally have to change it.

The way I see it is that they want to keep their good reputation and not let it be besmeared by something their buyers can't appreciate (or are too stupid to understand?).
I also assume they partly agree with the criticism. This isn't one of those "the main character dies but that's the beauty of the story" things, it's more of a weird choice that has no deeper meaning.
Bioshock or whatever the developer is called apparently cares enough to add to the ending.

Edit:
Quote:

Originally Posted by Typhoid (Post 282705)
This isn't the food industry.

Nice anology by the way. Perhaps the game industry is becoming more like the food industry. You have so much choice that you just pick the food/game you like. If everybody thinks the bread of McDonalds tastes like rubber, perhaps they should change it to keep their customer base.

Vampyr 04-26-2012 11:23 AM

Re: Mass Effect 3 Ending Discussion
 
Hey guys I know I'm a slowpoke, but I finally finished the game!

The ending was bad. Really bad.

And it wasn't bad because it was "sad", or because I died or anything like that. It was bad because it didn't make any sense with the rest of the lore. It was bad because of gaping plot holes. It was bad because it ignored your decisions.

It isn't even an opinion that the ending was bad. It was quantitatively bad. I can give you facts as to why it was bad. Anyone who says it wasn't bad is wrong.

Anyway, I chose the "control the reapers" ending. I didn't choose synthesis because it didn't seem right to make people into things they aren't. I didn't choose destruction because I don't accept genocide (killing the Geth) as a "good" ending. It bothers me that that ending is considered the "good" one - the one you have to have the most assets to unlock.

I've been reading into the indoctrination theory. What a longshot that is. If Bioware does end up using it in the epilogue I'm pretty sure it will be due to fan reaction and not because they actually planned on that being the ending.

Combine 017 04-26-2012 12:10 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Vampyr (Post 282788)
I've been reading into the indoctrination theory. What a longshot that is. If Bioware does end up using it in the epilogue I'm pretty sure it will be due to fan reaction and not because they actually planned on that being the ending.

I agree, although I would still accept it and semi-forgive them if they use that, but then be mad for making me purchase an unfinished game.

Vampyr 04-26-2012 01:00 PM

Re: Mass Effect 3 Ending Discussion
 
I would too, honestly.

They just left that universe in such a terrible state.

1. I created the synthetic reapers to destroy all organics so that organics wouldn't create AI to destroy them. WTF.

2. All the Mass Relays were destroyed.

2a. If this is like in the Arrival DLC, so were a ton of solar systems including Sol System, where everyone is

2b. If it wasn't like Arrival, there are an enormous amount of people stranded in Sol system who are eventually going to die of starvation

3. How did Liara/Garrus/etc get back on the Normandy. Makes no sense.

If it turns out that the entire end sequence was a dream and that the crucible actually worked, that would be A-OK with me. Then let player choices play out in how the different characters and galactic politics behave in the epilogue.

I just want my Shep to have blue babies with Liara.

Typhoid 04-26-2012 03:32 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

It isn't even an opinion that the ending was bad. It was quantitatively bad. I can give you facts as to why it was bad. Anyone who says it wasn't bad is wrong.

I enjoyed the game, and the ending of it.
Prove my perception and opinion wrong. ;)

I want to see these facts of yours, though.


(While I'm listening to the radio I just [of course] want to question/comment a couple things you said - just gives me something to talk about.)

Quote:

They just left that universe in such a terrible state.
So? Is utter galactic devastation really so far-fetched when trying to comprehend a pretend alien invasion centred around harvesting all sentient life?

Quote:

2b. If it wasn't like Arrival, there are an enormous amount of people stranded in Sol system who are eventually going to die of starvation
Again - so? Let those cunts starve, they were the expendable part of war. Maybe they are stranded to make you feel bad for them - because you as the player know that while the Universe is saved, they're ultimately fucked. Unless you chose to fuck the Universe - then they're fucked anyhow. :lol:

Quote:

3. How did Liara/Garrus/etc get back on the Normandy. Makes no sense.
How does it make no sense to you? I don't mean that dickishly - just to you - where do the major flaws lie.
I just took that part as the "feel good" part of the ending. I banged Liara, and when she showed up on that planet with Joker and EDI I felt good, because I was like "Well awesome, at least they all didn't get screwed in that shockwave-thing that would have destroyed the ship fucking them all, and they actually randomly jumped somewhere to live out in peace, like ______ was talking about earlier in the game. And at least Liara has EDI's company and can eat Joker after he dies because she lives for another 700+ years. And at least Joker can get some sweet robot and alien sex in before he gets eaten."

I just assumed the game plopped in your best buddy at the end to show you someone you enjoyed playing with in the game didn't die, so you didn't have a complete empty death-hole left in your heart. :lol:


--------------------------------------

Again, about indoctrination.
I don't WANT to believe it. I like to have taken the game literally. What happened, happened.

But things make me think - like if the indoctrination thing wasn't a thing, then what was any of the fucking point of that little fucking kid who explodes in the ship, then shows up in all of your dreams running away from you and burning while smiling, and that kid also seemingly being the kid used as the catalyst.

Because 0 of that makes sense if you take the game literally. That's what makes me think about the game differently now, than the way I took it as while I was playing it.

But if he WAS indoctrinated, then that kid was simply an implant from a Reaper - as was the Catalyst - and the entire thing was a massive setup to attempt to get Shep to prolong the cycle on the Reapers behalf.

Vampyr 04-26-2012 07:59 PM

Re: Mass Effect 3 Ending Discussion
 
Those were just things I didn't personally like about the ending, not the reasons why it's bad (other than Liara and Garrus and everyone being on the Normandy, that's a legitimate reason it's bad).

I like how you're entire reason for liking the ending is that some parts made you feel good and some parts made you feel bad. If that's your criteria than this argument is already over and I have no chance of winning.

However, for the sake of argument, here is why the ending is bad:

1. The crew ended up back on the Normandy with Joker even though they were right behind me running to the beam. This is what we call a plot hole. It doesn't matter how it makes you feel - it's a plot hole. It is a quantitatively bad characteristic, not a subjective one.

2. The relays explode as soon as you make your decision. There's no way that Joker got the Normandy that close to the relay without leaving the crucible...which it's pretty safe to assume he didn't chicken out and run away.

3. You "save" the galaxy by having the reapers leave, one way or the other, but you either doomed thousands of people to being stranded at Earth or the explosions of the relays actually destroyed entire systems. You basically did the reapers job for them. Which is fine, if that's how they want to end it, but it's opposed to anything Sephard would have actually done. It goes against every choice you've made up until that point. It makes no sense.

4. It was really short. It treated the us, the gamers, like we were too stupid to understand a proper ending. After 5 years of sticking with this franchise and making hundreds of choices, we are given three choices with nearly identical end results and not told how anything turns out different. May be fine in another game, but not in Mass Effect where choice is paramount and the game was advertised as having endings that would be affected by your choices made through all three games.

Typhoid 04-26-2012 09:34 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

I like how you're entire reason for liking the ending is that some parts made you feel good and some parts made you feel bad. If that's your criteria than this argument is already over and I have no chance of winning.
That's not why I liked the end, and I never said "I like the game because some parts make me feel good, and some parts make me feel bad" (Although if you break it down, isnt that why anyone likes or dislikes anything, because it makes you feel happy, or angry?)
I said I justified those parts as simply being bullshit "feel good" parts that are in most cheesy action movies at the end to give the viewer a sense of good, when all else is destroyed.

Also - what argument? Maybe this discussion would be better off from point A if you stop viewing each conversation where not everyone involved is a Yes Man as an "argument". :lol:




Quote:

1. The crew ended up back on the Normandy with Joker even though they were right behind me running to the beam. This is what we call a plot hole. It doesn't matter how it makes you feel - it's a plot hole. It is a quantitatively bad characteristic, not a subjective one.
I never said it wasn't a plot hole. And I never defended the bad writing with "I enjoyed the game". I said I took the fact that everything 'worked out' for a handful of characters as a "feel good moment". The moment the hero comes back to the family after the building he was in explodes. That type of thing.


Quote:

2. The relays explode as soon as you make your decision. There's no way that Joker got the Normandy that close to the relay without leaving the crucible...which it's pretty safe to assume he didn't chicken out and run away.
Isn't there a chance they could have just done some random lightspeed jump thing to take them to a random place in space - and not even use the Relay?
I don't mean that tongue-in-cheek. I'm not sure if that fake ship - The Normandy had the possibility to jump in space on it's own and would just wind up at a random location. I swear you did that in the last game to get away from Reapers or something.

Quote:

3. You "save" the galaxy by having the reapers leave, one way or the other, but you either doomed thousands of people to being stranded at Earth or the explosions of the relays actually destroyed entire systems. You basically did the reapers job for them. Which is fine, if that's how they want to end it, but it's opposed to anything Sephard would have actually done. It goes against every choice you've made up until that point. It makes no sense.
.....in a series where there is no 'correct' plotline, and everyone has a different character - how can you "Know what Shepard would have actually done", especially when those are the only options given. :lol:
You know what your Shepard would have done.
You don't know what little Jimmy's would have done. Maybe little Jimmy's Shepard is a cunt and wants to destroy the entire Universe from day one. Then it makes complete sense.

Quote:

4. It was really short. It treated the us, the gamers, like we were too stupid to understand a proper ending. After 5 years of sticking with this franchise and making hundreds of choices, we are given three choices with nearly identical end results and not told how anything turns out different. May be fine in another game, but not in Mass Effect where choice is paramount and the game was advertised as having endings that would be affected by your choices made through all three games.
I've never disagreed with that. The only thing I am, is content with the ending I received through my experiences playing the game.
I even said I felt like my choices in this game meant shit, and I felt like I was A(E)ffecting no Mass.
I came to terms with the fact that this game wasn't about choice - but about showing me my choices from the other games unfold - very early.
I agreed this game didn't feel like a Mass Effect game, and felt more like the MGS4 of it's series.
But I'm okay with that, and I'm allowed to be okay with that. I enjoyed the game(s) I played, I enjoyed the ridiculous amount of cutscenes I watched. I enjoyed the Universe they presented me, and they way they let me immerse myself in it, and interact with it.

Could the ending have been better? Of course. Hindsight's fantastic, and I never said the ending was amazing. I only said I was okay with it. That doesn't mean it's great.

A lot of parts of this game felt like cheese to me. Ultra 80's action movie cheese. They would put on some violin music, and Shepard would spew a few paragraphs of cheese while talking to Tali about her planet, Liara about...Liara, or Garrus about all the shit you've done in the previous two games. It had a lot of after-school-special moments. A lot of "Holy fuck, the Universe might end, let's declare how much we like eachother all the time" moments.

Maybe they thought it would go over really well, and it would make their fans think on a deeper level and appreciate the fact that no matter the choices they made, many people from many species still had to die to save everyone as a whole, and would look at the series as the big picture of all 3 games as 1 amazingly-intertwined story, rather than focusing on the ending of the series - where even the best outcome is still horrifyingly devastating - and wouldn't be upset that loose holes like how people got on ships mattered. :lol:

Combine 017 04-27-2012 12:01 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Typhoid (Post 282797)
Isn't there a chance they could have just done some random lightspeed jump thing to take them to a random place in space - and not even use the Relay?
I don't mean that tongue-in-cheek. I'm not sure if that fake ship - The Normandy had the possibility to jump in space on it's own and would just wind up at a random location. I swear you did that in the last game to get away from Reapers or something

Yes, the Normandy could have used its FTL drive to randomly jump to some point in space, but it didnt do that, it used the Mass Relay, and due to the relay exploding the warp tunnel destabilized and cause the Normandy to crash.

And why must you constantly state that this is "pretend" or "fake"? Clearly you arent very deep into the Mass Effect lore. :p

Fox 6 04-27-2012 12:53 AM

Re: Mass Effect 3 Ending Discussion
 
FTL and the Mas Relays are 2 different things. FTL is for like shorter ranges between stars in the same system. The mass relays are for longer jumps like across the entire galaxy. He wouldnt be crashing from the mass relays exploding if he wasnt using them in the first place.

Ginkasa 04-27-2012 02:53 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Vampyr (Post 282788)
Anyway, I chose the "control the reapers" ending. I didn't choose synthesis because it didn't seem right to make people into things they aren't. I didn't choose destruction because I don't accept genocide (killing the Geth) as a "good" ending. It bothers me that that ending is considered the "good" one - the one you have to have the most assets to unlock.



Just to clarify here (not that it really matters, I guess), but the "choice" that requires the most assets is synthesis. Being able to choose destroy actually requires the least amount of assets.

The reason its considered the "good" ending is because of an extra scene that can occur during the destroy sequence if you have uber amounts of assets. Basically, Shepard takes a breath back on Earth. Destroy is kind of interesting because it actually has a few versions of it depending on your assets. If you have few enough then destroy will be your only option and it will actually also destroy Earth along with the Reapers.

Vampyr 04-27-2012 08:38 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Originally Posted by Ginkasa (Post 282800)
Just to clarify here (not that it really matters, I guess), but the "choice" that requires the most assets is synthesis. Being able to choose destroy actually requires the least amount of assets.

The reason its considered the "good" ending is because of an extra scene that can occur during the destroy sequence if you have uber amounts of assets. Basically, Shepard takes a breath back on Earth. Destroy is kind of interesting because it actually has a few versions of it depending on your assets. If you have few enough then destroy will be your only option and it will actually also destroy Earth along with the Reapers.

Okay, I was just going on what my wife was telling me when I was making my decision. She must have meant that destruction + surviving requires the most assets. That is the ending she got.

I debated a lot between synthesis and control. If I do the ending again I may choose synthesis - I watched the ending on youtube and I kind of like the moment with EDI and Joker at the end. I wasn't expecting everyone to look like the Illusive Man, I as expecting everyone to fuse together in weird robot/organic hybrids (basically turning them into reapers anyway).

Quote:

.....in a series where there is no 'correct' plotline, and everyone has a different character - how can you "Know what Shepard would have actually done", especially when those are the only options given.
You know what your Shepard would have done.
You don't know what little Jimmy's would have done. Maybe little Jimmy's Shepard is a cunt and wants to destroy the entire Universe from day one. Then it makes complete sense.
Whether you played renegade or paragon Shephard your goal was still to stop the reapers and save the galaxy - that didn't change based on your decisions. The only thing that changes is your methods of doing so.

But doing something that destroys the galaxy regardless is out of character for both Shephards.

Typhoid 04-27-2012 04:15 PM

Re: Mass Effect 3 Ending Discussion
 
Quote:

Whether you played renegade or paragon Shephard your goal was still to stop the reapers and save the galaxy - that didn't change based on your decisions. The only thing that changes is your methods of doing so.

But doing something that destroys the galaxy regardless is out of character for both Shephards.

So you're telling me that if I wanted to play the game with the goal of destroying the Universe and aiding the Reapers - my goal is still to destroy the Reapers and save the galaxy? :lol:

I'm just saying I don't think there is a "right" way to 'be' Shepard. Meaning there is no "correct" thing Shepard would do, and no base personality to compare the way you play to. Nothing is out of character for him, because there is no character of him/her.

The more I read your comment the more it makes me think (Because I was never angered by the end, it didn't make me feel 'good', I was simply content with the way the final chapter [third game] tied the previous games together, and really enjoyed the game itself) - but maaaybe the writers were going for the whole "even the best option is still horribly devastating" thing.
Like dropping nukes on Japan to stop the war, you know. Many people died - but how many did it save?
I found a lot of options in ME3 were "save this person, these people die"/"save those people, this person dies".
It's like they went out of their way several times to attempt to make you think about saving the herd, or saving a goat, and the tough choices involved with leaving people behind in war, or self-sacrifice in order to save other people. I remember so many scenes where people just needlessly die - or sacrifice their own life to finish the mission, and everyone has to just move on to complete the missions because if they don't, that person died for nothing in the larger scale of the Reaper attack.

That just sort of seemed like a pretty big theme to me - and that theme didn't seem to be lost in the final choice. I remember actually standing there for a good 3 minutes at the end choice because I had a "Jesus Christ, what the fuck do I do" moment.
The gravity of the choice seemed so large to me. It didn't matter to me if there wasn't a "save everyone, save the Relays, permanently Destroy the Reapers" option, because I wouldn't have viewed that as 'too realistic' in the Universe it's presented in, especially when the backdrop is currently Earth being blown up and invaded by Reapers. :lol:


Quote:

And why must you constantly state that this is "pretend" or "fake"? Clearly you arent very deep into the Mass Effect lore.
Personal comedy. I usually throw a "fake" into things when talking about video games. I always refer to playing NHL 12 as "fake hockey". Yet I love hockey lore. ;)

I find it funny to debate (in a serious manner) the capabilities of a spaceship that doesn't exist. So to ease my own nerves and make myself giggle at the dumb shit I feel like I am talking about, I throw a "fake" in there.

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FTL and the Mas Relays are 2 different things. FTL is for like shorter ranges between stars in the same system. The mass relays are for longer jumps like across the entire galaxy. He wouldnt be crashing from the mass relays exploding if he wasnt using them in the first place.
I just wasn't sure if they jumped by the relays before they exploded, or just did a "Heys guys', lets getses outsa's heres'" type thing and just pressed the "panic" button.
Isn't it a possibility (I'm not saying I believe this, hence the 'possibility') that they'd randomly jump to a random point in space? Maybe it's 100% shown that it's the Mass Relay they take. I'm not sure if them flying away from the shockwave is them in the Mass Relay, or simply FTL-ing away from the shockwave. I just like factual clarification. :lol:

Combine 017 04-27-2012 04:45 PM

Re: Mass Effect 3 Ending Discussion
 
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Originally Posted by Typhoid (Post 282805)
So you're telling me that if I wanted to play the game with the goal of destroying the Universe and aiding the Reapers - my goal is still to destroy the Reapers and save the galaxy? :lol:

There is no option of playing the game with the goal of destroying the Universe and aiding the reapers. Thats like wanting to play Halo with the goal of helping the Covenant.

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I just wasn't sure if they jumped by the relays before they exploded, or just did a "Heys guys', lets getses outsa's heres'" type thing and just pressed the "panic" button.
Isn't it a possibility (I'm not saying I believe this, hence the 'possibility') that they'd randomly jump to a random point in space? Maybe it's 100% shown that it's the Mass Relay they take. I'm not sure if them flying away from the shockwave is them in the Mass Relay, or simply FTL-ing away from the shockwave. I just like factual clarification. :lol:
I dont think the initial shockwave was traveling at light speed, and even if they were just FTL'ing in any random direction, it would take years to reach another star system. And if you like clarification how can you like the ending of ME3? Barely anything was clarified there. :p

Typhoid 04-28-2012 01:19 AM

Re: Mass Effect 3 Ending Discussion
 
Quote:

There is no option of playing the game with the goal of destroying the Universe and aiding the reapers. Thats like wanting to play Halo with the goal of helping the Covenant.
I talked poorly.

But can you not just be a dick the entire series, helping as few people as possible, choosing every renegade option, then choosing the most devastating ending in the final game? I know that isn't "helping the Reapers" literally, because they want to harvest life to make synthetic life - and if anything, synthesis would probably be helping the Reapers - but I just meant in the "saving as little as possible" sense.

Just because the Reapers are invading doesn't mean your goal is to repel them. Hell, one of the final options is to control them. Maybe if your evil you're hoping to control them and destroy more things. Who knows. Maybe you're hoping that synthesis is helping the Reapers. Maybe you want the Earth to be engulfed in a ring of flame. Who knows. Maybe you wanted Sovereign to succeed in the original game. Maybe you wanted the Geth to overthrow the Quarians. Who knows, man!

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And if you like clarification how can you like the ending of ME3? Barely anything was clarified there.
joshin' aside - I got to play this game after being with Dylan while he went through all his stages of grief with the ending of the game, and the holes presented and whatnot. So I had already reached the acceptance stage before even installing the game into my system. I'd already heard about the shitty experiences, so I wasn't concerned. While I was playing I was far angrier at all the technical glitches I got. Nothing more anger-fying than rolling (for transport) into a barrier and instantly dying, or getting stuck on walls and corners that you wouldn't think you'd be able to get your character stuck on.

But Dylan made the good comment of [paraphrased] "It bugged me that when you die, the story just ends like that. But I'm okay with it now. It's the story of you as Shepard, and when you die, the story is over."

Ginkasa 04-28-2012 03:57 AM

Re: Mass Effect 3 Ending Discussion
 
Its not like that. Unlike something like Fallout or Elder Scrolls or even other Bioware games like KotOR or Baldur's Gate, Shepard does have a little bit of pre-determined character. That character is, without debate, all about saving the galaxy from the Reapers. He is always the good guy, no matter what the player wants. The player just gets to choose whether he's nice about it or whatever.

When Shepard chooses the not help someone its because he's looking at the greater good. He's saving the universe, NO he doesn't have time to stop and decide whether to give your baby genetic modifications or not. If Shepard decides to ruin somebody's day its because either a) that person is the enemy and NO MERCY b) its for the greater good (dropping a nuke or prevent and deadly invasion) c) Sir Isaac Newton is the deadliest son of a gun in space.

Shepard is never looking to take over the Reapers and wreak havoc or destroy Earth. I know this because Shepard makes this very clear throughout the games no matter what choices you make. The player may want to be an evil overlord and kill everything, but they can't do that in ME. The player chooses how Shepard goes about saving the universe, but not why and certainly not whether he should or not.


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