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Re: The new Zelda
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*shrugs and walks away* |
Re: The new Zelda
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But now I'm all hyped for the realistic Zelda so whatever ... |
Re: The new Zelda
It would be cool if they had made this a sequel, and as he found a new continent Link slowly changes from his Wind Waker cel-shading to a cool, realistic look.
But yeah, I'm happy with this too. |
Re: The new Zelda
Change into a realistic look? :unsure: That won't do the atmosphere much good... Just give us an epic, dark adventure from the start. :D
I'd also like to see a sequel to TWW, but this time with more land. A few boat parts in this new Zelda game would be nice too... Ehm, how are we going to call this Zelda game?? Zelda: A Surprise at eł? :) The guy who said that this game looks to much like OoT probably forgot that TWW was basicly a polished, cartoony version of OoT... same sounds, same details... This game looks so much more revolutionary! Burning arrows that get stuck in a tree and keep burning... :D EDIT: It's not even their own music :confused:: accompanied by the Conan the Barbarian soundtrack... |
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+rep |
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And here's some more stuff. Quote:
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Alright, Im glad that they stuck with the 'teenaged' version of Link
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if done right it is a good thing. but link himself wouldnt and shouldnt talk, wouldnt be much of a role playing game in that respect if he talked for you.
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Just like an RPG kinda thing |
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i am really starting to get excited about this. but yes, link should definately Not talk... personally, i would just feel it wasn't Zelda that i have so many memories playing
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Yhea, Link's voice is all made up in my head already :)
It wouldn't be the same if they gave him so other voice :) |
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you cant just turn him into the chatty type. |
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Just the little thing that you, yourself might point out, in your mind or out loud. |
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I agree with Null on this one. Link never said anything except "..." and made funny grunts when he gets hurt and such. He should keep to that.
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But you just said that you liked it that they left it to your imagination...I just think if you've established the fact that Link has never literally had words put into his mouth during a game, you shouldn't start now.
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I was talking more about the tone of his voice, but whatever, i love both ideas, just no voice acting, and it will be fine.
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The problem with voice acting is that the people in the game that talk to you won't be able to use your name. I name my link "Justin"... if there was Voice acting nobody else in the game would be able to say my name.
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They did voice acting in GTA3 for everybody else but the main character, and that worked out fine...
I think at least the other characters in the game should talk... just as long as they get decent voice actors... Or maybe do a FFX kind of thing where the main characters talk (minus Link), but a lot of the common townsfolk and stuff still use text... |
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-EDIT- Oh, and Link runs alone... he doesn't have 5 other people with him talking all the time :p |
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And yes, Tidus talked, but Link doesn't have to... Zelda, Ganon, any other main characters (like there was Ruto and the other sages and such in OoT, and a few more important characters in various towns) still can... While town folk that say stuff like "OOOO LOOK AT THAT CYOOTE HAT U R WEARING!!" can just come up in text... Unless they feel like getting some random lady who is a decent voice-actor to say that line... And I don't see how Link being the lone fighter makes a difference either... |
Re: The new Zelda
Maybe they should make it so that they interupt Link just as he's about to speak
Ex. NPC 1: " What do you make out of this situation, Link?" Link: "eh..." *interupted* NPC 2: " Link? There's someone here to see you" See how that works out? Here's another example Ex. NPC 1: "Link, are you sure that you can handle the hordes that are coming?" Link: " uh.... " *interupted again* NPC 2: "Don't worry Link we are here to fight with you!" It all works out, but they shouldnt have him try to talk all the time, just in some intantces (sp?) when he's just about to talk. |
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Hey hey I know, just use that program macs use to speak text... So it'll be like Voice actor: "Please, you must save us"Computer:"...Alex..." I have an idea! How about the whole game just sticks to text :sneaky: |
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And Jeepnut's slave has the right idea... that's pretty much what I was trying to say :) |
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Voice acting or not, Link should NOT have his speach EVER represented by text or voice. Never.
I wouldn't everybody else with voice acting though. They don't necessarily HAVE to say his name. Never once in FFX (or X-2) did anyone say "Tidus," but it still worked. They could do the same thing. Or everybody who doesn't like "Link" could suck it up and live with it. *shrugs and walks away* |
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SO IT COULD WORK LIKE THAT FOR ZELDA IT COULD WORK! |
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They did the exact same thing in Neverwinter Nights. While I don't want Link to speak, the NPC's could easily be given voice actors. It's not hard to write dialogue that conforms to that style.
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I don't want any voices. I want the dialogue and voices to be just like that in Wind Waker.
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Miyamoto doesnt want link to have a voice. But he didnt mention no voices at all.
A lot of game do no voice for the main character only. Jade Empire, GTA, KOTOR, etc. |
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Im thinking link should talk in jibberish like in Rayman 2.
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It seems that the trailer shown at E3 was a shortened version of a previous trailer that, obviously, wasn't shown at E3.
IGN, however, was given to chance to watch and did. They weren't allowed to bring cameras or anything, so there's no video or audio, but they did write a detailed report on it. There's no new information that we didn't already know about that can be taken from IGN's article, but it is interesting none the less. I expect we probably shouldn't have to wait too long until Nintendo releases the whole to the public. I think no more than a couple of months.... Anyway... Link: The Legend of Zelda Extended Trailer *shrugs and walks away* |
Re: The new Zelda
Somethings up with there coding, lol
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