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They were merely critiquing the additions to gameplay made through the transition from Dreamcast to the Cube. I tend to stick with the reviews based upon the *original* rendition of the game.
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Well, you expect GameCube-worthy graphics... and you don't really get them....
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Actually the graphics was the only thing they liked.
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Ok... :unsure:
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I played through Sonic Adventure 2 twice, and I cn't stand to play it anymore.... so your point is??? |
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Sonic games are usually very replayable though. I played through Sonic Advance over 6 times since I got it last saturday.
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It's a pretty easy game (minus finding the chaos emeralds) and I have Sonic hooked up to my brain from the genesis day...and no, I don't sleep. *quacks like a duck and runs around in circles*
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probably because I'm just a big sonic fanboy ;) but I only played through SA2 twice and I can't stand it... maybe if they included the ability to have Supersonic in every level, and had not added the non-Sonic levels I would love it. or maybe they could have left it 2d and brought talis back as a partner ;) I miss the 2-d days :( |
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I'd rather them make a 2d Sonic game on a console that uses a full TV... |
Me gots SA2 Battle :D Good game, better than the DC version. New Chao stuff ain't bad. Improved graphics are always nice, and finally another progressive scan game!
Here's a little tip, check the DC reviews of this game. The Nintendo reviewers are considering factors like graphics, expect them to be pushing GC to the limit when it's a DC port. Also adding new stuff, and making the game different than the DC game. Case in point, this is the DC game made better. And I got my first Rouge level out of the way. w00t! |
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No, got about half way through on both stories. I was on a Knuckles and Rouge level, and there I stopped :D
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