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Re: MGS4
Beat it! I clocked in at juuuuuust under 24 hours. The game was fucking amazing. Like I said to bird on the phone before.. great game or greatest game?
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I havent logged too long in it yet.
I'm still at the very beginning in Act I, just finished fighting the FROGS. I havent had time to play it the past couple days. |
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In terms of story, characters, and presentation this tears Gears up and pretty much any other game. Gears is still my favorite just because of the sick ass gore and endless fun I get out of it, but MGS4 was just a completely different, amazing experience.
Trust me, I still love and love and love and love the stop n' pop, gory as fuck Gears of War. ;) |
Re: MGS4
if you liked the story in this you would like MGS3 the most imo
depending on what you liked about it MGS1 and 2 remain the top tier to me. MGS4 combines the best and worst of 2 and 3 in terms of story. |
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half way/nearly finished act 2. I love when the acts start up, sounds like some tribal african noises :)
Raiden kicks ass when he kills those mooing robots. Oh and I really felt sorry for the laughing octopus lady :( |
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Act IV ... finished it about 30 minutes ago. That was intense.
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Update: Just learned that Snake has prematurely aged. I repeat, Snake has prematurely aged. This game does not take place several years in the future.
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I think I'm up to act iv now. Man this game is amazing. Big mama is very very cool.
I haven't felt so passionate about a game since Super Mario Galaxy. This game makes me want to play more and more and more. And just when I Tell myself "ok Rob, get past this point then save" I want to find out more and keep playing. Now that's the sign of a king game :) |
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As for GM's "spoiler", I've known that fact for over a year now. o.o So I guess it isn't to bad of one. But I hope people here are generally respectful about the plot. I see why reviews left out so many facts, it makes the game a lot more special. |
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Awesome.
This epic game almost made me burst into fucking tears when I finished it. FREAKING AWESOME. |
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Just finished Act 4. I wonder how many acts there are.
I love this game!!!! When I bought the ps3, overall the system left a bitter taste in my mouth. The controller, the interface, the packaging. Now that i'm playing MGS4, I'm loving it more than ever. |
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ok just finished it in 20 hours.
What a rollercoaster. Tears rolled down my eyes at certain stages. This game is definitely one of a kind in terms of it's presentation and cinematics/storyline. Gameplay.........nothing majorily fresh, but it doesn't matter, still disagree with the 10's given by IGN, but god damn i loved it. 9.7/10 for me |
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really
you can quantify your experience down to decimal points? yikes |
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I don't know.. I think it was worthy of a 10 personally. Its kinda like the end of an era, this game wrapped up a series that keps reinvententing itself and kept getting 9.7-9.9 scores. IN the whole action game world, its rare to find a series that lasted two decades and that's still one of the most quality games of its time.
I think the MGS franchise is the most memorable gaming experience I will ever have all around. I mean, there's two guys in this thread admitting the game made them cry. (this guy isn't admitting shit, but you can! :D) It just goes to show how masterful it is. I guess the knock could be the gameplay in itself (or lack thereof it), but I think it was very polished. I'm the type that prefers to keep it classic and sneak, so I probably had to face a lot more of the environmental elements.. For one part I did do the whole run and gun thing and was shocked at how easy it was. I dunno though. I think this is one of those games that I'll look back at, and will say is one of the big reasons I love video games. A story lke that couldn't be done justice in a theatre or in a book. |
Re: MGS4
Well good news from Japan, the game is really selling.
In its first 4 days, the numbers look like this (all versions of the game included) 476,334 units sold 77,208 PS3s sold This makes it the highest selling PS3 game in Japan to date already...and I'm guessing worldwide sales of MGS4 will be in the 1.2-1.5 million range so far. http://www.famitsu.com/game/news/1215919_1124.html |
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That's really impressive for Japan. This game definitely deserves the attention.
I wonder how many Japanese are actually playing with 1080p and surround? The surround is FANTASTIC and there needs to be more 1080p games on the PS3 like this. |
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Finally finished the game. Incredible...
The commentary in the game is amazing, too. |
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An old adage of games used to be that graphics don't make the game. Here, I have to say that cutscenes do not make a game. They appear frequently and take up so much time that they often kill any momentum that I started to get while playing it.
Massively overrated and part of a very disturbing trend that I'm starting to see in these big-budget, overhyped games being praised to the heavens by critics; I really am starting to suspect some form of payola is going on. |
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I'd tell myself I would stop playing once I past a certain point, but I had no self control as to how much I was playing the game. The game is hyped, but the highlight of the game is that it raises the bar again for gaming in general, just like Super Mario Galaxy did, just like GTAIV did (hmm......IMO this didn't raise it that much higher, but you know). |
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Sometimes long cut scenes are nice. I played, beat, and enjoyed Xenosaga immensely, it had some very very long cut scenes. If the story is good enough, I don't mind at all. As long as they give you a pause button. |
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I don't know about Xenosaga implements cutscenes, but I can't imagine that it could be like this. The end of Act 1 came out of nowhere. The last act perhaps the worst. You beat a boss and got such a potentially great item, and you have no one else to use it on. The scene before the last boss fight was a major offender to me as I sat there and watch and said to myself, "It really ends like this? Am I really just going to sit here and watch it?":mad:
And that, to me, is a major problem. Cutscenes should be advancing the story. They should not be where most of the action is taking place. In a game, the action should actually be in your hands. |
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!!!!!!!!!!!!!!!!!!!!!!!!!!!! It's mickydaniels!!
Welcome back! Why the glorious return? :D |
Re: MGS4
You sound like you didn't know what to expect from the game. Metal gear solid 1-3 were all full with long cutscenes too. As kojima said, this game is for fans of metal gear. MGS is supposed to be a story that can only be told in the game format. The thing is... the gameplay is also very good. Its not like they tossed some crappy gameplay system in between the long cutscenes *coughrpgscough*.
But everyone's entitled to their opinions. I'll be the first to admit that you're right, compared to the average game, this one does have a lot of cutscenes, and its not as gameplay focused as your average 10 game usually is. But I'll also say that the gameplay itself is very polished in its own respect, and I didn't buy MGS4 for the gameplay, I bought it for the cutscenes. I bought it because I wanted to advance the stories of the past games that were so open ended. You probably thought of it as "Damn, another cutscene getting in the way of the gameplay." while I thought of it as "Damn, another gameplay part I have to fight through to earn my cutscene." If I wanted a game just to run and gun, and not to care about its generic story line.. I'd play a Halo 3 or GTA4. |
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If you enjoyed the gameplay in MGS1-3, there isn't much difference.
Discounting Act 5, which was little more than an interactive cutscene throughout, Acts 1 and 2 are the logical progression of gameplay in MGS3. Act 3's stalking section and the whole of Act 4 are a return to the basic sneaking mechanics of MGS1 and 2, where you really aren't supposed to run-and-gun, even if it is a little easier now. Trying to mow through the tiny metal gear balls is annoying, but when I tried actually sneaking, it was rewarding. |
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Do you not remember the long, long codec calls before? They've DEFINITELY shifted away from that kind of story-telling now and I applaud them. Codec calls are actually used for plot progression, rather than backstory-telling and character development. |
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And the codec calls were long, yes. But watching is still watching, and the longest codec in MGS2 wasn't even 15 min. You sit around watching for more than 15 min at a time regularly here. I'm not saying I didn't expect them, I didn't expect it to take up so much of the experience, because that didn't happen before. |
Re: MGS4
I started replaying Metal Gear Solid 2 and 3 for the first time since 2005. Before, I wasn't sure if it was nostalgia coloring my memory, but now that I've gotten a ways into both, and with MGS4 fresh in my brain, the decline in voice acting quality after 2 is sharp. I am not sure what changed behind the scenes with who handled the NA voice acting sessions, but the delivery is just plain worse in 3 and 4 when stacked against 2.
Though I do think the actual dialogue plays a part here too, the awkwardness in how some of the lines come out is the bigger offender. When Snake and Octacon are jawing over the codec during the Tanker section, it feels natural, and while Snake still does fall into those moments where he parrots back lines, he also really seems to add to the conversation himself, which is nice. I've read some things on how David Hayter has difficulty producing the Snake voice anymore, and it does show in 3 as his voice becomes more forced and reduced in range. With that said, I don't think any part of the series has bad voice acting compared against its peers, but still certainly, it is a bit disappointing. |
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you add so much
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Update: I like shocking people with the Mark II
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It's a free ride when you've already paid It's the good advice that you just didn't take Who would've thought... it figures |
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Location: Toronto
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