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Adam and I think it would be great if the new ending was released with, "Mass Effect 3: Enhanced Edition." The game would include the new ending and Prothean character all for $60.
The new Reaper character would be $10. |
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They just need to add this video to the end and I will be happy
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So who here actually enjoys the endings they've gotten?
To clarify I haven't played but it just seems like nobody is happy with how the game ended, and everyone felt like they were watching Star Wars Episode I again. "What the fuck is this shit. I want my money back. This isn't as good as I had hoped. What the fuck. you ruined your own franchise!" |
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The game itself was great, just the last 10-15 minutes of it went to shit real fast. I really like that indoctrination theory and that it was Shepard fighting against his own mind, but if thats true, why didnt they finish the game? Either way, they screwed up, but I still really enjoyed the game as a whole and look forward to some more DLC.
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Just beat this thing. I am disappointed. I know I have defended this game bu to be fair everything but that last 10-15 minutes was the greatest gaming experience I've ever had. I really enjoy the ME universe and to see it get such a awful ending really sucks. I want closure dammit! What happens next? My Shepard is still alive because I gathered more than half of total galactic readiness, so I know there is more to tell. What happens to all of your companions that I have invested so much learning about and talking to and helping?
I dont get why it boiled down to how synthetic life will always rise up and become violent, so they need these cycles to keep things in check? The let down comes from working so hard and then having such little closure and more "WTFs?" with the little boy AI and how Liara and Javvik ended up on the Normandy, and why was it in the middle of a jump!?! And I chose to destroy the reapers, why the hell does that mean I have to kill the Geth too?!?!? The scene after the credits was a nice touch. Maybe I'm just sad that its all over? No more mass effect?! :( Also, if your Shepard dies because you dont want to bother with gathering all the resources, how do you play the inevitable DLC? or will it just be for the co-op? |
Re: Mass Effect 3 Ending Discussion
If you load up your save again you'll notice it just prior to the Cerberus base mission (which was the point of no return) despite where ever your last save really was. This is to, basically, allow everyone to play DLC without having to start a new game. They will all take place prior to the battle for Earth.
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I ended up going the synthesis route since control was obviously going to be a fail choice and I didn't feel destroying all synthetic life was the answer either (would feel guilty killing EDI).
But yeah...I was expecting to defend the ending after beating this game but I don't really feel like I understand the effects of my final choice... So um...yeah I dunno. |
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Wait for the plethora of DLC that will never stop being released. ;) Quote:
Anecdotal assumption alert: The AI/Organic thing has been addressed as at least a minor theme in the other games - look at the Quarians, they created the Geth to help - the Geth rebelled after gaining thought, and there you go - Mass Effect 1. Mass Effect 2 explored the fact the Geth might be synthetic but they're still "life", but not before a corporation tries bringing Shep back from the dead and making him a living-robot so he can start flying around the Universe with his living AI-ship, dealing with the fact there is an engineered species stealing people to make a giant robotic human simply because they feel superior to all other species and don't trust any of them with their own survival. Which makes "sense", considering you're controlling a human-robot who is flying in a living ship with a sentient robot on his team. The alien species 'controlling the cycles' maybe views synthetic life as an abomination to real life, being that it is superior and a seemingly neverending threat to organic life because given enough time it will most likely decimate the species that created it if no outside help is thrown in. It just seems to me that Mass Effect is "about" the combination of living creatures and computers [In the same way that Deus Ex is, but on a larger and more warped scale] - and the problems associated with it - they just fast forwarded thousands of years beyond the "Hey, we made a computer that can play Chess, and we can put a barcode in your arm" part. I still do want to play the game and experience this horrible unsatisfying ending for myself to see how magnificently let down I'll be. I have yet to see a person anywhere online say "Yeah, I'm satisfied with this so far." - That just makes me want to play it so much more. |
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I slept on it. Maybe I'm okay with the ending. I feel satisfied with the sacrifice I have to make since breaking a cycle is a pretty big thing to do.
I think people aren't really used to melancholy endings. But I guess it's fair to not know who lived or too much about what happens because it's Shepard's story, and my Shepard died. I'm wondering if my squad for the last mission got vaporized. I took Garrus and Liara like everyone else so I assumed they're pretty dead. But then Liara walks off the Normandy and I'm like..."how'd she get on there"? Anyways, everyone in this story was alive at a very doomed point of history so to give the future a chance is not too bad an ending. And since the mass relays are gone, I'm curious what would happen with all the fleets stuck in the Sol system. |
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For those who are curios or like me, will never be able to see the bad endings, heres a vid of every ending side by side.
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2. The illusive man never says he doesnt trust the other specials with helping in survival. He even openly supports getting the councils help when you ask him if you should try, and theres also the fact that a large portion of your team are aliens and how he is the one to suggest them and says they are the best, etc. He brings you back becuase no body else is doing anything about it. Sure he believes that humans deserve a better spot in the galaxy, but he trusts anyone that can help to fight the collectors, aliens included. Quote:
Most of the reaper interaction is with organics, harvesting to build new reapers, indoctronation (which is a huuuuge part of Mass Effect), husks, etc. It seems that it came out of left field that all of this, in the grand scheme of things, is to prevent synthetics from rising up. All I am saying is that it was a weird explanation for the Reapers and the cycles. It would have made more sense if they hadn't tryed to explain the reapers origins, and the whole cycle was just the reapers procuring the future of their species, ensuring their survival. Hell, I would've even bought that the reapers were created by the higher alien species so that they can ensure organic life continues, (ie: advanced space faring races would eventually use all resources and move on until there was nothing left.) by killing them all and resetting the cycle. |
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On a serious note, I had no idea the endings were that similar. That is kind of ridiculous. |
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Now that I've read the indoctrination theory, it's very interesting to think that what plays out in the citadel is just a mind fuck to get Shepard to think on a different paradigm that helps the Reapers (like what happened with the Illusive man).
Are the reapers mind readers? That's the only way they'd know to make the little AI hologram that child. It makes more sense if it's taking place in Shepard's head since that kid is something she's been grappling with the whole game, he's always very much in her mind. If this is the case, then my selection of synthesis could be playing into the reaper's hand now that I'm trying to compromise rather than stop them. Could that AI have been fucking with me and lying outright. Some of the things he said are out of line with the things the Reapers have said throughout the game. The idea that this cycle preserves life could be the lie that helps fuck with Shepard's head enough to not destroy the Reapers while the Reapers could be acting in self interest to ensure that no being would ever advance enough to be on par with the Reapers. Plus there's a lot of weird stuff that happened like Shepard's gun going off at Anderson, but Anderson not being wounded. Then later in the exchange Shepard is bleeding from the spot where it seems she shot Anderson. The only thing I regret now is taking the two people I cared about most on the last mission since it seems they got vaporized. I wonder how the rest of the people made out in the battle... The more I think about it, the more I like how the game ended. It will be interesting to see what happens now that Bioware is adding to it. The only thing I see as a failure is the fact that the final battle didn't involve many hard choices. I would have liked something akin to the last mission in ME2 wherein you have to organize squads to help you get to the beam. The last moments would have been a lot better if the game forced to make hard choices and sacrifice some of your friends for the sake of the mission. It doesn't seem as though that would have been too hard to do and I think a mission of this caliber would have limited a lot of people's disappointment with the end of the game. Edit: The biggest success of this game is that it's gotten all of us thinking about it a lot after finishing it. What other game can boast that? |
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Last stage of dealing with end of Mass Effect:
Played through ending again. Indoctrination theory is everyone just grasping at straws. The ending was the ending. It wasn't the worst thing ever. Get over it, crybabies. |
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So then after the Quarians tried to shut off (kill) that geth, the geth contemplated why they creators (Gods) were attempting to destroy them and rebelled, right? ;) Just because I said the Geth rebelled doesn't mean I meant they were the first to start the war - but they were still the synthetic ones to rise up and rebel against the organic creators. Quote:
Anyways, all I was trying to say with my post before was my opinion on the theme of the series - that the whole Synthetic Life/Organic life and the struggles between them and combination of them seems to be at least a minor theme in the whole series - to me. Almost everything in that game is the cause, problem of, or the solution is some type of genetic engineering, and the struggles of choices between combining organic life with synthetic life, or altering organic life to become 'better'. It seems to be about "At what point is too much". Look at the Illusive Man. He wants to secure the human race at the top of the Universal ladder- at what cost though - synthesizing people to make them stronger and better, essentially making them less organic, less 'natural'. Then there's the Solarians and the Genophage, and the fact the Krogan were genetically engineered in the first place, and then decimated afterwards with some genetic altering. And especially the shit the Reapers are pulling, and have previously pulled. AI in the series was originally presented as evil with the Geth, but then slowly towards the 3rd game (to my understanding from playing to the second and from what I've heard about the 3rd) they try to make you understand that just because their life isn't organic, it's still life [Even through the course of 2, with EDI - she starts off with a sketchy sort of vibe to the character, but by the end of the game she has become very 'human' in her interactions, cracking jokes, getting to know the crew, and possibly even 'becomes' the ship - turning her into an actual physical object rather than simply data]- so is it morally okay to destroy them - when is it morally okay to stop genetic engineering, when is it okay to do it etc. Maybe it's just me who sees it that way, I'm not too sure. Quote:
Hey Dylan, after you decide to be through with this abomination of semen-filled excrement [No rush] I call dibs - because I don't really want to drop 70 bucks on a game everyone has been shit talking for weeks - it's not a very good selling point. :lol: *shrugs and walks away* |
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despite all this ending fiasco, I still think think this is one of the best games I've ever played, and my favourite game series by far. Love the ME universe.
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Yep, it was good times for sure.
Even though if it's true that your final party gets vaporized, then I had to watch every single one of my favourite characters die. But it's cool, I will accept Mordin and Legion's deaths as they were in the service of satisfying story telling. |
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Apparently Mordin can live. Cam found a few YouTube videos that show some real bizarre Renegade options. |
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There is actually an almost hour long video on YouTube, that shows the deaths of a lot of supporitng characters. There are many crazy options I found, a lot of them unpleasant. The most disturbing thing I found was basically murdering Mordin in cold blood to stop him from curing the genophage. You shoot him in the back as he goes up the elevator and he struggles to get to the console bleeding and mumbling, dying just before he gets there and all the while a very sad musical score is playing. You'd have to be a terrible monster to openly kill Mordin. Another thing that I found very sad was the Miranda death scene if you are romancing her. Other notable options included: gunning down Wrex if he finds out you tricked him about the genopahge. Mudering legion, if you let the Quarians destroy the Geth fleet. OR Tali watching her fleet get destroyed by the Geth and then killing herself by jumping off a cliff. Shooting Ashley/Kaiden on the citadel when they protect Udina. Not going to Grissom Academy in time only to have cerberus upduct everyone, then later hearing audio logs of cerberus torturing and indoctronating Jack, then having to fight and kill her. There is probably more, but those are the ones that really stuck. A lot of them are direct actions of renegade choices (Mordin, Wrex, etc), or not having enough reputaiton to choose either a paragon or renegade option (Quarians or Geth, Miranda). |
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If you gave Legion to Cerberus in ME2, you end up fighting him somewhere in ME3.
And if you chose Morinth over Samara in ME2 (like anyone did that) she comes back as a Banshee near the end of the game. Also your Space Hamster from ME2 is running around in the engine room where Jack used to be, go catch it! Just read this on IGN which I found kind of funny. Its in the description of a planet from ME1. Quote:
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I literally just finished the game and wanted to post on it while it's still fresh - and I put spoilers on nothing.
I just wanted to put my thoughts on the indoctrination theory. So I've never watched any of the videos - these are solely my thoughts on how I perceive that possibility. I don't think that's what it is, for the record - I'm just open the idea of the concept. So the kid at the beginning is the same as the kid posing as the Catalyst, who is also the same kid in Shep's dreams who burns. Leading me to the possibility the kid at the beginning who blew up, and who is running away from you in all of your dreams and being set on fire - was not a real kid to begin with, and was an implanted image in order to break Shep's will, or resolve, or something. I mean, that kid is a super bummer. He's so negative and all he does is tell you that you can't help him, blow up, get set on fire, until the very end when he's trying to essentially get you to side with synthetics. At the end the kid/Catalyst keeps saying things about how he controls the Reapers, and was controlling the Illusive Man, who was controlling Shep [essentially meaning The Catalyst-kid was controlling Shepard]. But then suddenly in that conversation when it starts really pushing for synthesis or control, the Catalyst starts referring to itself and the Reapers as one-in-the same, as "us", and the voice gets a little more barotone - a little more Harbinger-y (Harbinger is said to be on the way to Earth towards the end of the battles) Maybe simply because he [The catalyst] is now including himself in the group of life who will be destroyed, or maybe the kid is an implanted Reaper image by and it brings Shep to the core at the end out of Reaper-arrogance, giving him 2 options to prolong the cycle, and 1 to obliterate it. Maybe it's just cocky. That way players get to make the final option, and [possibly] get to overcome Reaper arrogance with Human resolve and good-will (if you choose that option, that is) Like I said, I'm not pushing for the Indoctrination Theory, and I don't essentially believe in it. I'm taking the ending at face-value until proven otherwise by the people who wrote the game. I just think it's 'fun' to speculate otherwise. Or maybe the catalyst is simply trying to get you to side with synthetics because it fears it's own demise, and is only trying to preserve itself, too - and in the end it's all just about the will to survive. Whaaaaat. Really though, the end of the game was pretty epic. I enjoyed the entire thing, it was so many shades of epic. I want them to make fourteen more Mass Effects. The ending of the game, on Earth was so badass. Defending fake alien planets from giant robotic versions of small cuttlefish is one thing, but I got into the battles so much more just because everything seemed familiar (in comparison to the other planets). And I didn't mind the part after the credits, either. Essentially saying it's a story. I noticed there was some pretty hard emphasis when Buzz Aldron says he'll "Tell him another story" about "The Shepard". (Because Shepards 'lead sheep', and 'the sheep' would be the populace of the galaxy. Whaaaat.) I don't really believe half of what I said. I just like to speculate from all possible angles for absolutely no reason. I plan on giving this game another go on the hardest difficulty. I figure I won't be able to get the game to Dylan before the weekend, and there are...like 72 hours until then. I completed the game in about 24 hours, so I figure I'm good to go. |
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Really though, I didn't mean to make it sound like I have anything against the game or anything. I've already started a new game on insanity. It is indeed insane. |
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Nothing has felt more epic in a video game than sprinting down that hill to the beacon, so I can save the galaxy, praying to god I didn't get hit by that beam.
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And the solution is...
Bioware will be releasing an extended cut DLC to expand on the ending of the game for free this summer http://investor.ea.com/releasedetail...leaseID=662095 |
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I see this as a win for gamers. Taking a stand against the big corporation. |
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And... The official Bioware forums are still a cesspool of hate and unhappiness. Of course.
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I am curious to see what the extended ending will be but you all realize that because this happened, the amount of nerds bitching about things will shoot through the roof
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New free stuff: http://ps3.ign.com/articles/122/1222511p1.html
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Don't forget the Geth engineer. Long live Legion!
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