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Not profitable now...
A niche market that will relay on hardcore gamers. Also many people who go online the first year will not go for a second year. Many people don't even use their X-Box live accounts anymore... same will go for GCN/PS2 online services. |
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Nintendo threads on average get 5-10 times the amount of replies of a Ps2 topic with the same magnitude of news. But, like you said, peeps do come around and talk crap about the cube a lot more than anything. |
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Of course it's going to be dominated by GCN posts... even when some people have more intrest in other consoles. |
Back to online... Um, I'll use SOCOM as an example. I think that Stu's point on how the fact that there was an online mode was the only reason that many people bought SOCOM. With that said, I do think that if there was not an online mode, the developers would have either a) released the game alot earlier or b) added so much more depth and action and levels to the game because they would have to make the replayability factor in the single player mode, not the multiplayer online mode.
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Wow this has turned into an interesting little debate here, but I guess cooler heads will prevail.
As for my views on online gaming, I think it be profitable in the long run, but who knows when. I mean no one seems to be able to turn a profit on that thing Sony,, MS, EA, Sega and they all seem to be taking different routes to it. Maybe someone will strike gold, but for the time being, I think it's more of a novelty than a necessity for the expense/risk factor. |
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