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Re: On this day, 4 years and two days ago...
Thanks for the suggestions.
Well, I'm weird. I really like bad games. I liked Superman 64 a lot, and Shaq Fu. I'm sure Shadow the Hedgehog isn't as bad as IGN says. Besides, Nintendo Power gave it an 8.0. The Incredible Hulk might be good to look into, yeah, because I might be doing co-op at Radical Entertainment down the line. Prince of Persia I've considered before but I haven't seen it around. And Spiderman 2 I'll consider, but I'm mostly focusing on first-party and second-party titles. I can't wait to get a student credit card so I can buy things online. I have to wait another month though! |
Re: On this day, 4 years and two days ago...
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If you care to listen, here are my reasons: RE4: Great graphics, true. The over-the-shoulder view, while nice, was anything but revolutionary. The AI sucked. Hard. The boss battles, while spectacular looking, were repetetive and derivative. When he does this, shoot here, when he does that, shoot there... repeat. The weapons upgrading was nice, but about 5 years late and hardly constituted the "role-playing element" people talked about. The whole game felt and played like a game from a previous generation with a graphical upgrade. Metroid Prime: Looked great. Played pretty well, minus the confusing and clumsy targeting system. Other than that... why was I playing? There was a nearly non-existant story, and what there was you had to research through text based evidence in between getting lost and constantly backtracking. I know they were trying to do a 3D recreation of the gameplay in the original games, but it didnt work for me at all. I tried to play this game on 3 different occassions, based solely on reviews and public opinion, and I couldn't stand it. RE4 was a good game made to look like a fantastic one. Metroid Prime was unplayable IMO. Pure frustration, and not the good kind. Now to be fair, here are my favorite Gamecube games: Eternal Darkness: Love this game and it was the most addictive game I had played in a long time prior to WoW. Was the gameplay great? Not really. Were the puzzles challenging? Nope. The story was why you played. It was creepy, and unnerving and engrossing. I didn't want to see what happened next, I NEEDED to see what would happen next. Day of Reckoning 2: Best wrestling game I've played since No Mercy. Finally, wrestling simulations have a home. Wind Waker: Utterly charming and the best example of what cell shading can add to a game artistically. Every time a foe was thwarted and dissappeared in a swirling cloud, I was treated with the brilliance of the art design. The game was pretty good too. |
Re: On this day, 4 years and two days ago...
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Ok, enough TWW bashing for today. :D The only thing that stands out in The Wind Waker compared to the other Zelda games is the story. :) Not that it's a great story (compared to the average RPG), but it was better than OoT and MM... I have very high hopes for The Twilight Princess. :) |
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It wasn't Ocarina of Time or Majora's Mask. But it was never intended to be. It was a completely different gaming experience from earlier Zelda games and different doesn't necesarily mean less-than. I appreciated the fact that they tried something new and somewhat experiemental. Its better than the rehashes of old gameplay and themes that RE4 and Metroid Prime represent. |
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Also being one of the few that was not directly related to the events of another (Majora's Mask follows OoT and Link's Adventure follows Zelda) but Wind Waker was a new start that still made many references to the OoT. Also I loved some of the dungeons and the final boss albeit a tad easy was sweet. |
Re: On this day, 4 years and two days ago...
It was a neat style for Wind Waker, and I'm a big supporter of the game itself, but I seriously thought it could've used some orchestral music.
Nintendo started slumping with the series. They hit a high with Majora's Mask and the Oracle games, but Wind Waker was a little disappointing and Minish Cap was downright disappointing. I don't care for Minish Cap at all. And the worst thing is, I know it's short, but I'd rather not waste my time on it anyways. And Four Swords was good for a little multiplayer romp but it wasn't the absolute best. Thankfully Nintendo took the hint with TP. |
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I recently discovered that TWW has some nice music (I've found the 2CD soundtrack), but not the famous catchy tunes that the other games had. The only (new) song that I can remember is the sea tune (though that has the overworld tune through it?) and the intro song with the panflutes or whatever. :) The rest is pretty (though Dyne is right), but not memorable.
The Zelda series has awesome music. I have all the soundtracks. :) I'm really curious about the TTP score. :D |
Re: On this day, 4 years and two days ago...
I think the music doesn't seem as catchy and rememberable is because it's more atmospheric for the most part. The boss battle with Molgera has to be one of my favorite video game songs. Definitely catchy. No Saria's Song but still good. The other stuff is pretty beautiful like the opening theme or the Earth God's Lyric. Both have an Irish feel to them.
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Re: On this day, 4 years and two days ago...
I just listened to my MP3s of Molgera... it's catchy, but it has no.... rythm. It's impossible to whistle along with it. Except when they hint at Saria's Song. Then you remember how cool that song was. :angel:
Edit: Can somebody tell me the total sales of GCN? |
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Re: On this day, 4 years and two days ago...
Thanks!
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Re: On this day, 4 years and two days ago...
I just went on a splurge today and got:
NBA Courtside 2002 (finally, an NTSC version I can play) Kirby Air Ride (which is non-players choice.~) Wario World (for the cheapest I've ever seen) Custom Robo (see: Wario World) Sonic Gems Collection Resident Evil 2 (for really, really cheap. Now I just need 3, and Code Veronica) I'm happy. |
Re: On this day, 4 years and two days ago...
Dyne, you REALLY need to pick up Prince of Persia: Sands of Time. Dont even bother with the sequal though, they butchered it. But POP is easily one of my top 5 favorite Cube games. It came out of nowhere and its a stunning game. Everyone needs to give it a look.
As for Stonecutter's comments, I disagree on most accounts. RE: How can you say the AI sucked? They came at you agressivley, through windows, up ladders, whatever. Then you go and negate your own comments by saying its "Hard". If the AI really sucked, that wouldnt that make it easy? And I wouldnt say it was an easy game, but I definatley wouldnt put it in the realm of "Hard" either. At least not on the easiest setting. I had little trouble completing it. As for the boss battles, what boss battles in any game arent somewhat repetitive like that? Theyre like that in Zelda, Mario, pretty much any game I can think of. And as for Metroid Prime: You werent really playing for the story, no, but do you play a Mario platformer for the story? I dont feel a Metroid game really needs much of a story. Your playing for the awsome sense of exploration and boss battles. And I suppouse you think Halo is the best thing since sliced bread. Oh, and what about Makars Awakening? Its a little short I suppouse, but its brilliant. |
Re: On this day, 4 years and two days ago...
I skipped a whole page of this thread, but Metroid Prime's story was great imo. It progressed very well, and the way they made it so that you scanned and put the events together piece by piece was implemented very well. And it wouldn't have been as good for me without the story.
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