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-   -   Microsoft Announces New Xbox Controller (http://www.gametavern.net/forums/showthread.php?t=21212)

Angrist 09-08-2010 11:27 AM

Re: Microsoft Announces New Xbox Controller
 
I really like how the N64 one holds. For example, the way you held the stick, up was up for your thumb. Instead of the angled grip on other controllers. I liked the A + B + 4xC buttons, they were all very easy to reach (and tell apart). I really think they should have had 6 face buttons on the Wii Classic Controller...

Vampyr 09-08-2010 12:47 PM

Re: Microsoft Announces New Xbox Controller
 
I also wanted to point that that Typh is incorrect about the differences between the original Xbox and the 360 controllers:

1. 360 does not have the white and black buttons of the original, which were impossible to hit.

2. The 360 has left and right bumpers which the original didn't have

3. The 360's start and back buttons are in a more accessible location

4. "removing a bit of plastic" is an understatement, the slimming down was a huge improvement.

Angrist 09-08-2010 02:46 PM

Re: Microsoft Announces New Xbox Controller
 
And in the meanwhile Sony is using a SNES controller with some extra plastic, shoulder buttons and sticks. No drastic changes, so it's the same controller.

Typhoid 09-08-2010 03:10 PM

Re: Microsoft Announces New Xbox Controller
 
Quote:

Originally Posted by Vampyr (Post 272257)
He said analog triggers, not analog sticks. :)


That's what I thought at first, but then I realized that only 3 controllers have had indented shoulder buttons (both xbox and 360, and GC controller), so that couldn't have been what he meant.

But my point remains the exact same essentially. Here, I'll even re-write and revise it:

Quote:

Would like to see the left thumbstick move, and the triggers should be concave like every other controller ever made with analog triggers.
Well, except the original PS controller, dualshock 1, dualshock 2, dualshock 3, and whatever the other non-rumble controller is called. Oh, and theres the non-concave buttons of the N64 controller, SNES controller and the classic wii controller.

Come to think of it, only 4 controllers have concave shoulder buttons. The Xbox 360 controller, the original xbox controllers, and the Gamecube controller.


That seems to be 8 that don't indent, and 4 that do.

Quote:

I also wanted to point that that Typh is incorrect about the differences between the original Xbox and the 360 controllers:

1. 360 does not have the white and black buttons of the original, which were impossible to hit.

2. The 360 has left and right bumpers which the original didn't have

3. The 360's start and back buttons are in a more accessible location
This is why I said this:

Quote:

No real changes. [I don't count the black and white button as "major changes"]
They moved around 4 buttons in pairs of two, twice each. They didn't change the layout of the controller other than those 4 buttons. The joysticks were the same. The abxy buttons where in the same spot, the d-pad was in the same spot. There was no complete overhaul of the controller. Sure, they added 2 shoulder buttons. Is that an overhaul? No. It's a simple addition. The controller wasn't revolutionized. It wasn't drastically changed. I wasn't talking about slight changes from an original xbox s controller to a 360 controller which resemble eachother completely. By "changes" I meant a complete change. The N64 controller does not resemble a GC controller. a GC controller does not resemble a wiimote. I said all of this in my post before.

You seem to think I'm saying this as some type of knock on the Xbox or something, as if you have stock in the company.

The reason I'm making the point, is because it's smarter to change a controller as little as possible, so people are always used to it, and can just pick up and play.

I always go to this [again, this isn't a knock against Nintendo] but most people I know just clearly prefer the GC controller when playing Wii games, because they're USED to it. Nobody I know plays Mario Kart or Smash with a Wiimote and nunchuck, they use a GC controller, because they know how to use it, and it's familiar, and there is a learning curve with playing a game you already relatively know, with a brand new completely different button layout and controller style.

Quote:

And in the meanwhile Sony is using a SNES controller with some extra plastic, shoulder buttons and sticks. No drastic changes, so it's the same controller.
Thank you. I'm glad you're agreeing with me.
If you were able to look back and read the posts, this is the point I was trying to make the whole time.
That it is BAD to completely overhaul your controller every system. You typically want it to be as familiar as possible every time. This is why I said it's good for Sony that their controller has stayed exactly the same [not counting the addition of the joysticks or pressure sensative shoulder buttons], because this means someone who played a lot of PS1, and never touched a PS2, can pick up a PS3 controller and it will still feel familiar to them.

I don't know how you guys started assuming I was on the side of "controller change is great, Microsoft needs to change their controller!", because that wasn't my point. My point was 2 of the 3 [histories of] systems haven't really overhauled their controllers other than every Nintendo controller. Each Xbox controller resembles an Xbox controller, and each Playstation controller is the same previously.

gekko 09-09-2010 01:10 AM

Re: Microsoft Announces New Xbox Controller
 
Quote:

Originally Posted by Typhoid (Post 272267)
Well, except the original PS controller, dualshock 1, dualshock 2, dualshock 3, and whatever the other non-rumble controller is called. Oh, and theres the non-concave buttons of the N64 controller, SNES controller and the classic wii controller.

Those are not analog triggers. You have Saturn, Dreamcast, GameCube, Xbox, Xbox 360, PS3, and the Wii Classic controller. PS3 and the Wii Classic are the only controllers where the buttons are convex. You should be able to squeeze hard and have your fingers not slide off the buttons. That's my beef with the PS3 design..

Quote:

You seem to think I'm saying this as some type of knock on the Xbox or something, as if you have stock in the company.
I do have stock in the company.

Microsoft also has Kinect. There's a controller revolution for you.

I think you are missing the point here. Those of us who said we don't like the PS3 controller were not asking for a revolution, just tweaking it a bit. Exactly what Microsoft has done going from the S to the 360. In fact, given the response to the Wii, Kinect, and Move, not sure controller revolutions are too popular around here... except BaB.

Quote:

I always go to this [again, this isn't a knock against Nintendo] but most people I know just clearly prefer the GC controller when playing Wii games, because they're USED to it.
I prefer the GC controller too, but it has nothing to do with being used to it. More to do with my feelings toward motion controls.

Angrist 09-09-2010 03:08 AM

Re: Microsoft Announces New Xbox Controller
 
The Cubetroller is just much more suitable for some games. And most people still have it lying around.
Now that I have a Classic Pro, I prefer that.

TheGame 09-09-2010 06:22 AM

Re: Microsoft Announces New Xbox Controller
 
2 Attachment(s)
Quote:

Originally Posted by gekko (Post 272285)
Those are not analog triggers. You have Saturn, Dreamcast, GameCube, Xbox, Xbox 360, PS3, and the Wii Classic controller. PS3 and the Wii Classic are the only controllers where the buttons are convex. You should be able to squeeze hard and have your fingers not slide off the buttons. That's my beef with the PS3 design..

Really? I've never once had a situation where my fingers slide off of the Ps3 analog triggers. And I just wasted my time going into my livingroom to press it and see if it's an issue.

Not even close.

If you are holding the controller correctly, your middle finger will be right where the trigger ends. It's impossible for your index finger to slide off unless you're holding the controller wrong or you are missing some fingers...

Quote:

I think you are missing the point here. Those of us who said we don't like the PS3 controller were not asking for a revolution, just tweaking it a bit. Exactly what Microsoft has done going from the S to the 360. In fact, given the response to the Wii, Kinect, and Move, not sure controller revolutions are too popular around here... except BaB.
The Ps controler has been 'tweaked' multiple times. For example, the above issue you brought up with the analog trigger. On Ps2 there was no trigger, just 4 small buttons.

-EDIT-

And cause I'm ultra bored and know you don't have a Ps3, I've attached some pictures I just took.

Angrist 09-09-2010 07:53 AM

Re: Microsoft Announces New Xbox Controller
 
Quote:

Originally Posted by TheGame (Post 272289)
If you are holding the controller correctly, your middle finger will be right where the trigger ends. It's impossible for your index finger to slide off unless you're holding the controller wrong or you are missing some fingers...

Ehm, in my experience hands/grips can be really different. I think the shoulder buttons on the Dual Shock and Wii Classic Pro are way too high for my index fingers. I prefer their placement on the Cubetroller (and I guess Xbox).
I have a friend who couldn't press 2 face buttons at once. He didn't know how to use both the bottom and top of his thumb seperately for 2 buttons. Just saying, hands and grips can differ.

TheGame 09-09-2010 11:38 AM

Re: Microsoft Announces New Xbox Controller
 
Quote:

Originally Posted by Angrist (Post 272290)
Ehm, in my experience hands/grips can be really different. I think the shoulder buttons on the Dual Shock and Wii Classic Pro are way too high for my index fingers. I prefer their placement on the Cubetroller (and I guess Xbox).
I have a friend who couldn't press 2 face buttons at once. He didn't know how to use both the bottom and top of his thumb seperately for 2 buttons. Just saying, hands and grips can differ.

I would chalk all of that up to not knowing how to hold the controller.

Since the Psx controller has been around so long, developers know how to manipulate the buttons to where most of the grip issues in the late Psx and early Ps2 age were fixed. I think the second trigger buttons (L2/R2) were the last major flaw in the controller.

Most developers know not to make you press triangle and x together anymore, or circle+square. And games that use shoulder buttons a lot adjusted to making L2/R2 the main buttons instead of L1/R1... which are now always back up/utility buttons.

It was annoying at first switching to MGS4's new style of shooting, and adjusting to the turbo buttons on all the sports games moving from R1 to R2... but now I understand why they did it. Even though the controller looks the same on Ps2 and Ps3, the feel is a lot different imo.

Angrist 09-09-2010 12:55 PM

Re: Microsoft Announces New Xbox Controller
 
I get sore hands when holding it the way I'm supposed to. It's the vertical angle between my thumb and index finger. Can't help it man.

Typhoid 09-09-2010 01:45 PM

Re: Microsoft Announces New Xbox Controller
 
Quote:

It was annoying at first switching to MGS4's new style of shooting, and adjusting to the turbo buttons on all the sports games moving from R1 to R2... but now I understand why they did it. Even though the controller looks the same on Ps2 and Ps3, the feel is a lot different imo.
I totally agree. At first there was a lot of "What the fuck is this bullcrap?" followed by "This is completely awkward" followed by "I'm glad I can control the acceleration of my car subtly with the R2 button."

Personally, when I hold my PS3 controller, I only use 1 finger (per side) for both shoulder buttons. I rest the finger in-between the two when I'm not using them. I have the inner bend of my thumb on the X, and the pad of my thumb on the Square. Unless I'm playing NHL 11, then I have my thumbs on the joysticks. But still.

jeepnut 09-10-2010 06:44 AM

Re: Microsoft Announces New Xbox Controller
 
Quote:

Originally Posted by Typhoid (Post 272302)
I totally agree. At first there was a lot of "What the fuck is this bullcrap?" followed by "This is completely awkward" followed by "I'm glad I can control the acceleration of my car subtly with the R2 button."

Personally, when I hold my PS3 controller, I only use 1 finger (per side) for both shoulder buttons. I rest the finger in-between the two when I'm not using them. I have the inner bend of my thumb on the X, and the pad of my thumb on the Square. Unless I'm playing NHL 11, then I have my thumbs on the joysticks. But still.

Agreed. Putting fingers on all four buttons feels unstable and uncomfortable.

TheGame 09-10-2010 06:52 PM

Re: Microsoft Announces New Xbox Controller
 
Quote:

Originally Posted by jeepnut (Post 272321)
Agreed. Putting fingers on all four buttons feels unstable and uncomfortable.

Yeah, that's not how it's meant to be held. R1 and L1 are pretty much like the black and white buttons on the original xbox. Low usage extra buttons. R2 L2 and the face buttons get most of the action with Ps3.


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