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-   -   Nintendo/Revolution Press Conference (http://www.gametavern.net/forums/showthread.php?t=13298)

Professor S 09-17-2005 12:00 AM

Re: Nintendo/Revolution Press Conference
 
Yes, I do like beer. In fact I'm having one right now.

Teuthida 09-17-2005 12:24 AM

Re: Nintendo/Revolution Press Conference
 


Everything looks better in wood.

GameMaster 09-17-2005 01:52 AM

Re: Nintendo/Revolution Press Conference
 
I'm most excited about trying out the Project Revolution Controller simply because it's radically innovative and different. Me and my friend are really curious to see how Super Smash Bros. will operate under this amazing new device.

Teuthida 09-17-2005 02:18 AM

Re: Nintendo/Revolution Press Conference
 
The leading developers of HAL have led us to believe that the next installment of Super Smash Bros. works exceedingly well with the Project Revolution Controller of which was recently unveiled to the public. I quiver with anticipation at the sheer wonderment and sense of immersion such an experience will brandish. More details on the marvelous pairing of game and device should be expected in the coming months.

Jonbo298 09-17-2005 06:24 AM

Re: Nintendo/Revolution Press Conference
 
Now that we know the controller and the fact its not as "Possibly Revolutionary" as we expected, lets get Nintendo to hurry up and settle on a real name :p

Only reason I said not as revolutionary is because of the fact Power Glove did something similar ;)

BreakABone 09-17-2005 12:45 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Professor S

Nintendo is expecting you to buy a giant DS. A system based on a gimmick. And you know what, the Nintedroids in this hemisphere probably will.

Its just weird, I mean Nintendo seems to bank most of the controllers on gimmicks or devices that have never been tried before in the console sector.. of course that has never worked out for them...

I mean the D-Pad on the NES controller went the way of the dodo

The shoulder buttons on the SNES controller, never to be seen again.

The trigger button, the analog stick and the rumble feedback on the N64.... no one knows what happened with that.

A wireless controller that actually worked and became the standard for the console... yeah good thing all controllers this gen are wired.

http://www.axess.com/twilight/console/index.html

I mean just look at this chart to see how many controllers were influenced by Nintendo's "gimmicks" You may not see them as gimmicks now because they are standard, but they had to start somewhere.

Stonecutter 09-17-2005 01:00 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Professor S
Yes, I do like beer. In fact I'm having one right now.


See if you can find some of this stuff next time you're at an actual liquor store

http://www.binnys.com/search/add2car...id=821762&pt=3

Null 09-17-2005 01:15 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by BreakABone
Its just weird, I mean Nintendo seems to bank most of the controllers on gimmicks or devices that have never been tried before in the console sector.. of course that has never worked out for them...

I mean the D-Pad on the NES controller went the way of the dodo

The shoulder buttons on the SNES controller, never to be seen again.

The trigger button, the analog stick and the rumble feedback on the N64.... no one knows what happened with that.

A wireless controller that actually worked and became the standard for the console... yeah good thing all controllers this gen are wired.

http://www.axess.com/twilight/console/index.html

I mean just look at this chart to see how many controllers were influenced by Nintendo's "gimmicks" You may not see them as gimmicks now because they are standard, but they had to start somewhere.

nintendo didnt start wireless, not by a long shot, they were just the first one of the 3 who make consoles to use it 'officially'.

and its arguable whether they came up with some of the others first. But thats beside the point. theres a huge difference between things that were made/invented because they were needed, and ones that were gimmicky and unneeded.

nintendo has invented many things, but remember they also made a few other things... (virtual boy, power glove...)

[edit, pictures link doesnt work]

BreakABone 09-17-2005 02:53 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Null
nintendo didnt start wireless, not by a long shot, they were just the first one of the 3 who make consoles to use it 'officially'.

and its arguable whether they came up with some of the others first. But thats beside the point. theres a huge difference between things that were made/invented because they were needed, and ones that were gimmicky and unneeded.

nintendo has invented many things, but remember they also made a few other things...


I never claimed they started wireless, they were the first ones to make an official one that actually worked and in many ways replace the original controller.

And you say needed, but who say they were. I mean the D-Pad wasn't need there wasd a way to control characters before hand. The shoulder buttons weren't needed, just add more face buttons, the Genesis one had 5 face buttons. Rumble feedback.. same deal...

The fact is you think they are important now because they have been proven to be important. I say give the new controller a chance to show it is needed and not just some gimmick.

Canyarion 09-17-2005 03:22 PM

Re: Nintendo/Revolution Press Conference
 
I can honestly understand Nintendo here.

They think of motion sensing control, want to put it in a controller, realise that at times a controller isn't really very handy, so they seperate the 'pointer' and the controller for practical reasons. The controller will also become standard (in my opinion, and I think Nintendo will realise this as well before the release).

I can see this become a well appreciated console, especialy as a second one next to your PS3 or XB360.

I wonder if we will also get a headset. Perhaps even goggles. Imagine, it would make things complete. :)

And I just had to post here about this. BTW for those who are interested, I'm doing better now, but I still want her back (never thought I'd be one of those pathetic guys :unsure: ).

Null 09-17-2005 04:11 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by BreakABone
I never claimed they started wireless, they were the first ones to make an official one that actually worked and in many ways replace the original controller.

And you say needed, but who say they were. I mean the D-Pad wasn't need there wasd a way to control characters before hand. The shoulder buttons weren't needed, just add more face buttons, the Genesis one had 5 face buttons. Rumble feedback.. same deal...

The fact is you think they are important now because they have been proven to be important. I say give the new controller a chance to show it is needed and not just some gimmick.


there was others that worked just as well and replaced the original. they just wernt made by the same company, thats the only difference.

i say they were, nintendo themselves said they were. if you can find back where they intereviewed nintendo about the analog stick, they explained how they came to that result, they had made the 3d mario game and said they needed a better way to control him rather then the D pad.

and im sure for shoulder buttons it was needed to find a way to get extra buttons that wouldnt be too complicated, there ya go. these types of innovations came on thier own. they were made when they were needed.

this new controller comes from nitnendos ODD thinking that controllers are getting too complicated, and too many buttons. i dont find anyone complaining that controllers are too complicated, many would like a couple more buttons infact.


this controller would be a blast to try out on certain games, but im sorry, i know for a fact i'd grow tired of it. somtimes i'd want to just lie back on the couch and play, not wave my arm all around. maybe depending on where i am i dont have room to swing it like a bat to hit the baseball.

this remote would be a great idea..... as an accessory, i think nintendos at a stronge dissavantage now by basing thier entire system on it.

Xantar 09-17-2005 04:24 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Null
this new controller comes from nitnendos ODD thinking that controllers are getting too complicated, and too many buttons.

Or maybe Nintendo wants to have true three dimensional control for the next Mario game. They wouldn't exactly tell us that right now, though.

In any case, I would rather have Nintendo trying new things and have some of them ending up as mere gimmicks than try nothing new at all.

Quote:

i dont find anyone complaining that controllers are too complicated, many would like a couple more buttons infact.
Because as everyone knows, the people that Null talks are representative of the entire world.

Seriously. Hand your controller over to someone who hasn't played very many videogames in their life and watch how quickly they lose interest. I remember a few girls at Swarthmore who were actual basketball players. They quickly lost interest in basketball videogames because there was too much, "Wait. Which button is pass?"

Quote:

somtimes i'd want to just lie back on the couch and play, not wave my arm all around. maybe depending on where i am i dont have room to swing it like a bat to hit the baseball.
I find it interesting that you know for a fact that you will grow tired of the controller. Meantime, everybody who has actually tried it has had nothing but good things to say about it. One even went so far as to explain that you only need little wrist movements to control the FPS Metroid demo, and the controller is really light to begin with. He didn't find it to be a chore at all. I'm sure somebody must have posted a link to it somewhere (right? Hasn't somebody done that yet?).

I'm not saying I love it and know that I will have a blast playing with it for hours on end. But frankly, I trust first-hand accounts a whole lot more than I trust your unfounded opinion. You should too.

DarrenMcLeod 09-17-2005 05:05 PM

Re: Nintendo/Revolution Press Conference
 
Fans are already designing addons they expect to see... pretty nifty:




Crash 09-17-2005 05:26 PM

Re: Nintendo/Revolution Press Conference
 



damn, you can do a lot with this thing.

Teuthida 09-17-2005 05:54 PM

Re: Nintendo/Revolution Press Conference
 
I find it odd that the attachment wouldn't make use of any of the buttons on the free-hand controller...what with the repeating buttons and all...two D-pads, two A's. I just hope the button layout won't use that cube's one like IGN's mockup.

Jason1 09-17-2005 06:46 PM

Re: Nintendo/Revolution Press Conference
 
Oh my, that gun one looks awsome...although, how would you move? I mean, it would be perfect for a duck-hunt update or something of that sort, but wouldnt work for an actual FPS...

thatmariolover 09-17-2005 07:10 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Jason1
Oh my, that gun one looks awsome...although, how would you move? I mean, it would be perfect for a duck-hunt update or something of that sort, but wouldnt work for an actual FPS...

Unless the addon provided another port for another addon like a thumbstick.

DarrenMcLeod 09-17-2005 07:17 PM

Re: Nintendo/Revolution Press Conference
 
For a really good read with Jim Merrick:

http://www.gamesradar.com/news/defau...sectionid=2504

A lot of good stuff discussed.

Null 09-17-2005 07:24 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Xantar
blah blah blah


sorry, didnt mean to insult your mother with what i said. :rolleyes:




when did i say the entire world? i said everyone i know. read more, assume less.

the controllers get handed over to ppl who dont play games at all ALL the time. kids are growing up on playstation and xbox n64/gamecube controllers. they never played before, i dont see them losing interest.


and yes i can know for a fact i'd grow tired of it, as i said, and all the reports are saying, its great fun, and i said it would be great fun to try. will i grow tired of it after a while tho? yes, i dont want to have to use a motion sensor all the time. for some games once and a while it would be fun.

you find it funny how i can express my opinion without trying it? i find it funny how you can throw full backing into it, and feel they can do no wrong without trying it.

Teuthida 09-17-2005 07:46 PM

Re: Nintendo/Revolution Press Conference
 
I will not be satisfied until I can play games purely with my brainwaves. The freehand is a good deal closer to real immersion; a mere stepping stone towards what games will become. I say to Nintendo: thank you.

Swan 09-17-2005 07:57 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Teuthida
I will not be satisfied until I can play games purely with my brainwaves. The freehand is a good deal closer to real immersion; a mere stepping stone towards what games will become. I say to Nintendo: thank you.

Imagine playing a game that is controlled by blinking.

Jonbo298 09-17-2005 08:03 PM

Re: Nintendo/Revolution Press Conference
 
The classic controller is important for us for our virtual console games. When I'm playing my favourite game - the N64 version of Goldeneye - it's built for that kind of controller.

Could you imagine playing Goldeneye with an N64'esque controller "shell" and having butter smooth framerates and not the lag we all experienced back in the day? That alone is enough for me to download the games :D :D

Xantar 09-17-2005 10:36 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Null

you find it funny how i can express my opinion without trying it? i find it funny how you can throw full backing into it, and feel they can do no wrong without trying it.

I'd reply to this if I had some idea of what in the world you just said. I think you're stretching here. You may as well call it a rest.

Null 09-17-2005 11:13 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Xantar
I'd reply to this if I had some idea of what in the world you just said. I think you're stretching here. You may as well call it a rest.



haha, you know exactly what im talkin about, because im not the only one whos pointed it out.


but ok. we'll just stop then. ;)

One Winged Angel 09-18-2005 12:58 AM

Re: Nintendo/Revolution Press Conference
 
I have a feeling this is going to be incredibly successful in Japan.

bobcat 09-18-2005 03:22 AM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by One Winged Angel
I have a feeling this is going to be incredibly successful in Japan.

share this feeling with us please.....

Canyarion 09-18-2005 09:52 AM

Re: Nintendo/Revolution Press Conference
 
Oh yeah, something that I have to share: Have some faith in Nintendo.
To Null (hi) and others that were worried about how the turning will work: they'll get it right. It's pretty silly to think Nintendo is going to suffer from simple mistakes like that.

When I imagine the next Mario, I picture myself a huge team of gaming experts experimenting for years with new ways to play games. Do you really think they'd go through with this controller if they can't make a proper game on it? :rolleyes:

Jason1 09-18-2005 03:23 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Canyarion
Oh yeah, something that I have to share: Have some faith in Nintendo.
To Null (hi) and others that were worried about how the turning will work: they'll get it right. It's pretty silly to think Nintendo is going to suffer from simple mistakes like that.

When I imagine the next Mario, I picture myself a huge team of gaming experts experimenting for years with new ways to play games. Do you really think they'd go through with this controller if they can't make a proper game on it? :rolleyes:


Good point. Think about it, has Nintendo ever screwed up a controller? I mean theyve screwed up in other ways, but their controllers are always great.

Teuthida 09-18-2005 05:48 PM

Re: Nintendo/Revolution Press Conference
 
I like this mockup better than IGN's. Makes more sense.



Quote:

What if Nintendo were a weapons company instead of a game company? They'd always be coming up with new and innovative ways to kill people. "We've always felt the gun is too complicated. People don't like to shoot others because of the large number of buttons." Iwata would say.

gekko 09-18-2005 06:29 PM

Re: Nintendo/Revolution Press Conference
 
More sense? Hardly. You'll end up with Sony's retarded primary d-pad setup, which Nintendo realized from the start is backwards. You also have no way to connect the shell to the controller, since the connection is at the bottom.

Jonbo298 09-18-2005 06:45 PM

Re: Nintendo/Revolution Press Conference
 
gekko has a point about the connection ;)

The Duggler 09-18-2005 07:00 PM

Re: Nintendo/Revolution Press Conference
 
The pointer would also be unsuable and the handles would be obstructed by those corners

DarrenMcLeod 09-18-2005 07:37 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Jonbo298
Could you imagine playing Goldeneye with an N64'esque controller "shell" and having butter smooth framerates and not the lag we all experienced back in the day? That alone is enough for me to download the games :D :D

And since there are no C-Buttons, perhaps we could call the CStick the CButtons, and get dual analog controls (since I doubt we could use the pointer for it).

Teuthida 09-18-2005 09:24 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by gekko
More sense? Hardly. You'll end up with Sony's retarded primary d-pad setup, which Nintendo realized from the start is backwards. You also have no way to connect the shell to the controller, since the connection is at the bottom.

So let's have two D-pads and two giant A buttons visible with half of them usable? If you recall, this classic-style controller is more for the retro games than anything else. GameCube's button layout makes no sense for those days. And why have one like IGN's if they have GC ports anyway to use those controllers? I'm sure Nintendo is smart enough to have games work depending on what attachment is being used. Using the classic-style controller? Then it's calibrated to work on its side. As for the port, that could easily be manipulated to work. Just add some more to the controller or not have it stick in as much, or hell, have a wire. I didn't say this mockup was perfect. Just better than IGN's. It integrates the free-hand controller better.

gekko 09-18-2005 09:39 PM

Re: Nintendo/Revolution Press Conference
 
The shell is not designed for the downloadable games, it's designed for ports and modern games not designed to be controlled with motion. The point of including the remote is to save money because the remote already contains a power source and the wireless antenna. It will also allow for the use of the pointer and tilt sensors.

bobcat 09-19-2005 12:13 AM

Re: Nintendo/Revolution Press Conference
 
I feel the need for some change in the consoles I buy. I must admit I am becoming a bit bored with consoles, I welcome Nintendo's decision to try something different.

Jonbo298 09-19-2005 12:45 AM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by DarrenMcLeod
And since there are no C-Buttons, perhaps we could call the CStick the CButtons, and get dual analog controls (since I doubt we could use the pointer for it).

*ahem* Nintendo or someone else did mention the fact Nintendo will most likely release controllers respectable to their console parts (ie: N64'esque controller for Rev thats wireless, etc...)

manasecret 09-19-2005 01:44 AM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by bobcat
I feel the need for some change in the consoles I buy. I must admit I am becoming a bit bored with consoles, I welcome Nintendo's decision to try something different.

I agree, though now that I think that, I wonder if I really thought that before this Revolution was revealed. I mean, would I have become bored with consoles (or thought I was) if Nintendo didn't do this? Would I have become bored (or thought I was) if I didn't like Nintendo like I do? Is me liking Nintendo so much a result of why I'm bored with consoles, ie. I like change? Does it matter? :) Hmmmmmm....

thatmariolover 09-19-2005 02:40 AM

Re: Nintendo/Revolution Press Conference
 
I'm not trying to bring anybody down or anything. But if Nintendo's "Emulation" continues in the same way it has for the Zelda Collectors discs that have been released on Gamecube, I expect no graphical upgrades (not even texture or sprite filtering) and no framerate improvements. Expect 15-30 frames a second and blurry textures on your Revolution while playing Zelda 64.

I am. That way I'll be pleasantly surprised if they do some actual work on the emulators and I won't be overly disappointed if they don't.

Jonbo298 09-19-2005 03:57 AM

Re: Nintendo/Revolution Press Conference
 
If enough people bitch about the fact there's no improvement to fps in N64 games, Nintendo may do something about that since people are paying for it ;)


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