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-   -   Podcast: Exploratory Committee (http://www.gametavern.net/forums/showthread.php?t=18275)

flunkie44 06-04-2008 03:03 AM

Re: Podcast: Exploratory Committee
 
Quote:

Originally Posted by Aladuf (Post 226857)
Nope, it's actually a cool idea.

It'd kinda take away from the whole "podcast" thing though, eh? I mean, if everyone participates, who's going to want to subscribe and download and listen to themselves talk? :p

Edit: Other than BaB.

Aladuf 06-04-2008 03:05 AM

Re: Podcast: Exploratory Committee
 
Quote:

Originally Posted by flunkie44 (Post 226868)
It'd kinda take away from the whole "podcast" thing though, eh? I mean, if everyone participates, who's going to want to subscribe and download and listen to themselves talk? :p

Edit: Other than BaB.

Yeah, it completely takes away from the point of it being a "podcast" but it would be cool.

And my god, you are catching on! BaB would totally do that, and he would totally admit to doing that!

Bond 06-04-2008 11:59 PM

Re: Podcast: Exploratory Committee
 
Alright, let's do this. The first three people that replied were Aladuf, GameMaster, and Dyne. I'm really not sure if Skype could handle more than four people anyway and maintain a decent quality of audio.

Let's try recording our first pilot next Tuesday night. What time works for everyone?

I'm going to work on some kind of outline just so that it isn't a total bust.

Dyne 06-05-2008 12:01 AM

Re: Podcast: Exploratory Committee
 
Sweet, tuesday works great. MGS4 hasn't come out yet. :D

I'm available from 6:30pm PST all the way up to 12pm PST. Just let me know when.

I'll have to install Skype again. Wait, do you have a mac Aladuf? We could use iChat, couldn't we?

GameMaster 06-05-2008 12:06 AM

Re: Podcast: Exploratory Committee
 
Quote:

Originally Posted by Bond (Post 227170)
Alright, let's do this. The first three people that replied were Aladuf, GameMaster, and Dyne. I'm really not sure if Skype could handle more than four people anyway and maintain a decent quality of audio.

Let's try recording our first pilot next Tuesday night. What time works for everyone?

I'm going to work on some kind of outline just so that it isn't a total bust.

Skype claims to be able host conference calls with up to 10 people at a time so I think we should be okay.

We can do some testing beforehand if you like.

Aladuf 06-05-2008 12:06 AM

Re: Podcast: Exploratory Committee
 
I don't have a Mac.. and how does one go about getting this "skype" you speak of?

Bond 06-05-2008 12:06 AM

Re: Podcast: Exploratory Committee
 
http://www.skype.com/

Also, does everyone have headsets?

Aladuf 06-05-2008 12:06 AM

Re: Podcast: Exploratory Committee
 
Quote:

Originally Posted by GameMaster (Post 227177)
Skype claims to be able host conference calls with up to 10 people at a time so I think we should be okay.

We can do some testing beforehand if you like.

I agree, lets test it out before hand with a few folks then we can decide if more can join or not.

GameMaster 06-05-2008 12:06 AM

Re: Podcast: Exploratory Committee
 
Quote:

Originally Posted by Aladuf (Post 227178)
I don't have a Mac.. and how does one go about getting this "skype" you speak of?

http://www.skype.com/download/

Aladuf 06-05-2008 12:07 AM

Re: Podcast: Exploratory Committee
 
Quote:

Originally Posted by Bond (Post 227179)
http://www.skype.com/

Also, does everyone have headsets?

hmm... I think so.

Dyne 06-05-2008 12:08 AM

Re: Podcast: Exploratory Committee
 
I don't have a headset, but I think I can get away with headphones / internal mac laptop. It's worked before.

Bond 06-05-2008 12:09 AM

Re: Podcast: Exploratory Committee
 
Well, let's all get Skype (I have to re-download it too), and post our usernames.

GameMaster 06-05-2008 12:11 AM

Re: Podcast: Exploratory Committee
 
skype name: synthoid

Aladuf 06-05-2008 12:12 AM

Re: Podcast: Exploratory Committee
 
Is there anyone else who has skype that can help us to see if we can easily fit more than three?

Dyne 06-05-2008 12:13 AM

Re: Podcast: Exploratory Committee
 
Hey, I DO have it. Awesome.

username: dynendal


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