![]() |
Quote:
EGM may seem to be the fairest but that doesn't make it unbiase. And there are several high scoring games that I don't like and several low scoring ones that I do love. So a review is only good for those who need guidance or confirmation. |
If you talk like that pengiun, you basically saying that there is no way to tell if a game is good or not. While sure, everything is based on opinoin, but if a game gets good reviews from all the major magazines, websites, ect., dont you think is a safe bet that thats a well-made, quality title? Oh wait, thats just opinoin again. If we ignore the reviews, who's to say superman64 really sucked?
|
Yeah, I actually enjoyed Superman 64 for a while. True fact. I used to play it then go watch Superman on Kids WB. Then come back and play it. And my friend and I used to hide the car in practice mode and let the other find it. It kept us occupied for a very long time. =o
|
Quote:
First of all look at Gaamecube's design... you can not tell me that them holdng back didn't have anything to do with thier monney grubbing ways. 1) Gamecube doesn't feature a DVD player.... why? Because they saw how bad sony faird with a DVD player at first in Japan... profit first, system quality later. 2) Gamecube's best source of memory at launch was 500kb... do you really want me to go into this again. Simply put, if you remember, it hurt sports games back then, and it still hurts them now. Plus Nintendo sold it for an extremely rip off price of $14.99 in the face of competition who sold thiers for $34.99 with 16x the memory. 3) The disks... Ok, maybe it doesn't hurt games, or does it? Have you seen a nice long RPG come out for GCN yet? I haven't. Nintendo made these disks the prevent piracy, and in turn gave the disks much less memory. Don't give me that stupid "1.5GB is plenty" arguement, because it may be plenty for the games that are out now, but it's not as much as the competition. Plus there allready games on Ps2 that wouldn't be able to fit on those disks, more like 2-3 of them... Gran Turismo and every RPG for example. these are just a few of many examples where Nintendo sacrificed quality for $$$... even selling Rare could be put on this list. Quote:
They are a good developer, capible of big things... but reasleasing too many games is killing them. They need to slow down and make some true killer apps (I'm talkin games that get in the high 9's) then they can work with momentum from that and get faster and faster. Quote:
I look at games like Luigi's mansion, and I think to myself about how much that game could have really been if Nintendo spent 2 years instead of the one year they took to develop it. Quote:
Nintendo fans (at least the ones in this forum) are loyal enough to follow Nintendo into whichever connection they may have made. Hell, you would be shocked at how many people are buying Xboxes now that one of thier Nintendo favorites is coming out for the system. If Nintendo went third party, that would be a servere problem, then, just like you said, they split up franchises. If they stick to one other sytem, I'm sure that system would be in my house and your house come 2006 :p Quote:
A B X Y Black White L R L2 R2 (the last two are pressing the sticks) GCN has: A B X Y L R Z As far as animal Crossing, it could serve as a problem, but as long as you keep your system plugged in you keep the time going, if you unplug the sytem it's your own damn fault that you have to reset the clock in thast game :) Quote:
Also, you talk about Animal crossing... imaging if That game was on an 8MB card or a limitless hard drive. The city could be ten times as big, there could be WAY more crap saved. Like events and stuff, and more customization. You could make a limitless number of those patterns with better graphics. Quote:
Quote:
Quote:
Quote:
Ps2's preformance has yet to be simply killed off. That's why it stays. You can't tell me that GBA is the most advanced handheld technology in the world. GBA has a LOT of room to be killed visually. Quote:
and that's about it... in the end you kinda disagreed then agreed :p soo... in conclusion :rolleyes: ;) |
Quote:
Quote:
|
you didn't like metroid prime... DIE DIE DIE!!!!!!!!!
|
Quote:
Quote:
Quote:
Quote:
Quote:
I will agree there are several games on Ps2/Xbox that wouldn't fit on one Cube disc, and people say that would hurt Nintendo in the long run, I really can't tell if it has. Quote:
Quote:
Quote:
Quote:
In a way having Nintendo worry about how they will do in q4 2003 would help gamers, I mean it means Nintendo has to get a fire under their ass to recent a game that might actually sell instead of delaying it forever. Quote:
But who's to say Nintendo as a 2nd party wouldn't be forced to a schedule or a tighter budget. I mean as their own developer they have any freedom they want. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
I don't know what other events you are referring to, I was pretty sure the events were on the disc and not the memory card? Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Sonic Mega Collection was just a cheap way to gain something from Sega. I mean it didn't improve the Cube's line-up any during the end of the year, but it was a quick buck for Sega. Another difference between AC and SMC, AC was never released in the US, but most if not all of those games on SMC were and a long time ago at that. Quote:
Crash who is that weird kid in your avatar? Quote:
I mean there are some high scoring games I don't like at all then some low scoring ones I love, like Mystic Heroes. Reviews/Previews and whatever else magainzes and sites put out should help make a decision, they shouldn't be the reason to buy a game. |
Holy crap, that quote button is pointy! You could poke an eye out with that thing!
|
Quote:
|
Quote:
Quote:
Well, if it's piracy that's just Nintendo's greed. Psx did just fine, and it was pirated more than anything. Quote:
Quote:
But let's talk about a developer that supports the Cube named Square... they would never put a port of FFX on GCN because of the disk limitations, period. Of course there is no way to know... all we know are the facts, and a fact is that there isn't much support from games that take high disk space. Quote:
Quote:
Quote:
Quote:
Nintendo play's on thier fans ignorance... If Nintendo doesn't have to go the extra mile to bring quality, they won't. That's why Nintendo loyalists head counts are going down. Quote:
Quote:
Look at the handheld market... Technology there is WAY behind what it could be. Why? Because there is only one competitor who basically owns the market. I bet if Nintendo wanted to.... and if there were real competition on the horizon... they could release GBA at a super cheap price just to destroy the competition before if even gets a chance. Quote:
Give me a break. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
You act as if they are pushovers like Sega Quote:
Quote:
|
I didn't read all of this, and I'm not about to, but I will throw my $0.02 for those who are reading the whole thing.
It doesn't MATTER if nintendo is outsold 10,000 to 1 by sony AND ms, so long as they make money, they'll stay in the game, it's that simple. Going 3rd party might be the best thing to happen to the company, but it will never happen. Nintendo is far to arrogant to let it happen. If they WERE to be bought out the only real players in that game are MS and EA anyway and nintendo is also far to racist to let themselves be bought out by an American company (deny it if you will, but you know it's true.) Nintendo makes enough money with the gameboy to put out another console even if the cube ends up being a huge failure. They'd be stupid enough to do it too. That's the one thing you have to remember, no matter what else comes inbetween nintendo and the third party, stubborness will always be the final determining factor. They're simply not smart enough to do what's best for them. |
All times are GMT -4. The time now is 12:17 AM. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern